Player Matchup

Medusa
Medusa
Gold IV
Padder1
Medusa
Gold IV
Level 106
God Stats
6W - 5L
1,698 SR
Queue Stats
59W - 55L
1,557 MMR
Party 2
Achilles
Achilles
Gold IV
V3RaxZz
Achilles
Gold IV
Level 129
God Stats
9W - 3L
1,581 SR
Queue Stats
60W - 55L
1,557 MMR
Party 2
Poseidon
Poseidon
Gold IV
weristcool
Poseidon
Gold IV
Level 123
God Stats
3W - 2L
1,676 SR
Queue Stats
59W - 55L
1,557 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,652 SR
1,557 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,692 SR
1,503 MMR
Chaac
Chaac
Bronze III
AdriDC-56
Chaac
Bronze III
Level 109
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1
Ganesha
Ganesha
Bronze III
FBI_CharliMT_05
Ganesha
Bronze III
Level 60
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1
Thoth
Thoth
Gold V
ixxooSs
Thoth
Gold V
Level 155
God Stats
26W - 21L
1,631 SR
Queue Stats
290W - 305L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Padder1
Medusa
12
3 / 0 / 1
7,189
719
7,356
2,945
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
V3RaxZz
Achilles
11
1 / 0 / 3
6,739
674
4,542
7,210
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
weristcool
Poseidon
11
0 / 1 / 3
6,595
660
2,706
5,254
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GebOdinGilgameshOlorunKhepri

VS

Bans
Guan YuEsetKumbhakarnaSolBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdriDC-56
Chaac
9
0 / 0 / 0
6,134
613
2,341
5,621
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
6,348
635
2,265
7,976
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
ixxooSs
Thoth
9
1 / 2 / 0
6,113
611
2,294
3,019
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
AdriDC-56
Chaac
0
0
0
0
L
0
2
0
0
W
Medusa
Padder1
Medusa
3
0
1
3.5
W
Achilles
V3RaxZz
Achilles
1
0
3
2.5
L
Thoth
ixxooSs
Thoth
1
2
0
0.5
W
Poseidon
weristcool
Poseidon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
6,900
15,409
Taken
16,616
9,289
Mitigated
10,732
6,750
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AdriDC-56
Chaac
2,341
259
0
1,608
5,621
4,198
0
1,048
4,409
0
14,508
L
2,265
289
0
1,435
7,976
5,646
0
1,084
6,530
9,193
0
W
Medusa
Padder1
Medusa
7,356
2,922
0
1,426
2,945
1,256
660
857
2,088
0
32,709
W
Achilles
V3RaxZz
Achilles
4,542
1,029
143
2,548
7,210
6,172
74
2,051
5,007
0
14,313
L
Thoth
ixxooSs
Thoth
2,294
28
0
493
3,019
888
0
294
2,667
13,673
0
W
Poseidon
weristcool
Poseidon
2,706
686
0
2,633
5,254
1,861
585
2,107
2,980
20,324
3,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,523
Gold Earned
18,595
136
Minions Killed
90
9
Camps Cleared
0
569,200
Distance Traveled
468,652
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,134
613
39
4
0
182,456
2
L
Ganesha
6,348
635
0
0
0
179,327
2
W
Medusa
7,189
719
71
7
4
190,482
1
W
Achilles
6,739
674
27
3
2
205,662
2
L
Thoth
6,113
611
51
5
0
106,869
0
W
Poseidon
6,595
660
38
4
3
173,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role