Player Matchup

Thor
Thor
Cebola157
Thor
Level 4
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
MicroDawg
Fenrir
Level 6
God Stats
1W - 1L
1,532 SR
Queue Stats
4W - 6L
1,366 Elo+
Solo
Hel
Hel
SmallerOnion
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,167 Elo+
Solo
Thanatos
Thanatos
apinha
Thanatos
Level 3
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
shdwk1ng
Ra
Level 4
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,380 SR
1,407 Elo+

VS

Team Averages
Level 20
1,414 SR
1,405 Elo+
Susano
Susano
BrelliObendez
Susano
Level 6
God Stats
2W - 3L
1,191 SR
Queue Stats
19W - 16L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
Kurneko03
Gilgamesh
Level 12
God Stats
2W - 4L
1,304 SR
Queue Stats
31W - 35L
1,521 Elo+
Solo
Kukulkan
Kukulkan
LudioNova
Kukulkan
Level 29
God Stats
45W - 46L
1,420 SR
Queue Stats
80W - 120L
1,331 Elo+
Solo
Arachne
Arachne
Mothymars
Arachne
Level 24
God Stats
13W - 10L
1,525 SR
Queue Stats
96W - 91L
1,423 Elo+
Solo
Horus
Horus
OnrushingClub13
Horus
Level 27
God Stats
50W - 32L
1,630 SR
Queue Stats
191W - 187L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 9 / 1
8,867
985
7,795
15,039
5,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MicroDawg
Fenrir
14
2 / 12 / 4
8,710
968
9,924
20,853
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 4
8,460
940
3,344
15,034
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
apinha
Thanatos
13
0 / 5 / 1
7,415
824
3,035
7,291
2,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 4
8,628
959
7,545
11,015
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 22
10,006
1,112
12,062
8,383
3,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Kurneko03
Gilgamesh
17
14 / 1 / 20
11,954
1,328
19,486
12,097
13,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
LudioNova
Kukulkan
18
9 / 0 / 26
11,717
1,302
14,860
3,642
1,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Mothymars
Arachne
18
11 / 0 / 20
10,811
1,201
9,050
5,014
2,521
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 31
11,025
1,225
5,713
11,564
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
162
6
Kills
43
43
Deaths
6
14
Assists
119
Player
Kills
Deaths
Assists
KDA
W
5
3
22
5.33
L
Thor
3
9
1
0.39
W
Gilgamesh
Kurneko03
Gilgamesh
14
1
20
24
W
Kukulkan
LudioNova
Kukulkan
9
0
26
22
L
Fenrir
MicroDawg
Fenrir
2
12
4
0.33
W
Arachne
Mothymars
Arachne
11
0
20
21
W
4
2
31
9.75
L
0
10
4
0.2
L
Thanatos
apinha
Thanatos
0
5
1
0.1
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
61,171
69,232
Taken
40,700
25,665
Mitigated
31,612
5,317
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,062
3,447
0
218
8,383
3,301
0
1,311
5,903
0
26,750
L
Thor
7,795
1,647
0
0
15,039
5,244
0
2,494
12,545
0
23,759
W
Gilgamesh
Kurneko03
Gilgamesh
19,486
5,987
1,886
1,929
12,097
13,960
0
4,473
7,624
0
28,090
W
Kukulkan
LudioNova
Kukulkan
14,860
1,572
611
1,863
3,642
1,779
0
1,388
2,254
39,012
0
L
Fenrir
MicroDawg
Fenrir
9,924
2,269
0
530
20,853
8,301
0
4,074
16,779
0
17,831
W
Arachne
Mothymars
Arachne
9,050
6,442
0
1,739
5,014
2,521
0
1,385
3,629
0
19,328
W
5,713
2,573
4,398
4,548
11,564
10,051
0
2,332
7,972
0
13,759
L
3,344
706
975
628
15,034
5,838
0
3,131
11,903
20,277
0
L
Thanatos
apinha
Thanatos
3,035
216
0
1,574
7,291
2,556
0
2,436
4,855
0
7,416
L
7,545
846
1,552
58
11,015
3,726
0
2,725
8,290
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
55,513
130
Minions Killed
151
4
Camps Cleared
10
756,101
Distance Traveled
907,320
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,006
1,112
26
3
4
155,540
1
L
Thor
8,867
985
34
4
1
153,228
0
W
Gilgamesh
11,954
1,328
17
2
2
184,734
0
W
Kukulkan
11,717
1,302
61
7
0
174,627
4
L
Fenrir
8,710
968
13
1
0
172,904
0
W
Arachne
10,811
1,201
29
3
4
209,387
1
W
Horus
11,025
1,225
18
2
0
183,032
0
L
Hel
8,460
940
43
5
3
136,233
0
L
Thanatos
7,415
824
13
1
0
136,649
2
L
Ra
8,628
959
27
3
0
157,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role