Player Matchup

Apollo
Apollo
Babatundé
Apollo
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
29W - 9L
1,743 Elo+
Party 1
Arachne
Arachne
Babbsbank
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,666 Elo+
Party 1
Tiamat
Tiamat
Dragoneldester
Tiamat
Level 29
God Stats
16W - 14L
1,486 SR
Queue Stats
79W - 61L
1,535 Elo+
Party 1
Geb
Geb
Metafiz
Geb
Level 160
God Stats
38W - 20L
1,762 SR
Queue Stats
333W - 264L
1,672 Elo+
Party 1
Nemesis
Nemesis
RasmusLuktarKiss
Nemesis
Level 17
God Stats
6W - 4L
1,537 SR
Queue Stats
37W - 24L
1,619 Elo+
Solo
Team Averages
Level 47
1,597 SR
1,647 Elo+

VS

Team Averages
Level 29
1,574 SR
1,580 Elo+
Cthulhu
Cthulhu
Tonsetegame
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,665 Elo+
Solo
Hou Yi
Hou Yi
Wingman1953
Hou Yi
Level 5
God Stats
18W - 17L
1,870 SR
Queue Stats
30W - 33L
1,578 Elo+
Party 2
Terra
Terra
cujo11
Terra
Level 84
God Stats
2W - 5L
1,398 SR
Queue Stats
334W - 407L
1,435 Elo+
Party 2
Thor
Thor
youmef6at10
Thor
Level 26
God Stats
1W - 4L
1,501 SR
Queue Stats
98W - 81L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Хopek
Nu Wa
Level 26
God Stats
74W - 66L
1,600 SR
Queue Stats
171W - 176L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Babatundé
Apollo
15
5 / 3 / 9
9,197
575
13,615
12,727
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Babbsbank
Arachne
16
8 / 0 / 4
9,108
569
10,063
9,352
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 3 / 2
6,998
437
5,082
8,555
3,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
11
3 / 1 / 13
8,015
501
9,175
12,328
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 3
8,530
533
6,959
10,673
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tonsetegame
Cthulhu
7
1 / 6 / 2
5,700
356
4,756
11,999
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
12
3 / 7 / 3
7,326
458
7,461
10,357
2,187
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
cujo11
Terra
8
1 / 6 / 3
6,478
405
3,791
15,707
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 2 / 1
9,225
577
8,822
12,400
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Хopek
Nu Wa
12
0 / 3 / 6
6,968
436
8,625
8,108
3,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
23
Kills
9
9
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Babatundé
Apollo
5
3
9
3.17
W
Arachne
Babbsbank
Arachne
8
0
4
10
W
2
3
2
1
W
Geb
3
1
13
9.5
W
5
2
3
3.25
L
Cthulhu
Tonsetegame
Cthulhu
1
6
2
0.33
L
Hou Yi
3
7
3
0.64
L
Terra
cujo11
Terra
1
6
3
0.42
L
4
2
1
2.25
L
Nu Wa
Хopek
Nu Wa
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
33,455
53,635
Taken
58,571
28,701
Mitigated
29,663
16,298
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Babatundé
Apollo
13,615
8,943
0
5,170
12,727
4,600
704
3,467
9,159
0
76,213
W
Arachne
Babbsbank
Arachne
10,063
8,534
0
5,354
9,352
4,661
0
2,780
6,541
0
70,392
W
5,082
642
0
1,863
8,555
3,636
1,157
4,372
4,100
35,292
0
W
Geb
9,175
1,319
0
2,079
12,328
10,717
0
4,885
7,120
29,721
0
W
6,959
3,683
0
1,832
10,673
5,087
501
1,042
9,543
0
48,907
L
Cthulhu
Tonsetegame
Cthulhu
4,756
270
0
485
11,999
7,532
0
3,281
8,584
18,850
0
L
Hou Yi
7,461
3,421
0
1,053
10,357
2,187
0
2,015
8,342
0
33,477
L
Terra
cujo11
Terra
3,791
1,468
642
2,836
15,707
12,138
0
3,745
11,835
18,616
0
L
8,822
3,711
0
3,170
12,400
4,417
0
2,604
9,511
0
67,052
L
Nu Wa
Хopek
Nu Wa
8,625
2,323
0
1,851
8,108
3,389
443
2,612
5,450
52,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
35,697
464
Minions Killed
344
0
Camps Cleared
0
1,591,549
Distance Traveled
1,419,643
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,197
575
125
8
0
304,681
2
W
Arachne
9,108
569
128
8
0
377,153
4
W
Tiamat
6,998
437
78
5
0
270,592
0
W
Geb
8,015
501
37
2
0
334,022
11
W
Nemesis
8,530
533
96
6
0
305,101
2
L
Cthulhu
5,700
356
21
1
0
281,550
0
L
Hou Yi
7,326
458
62
4
0
287,478
0
L
Terra
6,478
405
25
2
0
301,808
5
L
Thor
9,225
577
146
9
0
291,497
5
L
Nu Wa
6,968
436
90
6
0
257,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role