Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
Cpt X Viper
Morgan Le Fay
Platinum V
Level 156
God Stats
20W - 8L
1,688 SR
Queue Stats
164W - 156L
1,734 MMR
Solo
Awilix
Awilix
Gold III
LotsaSaturn27
Awilix
Gold III
Level 138
God Stats
5W - 1L
1,673 SR
Queue Stats
34W - 30L
1,628 MMR
Solo
Chaac
Chaac
Platinum IV
Ppaulo65
Chaac
Platinum IV
Level 110
God Stats
5W - 3L
1,659 SR
Queue Stats
75W - 63L
1,717 MMR
Solo
Mulan
Mulan
Gold I
SlickFoal905831
Mulan
Gold I
Level 158
God Stats
1W - 2L
1,212 SR
Queue Stats
97W - 92L
1,595 MMR
Solo
Sol
Sol
Gold III
partyPacc
Sol
Gold III
Level 116
God Stats
13W - 5L
1,546 SR
Queue Stats
268W - 263L
1,600 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,556 SR
1,655 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,599 SR
1,654 MMR
Ravana
Ravana
Gold II
DangerNoodle744
Ravana
Gold II
Level 87
God Stats
0W - 5L
1,273 SR
Queue Stats
163W - 168L
1,719 MMR
Solo
Bacchus
Bacchus
Gold II
DivineMurdera
Bacchus
Gold II
Level 126
God Stats
4W - 3L
1,662 SR
Queue Stats
124W - 116L
1,657 MMR
Solo
Izanami
Izanami
Platinum III
HellcatStaxx
Izanami
Platinum III
Level 66
God Stats
22W - 10L
1,688 SR
Queue Stats
276W - 270L
1,662 MMR
Solo
Hel
Hel
Gold III
Kaori001
Hel
Gold III
Level 137
God Stats
8W - 10L
1,594 SR
Queue Stats
80W - 80L
1,578 MMR
Solo
Scylla
Scylla
Gold III
tostada_saturada
Scylla
Gold III
Level 67
God Stats
0W - 1L
1,778 SR
Queue Stats
48W - 40L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cpt X Viper
Morgan Le Fay
10
1 / 0 / 2
5,972
543
3,535
4,355
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 2
5,707
519
4,681
6,288
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Ppaulo65
Chaac
12
9 / 0 / 0
7,507
682
9,030
7,747
5,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 2
5,494
499
2,195
7,240
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 2
6,445
586
5,316
5,848
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ArtioOdinGilgameshCliodhna

VS

Bans
SusanoOlorunAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,720
520
3,969
7,246
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
1 / 2 / 4
5,639
513
3,527
9,780
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
HellcatStaxx
Izanami
11
3 / 1 / 1
6,505
591
4,639
5,852
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 0
5,299
482
2,614
8,646
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,515
501
2,749
4,202
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cpt X Viper
Morgan Le Fay
1
0
2
2
L
1
1
0
1
L
Bacchus
1
2
4
1.5
L
Izanami
HellcatStaxx
Izanami
3
1
1
3.5
L
0
9
0
0
W
2
2
2
1.5
W
Chaac
Ppaulo65
Chaac
9
0
0
9
W
0
1
2
1
W
1
2
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
17,498
31,478
Taken
35,726
13,191
Mitigated
13,706
14,096
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cpt X Viper
Morgan Le Fay
3,535
308
0
1,168
4,355
1,383
0
1,909
2,344
36,973
0
L
3,969
1,349
0
3,387
7,246
2,501
0
1,059
6,187
0
31,714
L
Bacchus
3,527
658
0
3,474
9,780
6,057
0
3,461
6,319
10,889
0
L
Izanami
HellcatStaxx
Izanami
4,639
3,243
0
1,891
5,852
1,393
0
2,783
3,069
0
45,227
L
2,614
96
204
1,307
8,646
2,672
0
0
8,646
25,784
0
W
4,681
1,556
0
2,088
6,288
1,527
0
784
5,480
0
27,683
W
Chaac
Ppaulo65
Chaac
9,030
2,746
0
4,976
7,747
5,374
940
2,720
5,027
0
41,274
W
2,195
248
179
2,190
7,240
3,961
0
2,045
5,089
0
17,583
W
5,316
1,879
0
3,495
5,848
946
0
1,200
4,648
43,310
0
L
2,749
480
0
1,543
4,202
1,083
0
1,755
2,447
31,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
28,678
339
Minions Killed
336
0
Camps Cleared
0
1,118,146
Distance Traveled
1,057,052
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,972
543
82
7
0
227,023
6
L
Ravana
5,720
520
73
7
0
236,232
3
L
Bacchus
5,639
513
16
1
0
224,923
4
L
Izanami
6,505
591
98
9
0
199,045
2
L
Hel
5,299
482
71
6
0
188,006
3
W
Awilix
5,707
519
55
5
0
242,186
2
W
Chaac
7,507
682
84
8
0
222,393
6
W
Mulan
5,494
499
26
2
0
220,186
4
W
Sol
6,445
586
92
8
0
206,358
5
L
Scylla
5,515
501
78
7
0
208,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role