Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AJMiloz
Susano
Level 143
God Stats
2W - 2L
1,608 SR
Queue Stats
169W - 149L
1,502 Elo+
Solo
Ymir
Ymir
Curbstompu
Ymir
Level 16
God Stats
2W - 4L
1,758 SR
Queue Stats
23W - 24L
1,544 Elo+
Solo
Team Averages
Level 105
1,622 SR
1,515 Elo+

VS

Team Averages
Level 90
1,496 SR
1,387 Elo+
Geb
Geb
EzraTircolas
Geb
Level 109
God Stats
4W - 4L
1,634 SR
Queue Stats
344W - 335L
1,663 Elo+
Solo
Awilix
Awilix
Ntown
Awilix
Level 144
God Stats
4W - 4L
1,502 SR
Queue Stats
10W - 16L
1,519 Elo+
Solo
Hou Yi
Hou Yi
SebastianArana
Hou Yi
Level 18
God Stats
0W - 3L
1,352 SR
Queue Stats
0W - 4L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 7
7,802
709
14,122
6,943
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
AJMiloz
Susano
12
5 / 1 / 3
8,030
730
7,476
7,421
2,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 0 / 6
8,383
762
3,583
8,190
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,582
598
6,928
12,113
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Ntown
Awilix
11
1 / 0 / 0
6,499
591
5,748
7,862
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 6 / 0
6,014
547
3,736
10,571
3,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
7
5.5
W
Susano
AJMiloz
Susano
5
1
3
6.5
W
3
0
6
6
L
0
4
1
0.13
L
Awilix
Ntown
Awilix
1
0
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
16,412
22,554
Taken
30,546
12,445
Mitigated
15,703
9,239
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,122
5,858
0
4,335
6,943
2,709
2,102
2,139
4,804
44,216
4,359
W
Susano
AJMiloz
Susano
7,476
690
0
1,317
7,421
2,623
449
2,302
5,119
0
19,268
W
3,583
587
0
3,587
8,190
7,113
128
2,698
5,492
9,072
0
L
6,928
431
453
3,410
12,113
8,564
0
7,048
5,065
13,987
0
L
Awilix
Ntown
Awilix
5,748
1,886
0
61
7,862
3,387
0
3,294
4,568
0
19,801
L
3,736
1,393
0
551
10,571
3,752
60
6,564
4,007
0
17,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
19,095
115
Minions Killed
82
6
Camps Cleared
2
613,528
Distance Traveled
603,149
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,802
709
71
6
4
178,870
1
W
Susano
8,030
730
25
2
0
228,151
1
W
Ymir
8,383
762
19
2
2
206,507
3
L
Geb
6,582
598
11
1
1
209,839
3
L
Awilix
6,499
591
44
4
1
234,150
3
L
Hou Yi
6,014
547
27
2
0
159,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role