Player Matchup

Ymir
Ymir
Feaver777
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,415 Elo+
Party 2
Neith
Neith
Gsounds
Neith
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 7L
1,213 Elo+
Party 2
Hachiman
Hachiman
Notsin21
Hachiman
Level 6
God Stats
1W - 3L
1,293 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 1
Ullr
Ullr
SasukeUch1ha364
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Ra
Ra
llMrNiceGuyll
Ra
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Team Averages
Level 6
1,369 SR
1,278 Elo+

VS

Team Averages
Level 28
1,438 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Bastondoro
Ymir
Level 11
God Stats
24W - 19L
1,534 SR
Queue Stats
61W - 66L
1,443 Elo+
Party 3
Hercules
Hercules
Disprezzo
Hercules
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 27L
1,427 Elo+
Party 3
Izanami
Izanami
EDGE3003
Izanami
Level 14
God Stats
5W - 5L
1,154 SR
Queue Stats
18W - 23L
1,313 Elo+
Party 4
Sol
Sol
Elenaxo
Sol
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 12L
1,854 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 5
9,259
926
15,443
47,068
49,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Gsounds
Neith
14
4 / 8 / 1
9,774
977
23,867
26,001
10,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Notsin21
Hachiman
15
1 / 10 / 3
8,936
894
10,630
20,370
9,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 2
8,845
885
10,624
18,143
6,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 3
8,490
849
5,100
8,558
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
6 / 0 / 21
11,292
1,129
14,801
4,424
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 26
11,307
1,131
11,258
19,979
27,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Disprezzo
Hercules
17
6 / 2 / 20
10,861
1,086
10,206
16,119
18,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
EDGE3003
Izanami
17
3 / 3 / 19
10,353
1,035
26,682
10,328
5,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
18
19 / 0 / 13
12,833
1,283
53,525
24,494
12,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
137
6
Kills
38
38
Deaths
6
14
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
21
16.5
W
4
1
26
17
W
Hercules
Disprezzo
Hercules
6
2
20
8
W
Izanami
EDGE3003
Izanami
3
3
19
4.17
W
Sol
19
0
13
25.5
L
Ymir
0
5
5
0.5
L
Neith
Gsounds
Neith
4
8
1
0.56
L
Hachiman
Notsin21
Hachiman
1
10
3
0.25
L
1
6
2
0.33
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,664
Damage
116,472
120,140
Taken
75,344
79,810
Mitigated
67,717
2,737
Healing
37,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,801
1,247
11,639
2,953
4,424
3,624
0
1,783
2,641
38,925
0
W
11,258
2,807
0
1,678
19,979
27,895
0
5,912
14,067
13,613
0
W
Hercules
Disprezzo
Hercules
10,206
4,147
0
4,070
16,119
18,876
0
4,308
11,811
0
18,034
W
Izanami
EDGE3003
Izanami
26,682
20,431
1,068
476
10,328
5,132
0
2,811
7,517
0
45,783
W
Sol
53,525
26,249
0
15,145
24,494
12,190
0
5,729
18,765
69,124
0
L
Ymir
15,443
2,361
0
938
47,068
49,492
0
27,982
19,086
21,397
0
L
Neith
Gsounds
Neith
23,867
15,731
0
976
26,001
10,754
0
18,599
7,402
0
36,753
L
Hachiman
Notsin21
Hachiman
10,630
5,377
0
0
20,370
9,485
0
12,288
8,082
0
14,439
L
10,624
5,016
0
153
18,143
6,744
0
13,351
4,792
0
19,342
L
5,100
1,206
269
401
8,558
3,335
0
7,364
1,194
9,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
56,646
94
Minions Killed
182
0
Camps Cleared
3
704,937
Distance Traveled
926,414
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,292
1,129
60
6
1
225,503
0
W
Ymir
11,307
1,131
8
1
0
181,113
1
W
Hercules
10,861
1,086
23
2
0
187,865
0
W
Izanami
10,353
1,035
52
5
0
156,760
0
W
Sol
12,833
1,283
39
4
2
175,173
0
L
Ymir
9,259
926
13
1
0
166,828
2
L
Neith
9,774
977
34
3
0
163,324
0
L
Hachiman
8,936
894
11
1
0
151,957
1
L
Ullr
8,845
885
21
2
0
153,430
2
L
Ra
8,490
849
15
2
0
69,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role