Player Matchup

Cthulhu
Cthulhu
M11111111111111
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Chaac
Chaac
Monkeyy_Slayer69
Chaac
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 20L
1,646 Elo+
Solo
Bastet
Bastet
Zephyr-Project
Bastet
Level 24
God Stats
23W - 18L
1,654 SR
Queue Stats
80W - 60L
1,560 Elo+
Solo
Chiron
Chiron
assasin_crispy
Chiron
Level 29
God Stats
19W - 20L
1,418 SR
Queue Stats
113W - 112L
1,470 Elo+
Party 1
Ares
Ares
mikimike22
Ares
Level 28
God Stats
9W - 2L
1,769 SR
Queue Stats
105W - 109L
1,460 Elo+
Party 1
Team Averages
Level 21
1,568 SR
1,563 Elo+

VS

Team Averages
Level 16
1,577 SR
1,489 Elo+
Anhur
Anhur
Català094
Anhur
Level 25
God Stats
3W - 6L
1,492 SR
Queue Stats
101W - 63L
1,595 Elo+
Solo
Kukulkan
Kukulkan
TITOKALI
Kukulkan
Level 8
God Stats
2W - 3L
1,758 SR
Queue Stats
33W - 55L
1,443 Elo+
Solo
Nemesis
Nemesis
joenino123
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,383 Elo+
Solo
Medusa
Medusa
serveuse_alteree
Medusa
Level 25
God Stats
16W - 11L
1,636 SR
Queue Stats
64W - 52L
1,519 Elo+
Solo
Thor
Thor
xAra94x
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 1
5,066
298
632
3,032
746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
15 / 1 / 2
11,682
687
19,036
17,547
19,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 3 / 6
9,306
547
7,839
9,087
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 0
8,391
494
3,308
7,149
1,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 1
7,548
444
2,584
11,095
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 2 / 1
10,087
593
13,273
11,715
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TITOKALI
Kukulkan
11
1 / 6 / 0
7,320
431
1,924
7,405
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
joenino123
Nemesis
8
2 / 5 / 0
6,569
386
3,524
7,674
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 10 / 1
7,819
460
7,053
14,120
4,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
xAra94x
Thor
10
0 / 1 / 4
6,386
376
1,281
6,121
5,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
24
Kills
10
10
Deaths
24
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
2
1
2.75
W
0
4
1
0.13
W
15
1
2
16
L
Kukulkan
TITOKALI
Kukulkan
1
6
0
0.17
W
8
3
6
3.67
W
1
1
0
1
L
Nemesis
joenino123
Nemesis
2
5
0
0.4
W
0
1
1
0.5
L
2
10
1
0.25
L
Thor
xAra94x
Thor
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
27,055
47,910
Taken
47,035
32,393
Mitigated
18,314
20,313
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,273
8,536
0
5,306
11,715
3,807
1,176
2,065
9,596
0
95,797
W
632
304
0
81
3,032
746
0
132
2,900
1,858
0
W
19,036
4,838
0
11,147
17,547
19,009
0
1,233
16,314
222
88,834
L
Kukulkan
TITOKALI
Kukulkan
1,924
494
0
320
7,405
2,395
62
26
7,233
34,586
0
W
7,839
1,484
0
2,580
9,087
2,324
94
559
8,528
0
48,313
W
3,308
414
1,144
2,179
7,149
1,490
2,807
86
7,063
0
63,340
L
Nemesis
joenino123
Nemesis
3,524
1,527
0
2,006
7,674
1,886
0
285
7,297
0
24,294
W
2,584
76
188
2,994
11,095
8,824
119
120
10,975
24,751
0
L
7,053
3,991
0
1,947
14,120
4,969
0
196
13,218
0
35,994
L
Thor
xAra94x
Thor
1,281
570
60
582
6,121
5,257
0
760
5,161
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
38,181
430
Minions Killed
378
0
Camps Cleared
0
1,303,334
Distance Traveled
1,402,488
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,087
593
165
10
0
281,871
4
W
Cthulhu
5,066
298
1
0
0
77,692
0
W
Chaac
11,682
687
182
11
0
347,334
1
L
Kukulkan
7,320
431
89
5
0
297,832
0
W
Bastet
9,306
547
77
5
0
282,972
0
W
Chiron
8,391
494
141
8
0
304,699
6
L
Nemesis
6,569
386
45
3
0
206,197
0
W
Ares
7,548
444
29
2
0
290,637
4
L
Medusa
7,819
460
70
4
0
304,751
5
L
Thor
6,386
376
9
1
0
311,837
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role