Player Matchup

Olorun
Olorun
JeanWeedchel
Olorun
Level 29
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 2L
1,324 Elo+
Solo
Cerberus
Cerberus
Kenko971
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,386 Elo+
Party 1
Awilix
Awilix
Orion_KH
Awilix
Level 28
God Stats
6W - 7L
1,355 SR
Queue Stats
14W - 19L
1,264 Elo+
Solo
Vulcan
Vulcan
Samy77clmz2z
Vulcan
Level 47
God Stats
5W - 5L
1,418 SR
Queue Stats
110W - 145L
1,357 Elo+
Party 1
Achilles
Achilles
rkt77clm
Achilles
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
66W - 98L
1,315 Elo+
Party 1
Team Averages
Level 30
1,370 SR
1,329 Elo+

VS

Team Averages
Level 24
1,404 SR
1,258 Elo+
Sun Wukong
Sun Wukong
Clich5r
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,112 Elo+
Party 2
Cerberus
Cerberus
HCZ s43t4x14
Cerberus
Level 29
God Stats
4W - 4L
1,184 SR
Queue Stats
96W - 121L
1,309 Elo+
Party 2
Scylla
Scylla
Oni nistsu
Scylla
Level 29
God Stats
5W - 5L
1,495 SR
Queue Stats
83W - 112L
1,314 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SFAkuma
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,467 SR
Queue Stats
35W - 46L
1,348 Elo+
Solo
Loki
Loki
worms64110
Loki
Level 28
God Stats
0W - 3L
1,376 SR
Queue Stats
2W - 9L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
8 / 5 / 5
10,795
491
11,355
17,200
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Kenko971
Cerberus
16
12 / 0 / 18
11,815
537
17,431
15,970
20,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Orion_KH
Awilix
20
19 / 0 / 2
13,416
610
10,350
12,024
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
5 / 3 / 13
10,705
487
15,866
13,450
6,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
rkt77clm
Achilles
15
3 / 2 / 7
10,539
479
7,853
15,924
19,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clich5r
Sun Wukong
10
0 / 16 / 3
7,049
320
6,828
19,090
6,919
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
HCZ s43t4x14
Cerberus
12
0 / 10 / 4
8,126
369
9,721
20,446
6,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Oni nistsu
Scylla
16
9 / 10 / 0
11,082
504
13,193
20,158
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SFAkuma
Morgan Le Fay
9
1 / 8 / 2
7,173
326
5,037
10,935
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
6,385
290
462
6,611
1,308
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
47
Kills
10
10
Deaths
48
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Clich5r
Sun Wukong
0
16
3
0.09
L
Cerberus
HCZ s43t4x14
Cerberus
0
10
4
0.2
W
Olorun
8
5
5
2.1
W
Cerberus
Kenko971
Cerberus
12
0
18
21
L
Scylla
Oni nistsu
Scylla
9
10
0
0.9
W
Awilix
Orion_KH
Awilix
19
0
2
20
L
Morgan Le Fay
SFAkuma
Morgan Le Fay
1
8
2
0.25
W
Vulcan
5
3
13
3.83
W
Achilles
rkt77clm
Achilles
3
2
7
3.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,855
Damage
35,241
74,568
Taken
77,240
59,871
Mitigated
23,337
20,004
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Clich5r
Sun Wukong
6,828
2,119
0
328
19,090
6,919
35
12,355
6,735
0
22,333
L
Cerberus
HCZ s43t4x14
Cerberus
9,721
424
0
2,258
20,446
6,406
202
12,385
8,061
46,738
0
W
Olorun
11,355
4,159
565
7,338
17,200
7,743
3,833
7,287
9,491
68,982
0
W
Cerberus
Kenko971
Cerberus
17,431
1,546
0
4,088
15,970
20,573
1,486
7,490
8,034
42,846
0
L
Scylla
Oni nistsu
Scylla
13,193
2,279
0
5,791
20,158
5,731
694
14,738
5,420
46,339
0
W
Awilix
Orion_KH
Awilix
10,350
4,213
0
5,442
12,024
5,823
3,492
2,472
9,350
0
95,174
L
Morgan Le Fay
SFAkuma
Morgan Le Fay
5,037
474
0
1,995
10,935
2,973
805
5,090
5,845
21,577
0
W
Vulcan
15,866
6,230
106
1,323
13,450
6,251
1,903
5,750
7,344
63,567
0
W
Achilles
rkt77clm
Achilles
7,853
2,256
0
1,142
15,924
19,481
2,893
3,434
12,398
6,882
40,744
L
462
105
0
354
6,611
1,308
62
2,461
4,150
0
14,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
39,815
512
Minions Killed
276
0
Camps Cleared
0
2,044,524
Distance Traveled
1,630,410
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,049
320
35
2
0
356,000
7
L
Cerberus
8,126
369
99
5
0
391,831
1
W
Olorun
10,795
491
104
5
0
355,994
0
W
Cerberus
11,815
537
67
3
0
434,925
0
L
Scylla
11,082
504
82
4
0
331,930
0
W
Awilix
13,416
610
144
7
0
506,154
1
L
Morgan Le Fay
7,173
326
38
2
0
248,199
1
W
Vulcan
10,705
487
103
5
0
415,153
0
W
Achilles
10,539
479
94
4
0
332,298
0
L
Loki
6,385
290
22
1
0
302,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role