Player Matchup

Skadi
Skadi
GyatuMaru
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 1
Neith
Neith
LIBxHaas
Neith
Level 25
God Stats
24W - 14L
1,567 SR
Queue Stats
26W - 21L
1,511 Elo+
Solo
Cthulhu
Cthulhu
RiMrim1012
Cthulhu
Level 5
God Stats
2W - 1L
1,590 SR
Queue Stats
4W - 2L
1,555 Elo+
Party 1
Tiamat
Tiamat
SORAO
Tiamat
Level 5
God Stats
2W - 1L
1,590 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 26
God Stats
140W - 158L
1,502 SR
Queue Stats
143W - 159L
1,438 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,491 Elo+

VS

Team Averages
Level 23
1,547 SR
1,432 Elo+
Neith
Neith
GrooveLobster
Neith
Level 27
God Stats
2W - 1L
1,839 SR
Queue Stats
112W - 131L
1,441 Elo+
Solo
King Arthur
King Arthur
Gunjacker007
King Arthur
Level 25
God Stats
7W - 9L
1,389 SR
Queue Stats
22W - 25L
1,466 Elo+
Solo
Bacchus
Bacchus
alaniscorset
Bacchus
Level 26
God Stats
6W - 8L
1,578 SR
Queue Stats
225W - 212L
1,505 Elo+
Solo
Hun Batz
Hun Batz
patovipe
Hun Batz
Level 11
God Stats
4W - 5L
1,306 SR
Queue Stats
18W - 17L
1,328 Elo+
Solo
Tyr
Tyr
wtfitsRaptor
Tyr
Level 28
God Stats
0W - 1L
1,623 SR
Queue Stats
30W - 33L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GyatuMaru
Skadi
20
6 / 13 / 25
14,996
1,071
30,563
22,502
10,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LIBxHaas
Neith
20
12 / 3 / 21
16,145
1,153
42,042
20,079
11,649
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
RiMrim1012
Cthulhu
20
4 / 7 / 22
14,443
1,032
19,261
24,344
31,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
SORAO
Tiamat
20
11 / 9 / 20
15,943
1,139
23,621
26,210
21,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
killjoy00
Cabrakan
20
10 / 2 / 21
17,127
1,223
21,140
16,386
18,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 21
14,868
1,062
30,329
20,941
10,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Gunjacker007
King Arthur
20
14 / 10 / 11
17,005
1,215
25,663
42,063
56,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
alaniscorset
Bacchus
20
7 / 3 / 17
16,537
1,181
16,026
29,525
58,577
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
patovipe
Hun Batz
20
6 / 15 / 12
14,422
1,030
22,770
31,335
18,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 10
14,455
1,033
8,420
20,885
16,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
105
43
Kills
34
34
Deaths
43
109
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
7
21
1.79
L
King Arthur
Gunjacker007
King Arthur
14
10
11
1.95
W
Skadi
GyatuMaru
Skadi
6
13
25
1.42
W
Neith
LIBxHaas
Neith
12
3
21
7.5
W
Cthulhu
RiMrim1012
Cthulhu
4
7
22
2.14
W
Tiamat
SORAO
Tiamat
11
9
20
2.33
L
Bacchus
alaniscorset
Bacchus
7
3
17
5.17
W
Cabrakan
killjoy00
Cabrakan
10
2
21
10.25
L
Hun Batz
patovipe
Hun Batz
6
15
12
0.8
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,627
Damage
103,208
109,521
Taken
144,749
94,067
Mitigated
160,423
14,406
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,329
20,964
0
5,319
20,941
10,244
0
11,290
9,348
0
60,911
L
King Arthur
Gunjacker007
King Arthur
25,663
2,084
0
3,746
42,063
56,326
0
16,688
24,765
4,458
53,869
W
Skadi
GyatuMaru
Skadi
30,563
17,948
0
2,418
22,502
10,587
0
2,833
19,669
0
50,024
W
Neith
LIBxHaas
Neith
42,042
22,321
457
4,077
20,079
11,649
0
3,460
16,619
0
64,931
W
Cthulhu
RiMrim1012
Cthulhu
19,261
1,844
246
1,661
24,344
31,867
0
2,486
21,858
30,963
0
W
Tiamat
SORAO
Tiamat
23,621
2,786
789
4,758
26,210
21,383
0
7,336
18,874
49,106
0
L
Bacchus
alaniscorset
Bacchus
16,026
1,593
0
1,348
29,525
58,577
0
12,601
16,421
33,821
0
W
Cabrakan
killjoy00
Cabrakan
21,140
2,045
0
0
16,386
18,581
0
2,063
14,323
54,230
0
L
Hun Batz
patovipe
Hun Batz
22,770
6,824
0
0
31,335
18,532
0
11,429
19,798
0
44,474
L
8,420
1,363
613
3,183
20,885
16,744
0
10,227
10,395
0
29,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,654
Gold Earned
77,287
250
Minions Killed
261
3
Camps Cleared
9
1,242,531
Distance Traveled
1,320,439
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,868
1,062
65
5
1
262,569
1
L
King Arthur
17,005
1,215
65
5
3
285,480
0
W
Skadi
14,996
1,071
44
3
0
212,550
1
W
Neith
16,145
1,153
34
2
1
261,889
0
W
Cthulhu
14,443
1,032
22
2
0
249,283
0
W
Tiamat
15,943
1,139
55
4
2
247,674
0
L
Bacchus
16,537
1,181
30
2
0
290,166
0
W
Cabrakan
17,127
1,223
95
7
0
271,135
0
L
Hun Batz
14,422
1,030
56
4
2
247,198
0
L
Tyr
14,455
1,033
45
3
3
235,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role