Player Matchup

Merlin
Merlin
Dragonix_n2
Merlin
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
PadreSpio321
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Yasei-no-okami-
Gilgamesh
Level 18
God Stats
2W - 0L
1,774 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Team Averages
Level 14
1,591 SR
1,500 Elo+

VS

Team Averages
Level 36
1,568 SR
1,465 Elo+
Cliodhna
Cliodhna
Primeroyal16be
Cliodhna
Level 24
God Stats
17W - 10L
1,650 SR
Queue Stats
41W - 62L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
pull24
Jormungandr
Level 80
God Stats
9W - 9L
1,555 SR
Queue Stats
111W - 116L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
turbo_max85
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 0 / 19
8,137
814
11,733
5,259
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PadreSpio321
Guan Yu
12
14 / 1 / 9
8,943
894
13,774
9,010
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Yasei-no-okami-
Gilgamesh
12
7 / 0 / 13
8,294
829
4,515
5,481
2,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
0 / 8 / 0
5,439
544
3,359
9,376
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
pull24
Jormungandr
9
1 / 4 / 0
6,233
623
6,011
12,293
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
turbo_max85
Tsukuyomi
7
0 / 13 / 1
5,628
563
3,672
12,304
2,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
25
Kills
1
1
Deaths
25
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
19
13.5
W
Guan Yu
PadreSpio321
Guan Yu
14
1
9
18.5
L
Cliodhna
0
8
0
0
W
Gilgamesh
Yasei-no-okami-
Gilgamesh
7
0
13
13.5
L
Jormungandr
pull24
Jormungandr
1
4
0
0.25
L
Tsukuyomi
turbo_max85
Tsukuyomi
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
13,042
19,750
Taken
33,973
13,799
Mitigated
11,630
9,149
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,733
1,826
132
1,568
5,259
1,873
160
1,984
3,275
43,819
0
W
Guan Yu
PadreSpio321
Guan Yu
13,774
1,766
1,368
3,931
9,010
8,931
252
2,474
6,536
0
20,723
L
Cliodhna
3,359
559
81
543
9,376
2,564
0
3,880
5,180
0
7,422
W
Gilgamesh
Yasei-no-okami-
Gilgamesh
4,515
782
0
2,150
5,481
2,995
250
1,820
3,661
0
8,893
L
Jormungandr
pull24
Jormungandr
6,011
1,328
205
1,942
12,293
6,651
0
4,154
7,540
16,341
0
L
Tsukuyomi
turbo_max85
Tsukuyomi
3,672
762
0
419
12,304
2,415
229
3,768
7,939
0
10,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
17,300
94
Minions Killed
52
6
Camps Cleared
1
549,103
Distance Traveled
441,096
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,137
814
71
7
4
174,039
1
W
Guan Yu
8,943
894
14
1
2
186,403
1
L
Cliodhna
5,439
544
13
1
0
152,383
0
W
Gilgamesh
8,294
829
9
1
0
188,661
0
L
Jormungandr
6,233
623
22
2
0
156,432
2
L
Tsukuyomi
5,628
563
17
2
1
132,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role