Player Matchup

Sol
Sol
ButchersSon4298
Sol
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 158L
1,416 Elo+
Solo
Ymir
Ymir
DAMMITDALE
Ymir
Level 128
God Stats
10W - 8L
1,540 SR
Queue Stats
645W - 642L
1,379 Elo+
Solo
Raijin
Raijin
ElMono2938
Raijin
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
12W - 7L
1,563 Elo+
Solo
Hercules
Hercules
Mr_LuciusNeedful
Hercules
Level 62
God Stats
2W - 1L
1,589 SR
Queue Stats
97W - 100L
1,376 Elo+
Solo
Bacchus
Bacchus
palets28
Bacchus
Level 87
God Stats
5W - 2L
1,641 SR
Queue Stats
300W - 311L
1,406 Elo+
Solo
Team Averages
Level 89
1,601 SR
1,428 Elo+

VS

Team Averages
Level 106
1,433 SR
1,361 Elo+
Odin
Odin
Gumdog
Odin
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
15W - 27L
1,311 Elo+
Solo
Thoth
Thoth
Shellz386
Thoth
Level 112
God Stats
13W - 20L
1,386 SR
Queue Stats
504W - 534L
1,319 Elo+
Solo
Nu Wa
Nu Wa
Sir0liro
Nu Wa
Level 129
God Stats
4W - 2L
1,453 SR
Queue Stats
235W - 217L
1,403 Elo+
Solo
Neith
Neith
TrySOs0ft
Neith
Level 160
God Stats
7W - 5L
1,456 SR
Queue Stats
330W - 371L
1,358 Elo+
Solo
Kali
Kali
daedslime343
Kali
Level 104
God Stats
0W - 3L
1,171 SR
Queue Stats
56W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 21
10,997
846
17,336
9,312
4,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 20
10,751
827
5,496
19,448
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
ElMono2938
Raijin
18
13 / 3 / 16
11,615
893
19,523
15,046
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 17
10,745
827
10,034
18,850
13,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
palets28
Bacchus
16
6 / 4 / 16
10,739
826
10,008
13,644
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gumdog
Odin
15
2 / 6 / 4
8,465
651
5,801
14,282
11,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Shellz386
Thoth
16
2 / 8 / 6
9,550
735
9,860
11,870
4,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Sir0liro
Nu Wa
16
2 / 4 / 8
8,940
688
13,040
10,253
3,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
TrySOs0ft
Neith
16
4 / 8 / 5
10,076
775
14,955
13,618
5,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 11 / 7
10,383
799
11,357
16,614
7,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
44
37
Kills
14
14
Deaths
37
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
W
4
3
20
4.67
W
Raijin
ElMono2938
Raijin
13
3
16
7
L
Odin
Gumdog
Odin
2
6
4
0.67
W
6
2
17
7.25
L
Thoth
Shellz386
Thoth
2
8
6
0.63
L
Nu Wa
Sir0liro
Nu Wa
2
4
8
1.5
L
Neith
TrySOs0ft
Neith
4
8
5
0.81
L
4
11
7
0.68
W
Bacchus
palets28
Bacchus
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,397
Damage
55,013
76,300
Taken
66,637
63,463
Mitigated
33,618
28,498
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,336
3,902
865
2,600
9,312
4,012
2,685
3,278
6,034
32,165
0
W
5,496
393
1,504
3,244
19,448
21,958
468
7,396
12,052
17,181
0
W
Raijin
ElMono2938
Raijin
19,523
2,373
2,537
3,092
15,046
6,605
986
4,921
10,125
34,693
0
L
Odin
Gumdog
Odin
5,801
869
0
1,392
14,282
11,549
0
11,047
2,610
6,234
4,964
W
10,034
3,032
2,449
6,672
18,850
13,496
995
5,660
13,190
0
26,860
L
Thoth
Shellz386
Thoth
9,860
1,417
862
1,215
11,870
4,853
0
9,308
2,197
25,165
0
L
Nu Wa
Sir0liro
Nu Wa
13,040
2,763
1,054
3,643
10,253
3,942
0
7,895
2,089
27,789
0
L
Neith
TrySOs0ft
Neith
14,955
6,283
1,035
2,379
13,618
5,406
0
11,638
1,518
0
26,579
L
11,357
4,623
654
3,157
16,614
7,868
0
11,081
4,904
0
17,136
W
Bacchus
palets28
Bacchus
10,008
477
3,018
2,517
13,644
17,392
84
4,699
8,945
17,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
47,414
140
Minions Killed
97
0
Camps Cleared
0
1,136,943
Distance Traveled
987,746
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,997
846
31
2
0
237,503
0
W
Ymir
10,751
827
18
1
0
207,945
0
W
Raijin
11,615
893
38
3
0
213,365
0
L
Odin
8,465
651
16
1
0
239,142
1
W
Hercules
10,745
827
41
3
0
234,898
2
L
Thoth
9,550
735
33
3
0
162,111
2
L
Nu Wa
8,940
688
15
1
0
228,786
3
L
Neith
10,076
775
24
2
0
160,131
0
L
Kali
10,383
799
9
1
0
197,576
0
W
Bacchus
10,739
826
12
1
0
243,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role