Player Matchup

Danzaburou
Danzaburou
A-Wild-Kukulkan
Danzaburou
Level 27
God Stats
1W - 0L
1,668 SR
Queue Stats
15W - 6L
1,700 Elo+
Solo
Serqet
Serqet
MonsTeR_DisTurB
Serqet
Level 28
God Stats
2W - 4L
1,355 SR
Queue Stats
259W - 150L
1,706 Elo+
Solo
Ymir
Ymir
SilentSty
Ymir
Level 5
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 4L
1,388 Elo+
Solo
Bellona
Bellona
ThisIsTrunkz
Bellona
Level 25
God Stats
8W - 4L
1,494 SR
Queue Stats
66W - 67L
1,537 Elo+
Solo
Chang'e
Chang'e
chihayafuru07
Chang'e
Level 28
God Stats
55W - 44L
1,491 SR
Queue Stats
104W - 96L
1,423 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,551 Elo+

VS

Team Averages
Level 19
1,607 SR
1,577 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GutsyParadigm
He Bo
Level 18
God Stats
2W - 1L
1,790 SR
Queue Stats
27W - 19L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
HappyMcK
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
Shivaskill
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,679 Elo+
Party 1
Ravana
Ravana
rafa_souto_28
Ravana
Level 16
God Stats
1W - 1L
1,747 SR
Queue Stats
27W - 13L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-Wild-Kukulkan
Danzaburou
11
3 / 0 / 4
6,346
635
4,283
4,058
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 3
6,172
617
6,037
6,583
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
1 / 0 / 3
5,199
520
704
4,332
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ThisIsTrunkz
Bellona
9
1 / 3 / 0
5,406
541
3,842
5,961
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
9
2 / 0 / 4
5,807
581
3,933
5,481
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
4,256
426
437
4,567
578
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 0
4,587
459
3,293
4,904
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
HappyMcK
Erlang Shen
10
2 / 1 / 2
5,986
599
4,025
7,870
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Shivaskill
Aphrodite
8
0 / 1 / 0
4,806
481
2,166
3,405
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 3 / 0
5,115
512
4,017
6,762
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Danzaburou
A-Wild-Kukulkan
Danzaburou
3
0
4
5
L
0
3
0
0
L
Erlang Shen
HappyMcK
Erlang Shen
2
1
2
3
W
4
1
3
5.5
L
Aphrodite
Shivaskill
Aphrodite
0
1
0
0
W
Ymir
1
0
3
2.5
W
Bellona
ThisIsTrunkz
Bellona
1
3
0
0.33
W
Chang'e
2
0
4
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
13,938
26,415
Taken
27,508
12,885
Mitigated
9,428
9,678
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
437
250
0
560
4,567
578
0
90
4,477
0
13,791
W
Danzaburou
A-Wild-Kukulkan
Danzaburou
4,283
1,551
0
1,056
4,058
1,638
894
308
3,750
0
45,015
L
3,293
267
0
358
4,904
1,127
0
2,847
1,751
19,550
0
L
Erlang Shen
HappyMcK
Erlang Shen
4,025
2,268
0
3,474
7,870
5,114
370
0
7,720
0
22,709
W
6,037
2,107
0
3,036
6,583
2,155
0
1,082
5,425
0
32,325
L
Aphrodite
Shivaskill
Aphrodite
2,166
174
1,149
2,194
3,405
1,022
0
374
2,956
19,853
0
W
Ymir
704
111
0
876
4,332
2,140
0
849
3,469
12,832
0
W
Bellona
ThisIsTrunkz
Bellona
3,842
1,318
0
860
5,961
5,227
0
0
5,961
0
22,986
W
Chang'e
3,933
0
467
3,383
5,481
1,725
0
2,971
2,288
26,617
0
L
4,017
1,584
0
2,382
6,762
1,587
0
1,326
5,436
0
21,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
24,750
275
Minions Killed
205
0
Camps Cleared
0
1,003,209
Distance Traveled
975,647
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,256
426
33
3
0
184,409
2
W
Danzaburou
6,346
635
84
8
0
188,459
2
L
He Bo
4,587
459
44
4
0
195,663
1
L
Erlang Shen
5,986
599
45
5
0
214,921
2
W
Serqet
6,172
617
70
7
0
231,606
2
L
Aphrodite
4,806
481
37
4
0
178,244
1
W
Ymir
5,199
520
33
3
0
189,671
1
W
Bellona
5,406
541
45
5
0
203,381
0
W
Chang'e
5,807
581
43
4
0
190,092
4
L
Ravana
5,115
512
46
5
0
202,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role