Player Matchup

Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
sharytyp
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,490 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,497 Elo+

VS

Team Averages
Level 123
1,576 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GEORGE991
Thanatos
Level 125
God Stats
1W - 0L
1,627 SR
Queue Stats
23W - 13L
1,532 Elo+
Party 1
Chaac
Chaac
Javigr7
Chaac
Level 109
God Stats
13W - 11L
1,600 SR
Queue Stats
28W - 25L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
4 / 6 / 1
6,638
738
3,255
7,226
2,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
 
Bellona
8
0 / 4 / 5
5,984
665
3,289
6,777
3,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
sharytyp
Cabrakan
11
5 / 4 / 4
7,933
881
4,596
9,382
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
7 / 3 / 6
8,374
930
7,386
4,686
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
GEORGE991
Thanatos
11
3 / 4 / 6
7,138
793
4,506
5,990
2,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Javigr7
Chaac
12
4 / 3 / 10
7,930
881
7,986
10,518
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
14
14
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
6
1
0.75
L
Bellona
 
Bellona
0
4
5
0.63
W
Merlin
 
Merlin
7
3
6
3.33
W
Thanatos
GEORGE991
Thanatos
3
4
6
1.5
W
Chaac
Javigr7
Chaac
4
3
10
3
L
Cabrakan
sharytyp
Cabrakan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,140
Damage
19,878
23,385
Taken
21,194
13,736
Mitigated
11,307
1,459
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,255
385
0
444
7,226
2,118
196
1,438
5,412
14,306
0
L
Bellona
 
Bellona
3,289
1,128
317
286
6,777
3,232
0
2,509
4,068
0
11,389
W
Merlin
 
Merlin
7,386
576
0
628
4,686
1,655
928
1,894
2,792
35,995
0
W
Thanatos
GEORGE991
Thanatos
4,506
921
0
2,998
5,990
2,167
0
2,675
3,315
0
16,871
W
Chaac
Javigr7
Chaac
7,986
1,856
0
3,851
10,518
7,485
934
3,818
6,700
0
17,535
L
Cabrakan
sharytyp
Cabrakan
4,596
824
0
412
9,382
8,386
0
3,376
5,560
13,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,555
Gold Earned
23,442
69
Minions Killed
111
4
Camps Cleared
5
431,411
Distance Traveled
487,414
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,638
738
27
3
1
141,859
2
L
Bellona
5,984
665
20
2
3
135,070
1
W
Merlin
8,374
930
61
7
2
153,393
2
W
Thanatos
7,138
793
31
3
2
171,223
2
W
Chaac
7,930
881
19
2
1
162,798
2
L
Cabrakan
7,933
881
22
2
0
154,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role