Player Matchup

Freya
Freya
LazyContentMaker
Freya
Level 13
God Stats
3W - 1L
1,426 SR
Queue Stats
4W - 7L
1,175 Elo+
Party 2
Neith
Neith
Mata_04_
Neith
Level 27
God Stats
6W - 5L
1,622 SR
Queue Stats
57W - 63L
1,392 Elo+
Solo
Arachne
Arachne
Nytefiire
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 65L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
PoynoV
Baron Samedi
Level 28
God Stats
2W - 2L
1,312 SR
Queue Stats
40W - 47L
1,370 Elo+
Solo
Bellona
Bellona
stitchdemon2007
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,027 Elo+
Party 2
Team Averages
Level 20
1,472 SR
1,292 Elo+

VS

Team Averages
Level 12
1,346 SR
1,272 Elo+
Bakasura
Bakasura
Baconspread
Bakasura
Level 15
God Stats
1W - 5L
1,188 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 1
Achilles
Achilles
DarkJester5745
Achilles
Level 25
God Stats
0W - 2L
1,421 SR
Queue Stats
42W - 54L
1,376 Elo+
Party 1
Cerberus
Cerberus
FierceSaucer453
Cerberus
Level 6
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Artemis
Artemis
MztrNogMan
Artemis
Level 8
God Stats
1W - 3L
1,379 SR
Queue Stats
5W - 8L
1,218 Elo+
Solo
Cthulhu
Cthulhu
Ramon-Nelcy
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,964
433
12,548
14,591
7,997
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Mata_04_
Neith
18
8 / 1 / 4
12,074
525
13,079
14,236
5,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Nytefiire
Arachne
20
10 / 2 / 5
12,927
562
13,747
21,002
9,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PoynoV
Baron Samedi
18
14 / 2 / 4
12,243
532
19,358
17,312
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 10 / 5
9,781
425
10,504
21,518
20,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baconspread
Bakasura
17
7 / 9 / 6
10,756
468
17,407
18,494
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
20
10 / 3 / 4
13,865
603
19,839
24,179
26,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
12
1 / 12 / 3
8,378
364
2,724
27,544
24,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MztrNogMan
Artemis
16
3 / 8 / 2
10,727
466
15,072
16,825
6,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ramon-Nelcy
Cthulhu
6
1 / 10 / 0
7,072
307
1,631
9,911
3,471
Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
39
Kills
22
23
Deaths
42
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Baconspread
Bakasura
7
9
6
1.11
L
Achilles
10
3
4
4
L
Cerberus
1
12
3
0.21
W
3
8
3
0.56
W
Neith
Mata_04_
Neith
8
1
4
10
L
Artemis
MztrNogMan
Artemis
3
8
2
0.5
W
Arachne
Nytefiire
Arachne
10
2
5
6.25
W
Baron Samedi
PoynoV
Baron Samedi
14
2
4
8
L
Cthulhu
Ramon-Nelcy
Cthulhu
1
10
0
0.1
W
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,236
Damage
56,673
88,659
Taken
96,953
52,066
Mitigated
70,810
27,205
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Baconspread
Bakasura
17,407
11,240
0
4,376
18,494
9,252
0
7,207
11,287
0
45,252
L
Achilles
19,839
5,670
0
8,093
24,179
26,566
801
10,744
13,435
14,341
86,506
L
Cerberus
2,724
446
0
1,997
27,544
24,747
0
10,901
16,643
21,437
0
W
12,548
4,450
0
1,523
14,591
7,997
1,421
947
12,654
44,067
0
W
Neith
Mata_04_
Neith
13,079
8,306
0
5,618
14,236
5,890
1,760
444
13,406
0
71,278
L
Artemis
MztrNogMan
Artemis
15,072
7,341
0
2,864
16,825
6,774
2,195
3,954
12,871
0
63,239
W
Arachne
Nytefiire
Arachne
13,747
10,104
0
11,584
21,002
9,684
0
1,604
18,604
0
85,480
W
Baron Samedi
PoynoV
Baron Samedi
19,358
5,072
642
6,686
17,312
7,817
2,532
2,232
13,750
73,811
0
L
Cthulhu
Ramon-Nelcy
Cthulhu
1,631
500
0
0
9,911
3,471
33
3,264
6,647
8,965
0
W
10,504
3,419
0
1,152
21,518
20,678
435
2,399
18,171
14,950
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
50,798
503
Minions Killed
439
0
Camps Cleared
0
2,015,835
Distance Traveled
1,830,274
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,756
468
92
4
0
455,636
0
L
Achilles
13,865
603
170
7
0
475,482
0
L
Cerberus
8,378
364
46
2
0
370,281
0
W
Freya
9,964
433
72
3
0
409,874
0
W
Neith
12,074
525
126
5
0
384,324
2
L
Artemis
10,727
466
115
5
0
348,955
0
W
Arachne
12,927
562
124
5
0
443,841
0
W
Baron Samedi
12,243
532
126
5
0
388,239
1
L
Cthulhu
7,072
307
16
1
0
179,920
1
W
Bellona
9,781
425
55
2
0
389,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role