Player Matchup

Fenrir
Fenrir
Costa-451
Fenrir
Level 7
God Stats
11W - 3L
1,781 SR
Queue Stats
15W - 10L
1,283 Elo+
Party 1
Bakasura
Bakasura
Noob_Saibot_guy
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sti__3
Cu Chulainn
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
15W - 16L
1,397 Elo+
Solo
Ymir
Ymir
TokigaTeddy
Ymir
Level 16
God Stats
2W - 8L
1,387 SR
Queue Stats
9W - 22L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
galil_man
Tsukuyomi
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 12L
1,347 Elo+
Party 1
Team Averages
Level 15
1,580 SR
1,364 Elo+

VS

Team Averages
Level 23
1,547 SR
1,345 Elo+
Bellona
Bellona
Gregory_Olutunji
Bellona
Level 20
God Stats
3W - 6L
1,434 SR
Queue Stats
66W - 50L
1,362 Elo+
Solo
Olorun
Olorun
Lucky_Boy-Ph
Olorun
Level 32
God Stats
10W - 6L
1,871 SR
Queue Stats
73W - 112L
1,392 Elo+
Party 2
Hades
Hades
Phoenix-PhStrike
Hades
Level 29
God Stats
17W - 17L
1,542 SR
Queue Stats
65W - 98L
1,356 Elo+
Party 2
Neith
Neith
ShadowFX911
Neith
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,317 Elo+
Solo
Loki
Loki
xThEIBeaTz
Loki
Level 25
God Stats
24W - 34L
1,387 SR
Queue Stats
29W - 44L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Costa-451
Fenrir
12
4 / 5 / 1
7,090
545
5,165
8,881
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
8
1 / 6 / 0
5,811
447
2,807
7,076
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Sti__3
Cu Chulainn
9
1 / 7 / 1
5,321
409
1,837
10,183
4,478
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,793
446
1,389
8,398
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
galil_man
Tsukuyomi
9
5 / 6 / 2
6,356
489
8,001
8,918
2,131

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
8,216
632
7,719
6,826
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
11
5 / 3 / 6
7,294
561
5,773
8,090
2,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 10
7,364
566
6,261
5,750
2,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 4 / 2
6,156
474
4,120
6,282
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
5 / 3 / 3
7,262
559
5,831
9,839
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
11
Kills
26
26
Deaths
11
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Costa-451
Fenrir
4
5
1
0.9
W
7
1
8
11
W
Olorun
5
3
6
2.67
L
Bakasura
1
6
0
0.17
W
5
0
10
10
W
4
4
2
1.25
L
Cu Chulainn
Sti__3
Cu Chulainn
1
7
1
0.21
L
0
2
1
0.25
L
Tsukuyomi
galil_man
Tsukuyomi
5
6
2
1
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
29,704
43,456
Taken
36,787
17,203
Mitigated
12,516
6,700
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Costa-451
Fenrir
5,165
1,928
0
2,560
8,881
3,657
720
2,030
6,851
0
42,787
W
7,719
2,033
0
2,683
6,826
3,509
0
618
6,208
0
47,535
W
Olorun
5,773
2,153
583
3,289
8,090
2,383
770
187
7,878
33,861
0
L
Bakasura
2,807
2,176
0
827
7,076
2,464
1,160
3,495
3,581
0
13,479
W
6,261
773
134
2,497
5,750
2,175
98
64
5,676
30,879
0
W
4,120
1,512
0
786
6,282
1,698
552
520
5,762
0
20,121
L
Cu Chulainn
Sti__3
Cu Chulainn
1,837
801
0
860
10,183
4,478
0
3,605
6,578
0
15,884
L
1,389
0
0
1,646
8,398
4,473
0
1,327
7,071
20,573
0
L
Tsukuyomi
galil_man
Tsukuyomi
8,001
2,042
0
807
8,918
2,131
0
1,577
7,341
0
25,262
W
5,831
1,715
98
4,244
9,839
2,751
0
0
9,789
0
41,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
36,292
237
Minions Killed
298
0
Camps Cleared
0
1,263,676
Distance Traveled
1,267,375
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,090
545
88
7
0
264,332
0
W
Bellona
8,216
632
87
7
0
285,651
2
W
Olorun
7,294
561
54
4
0
226,241
5
L
Bakasura
5,811
447
45
3
0
234,845
0
W
Hades
7,364
566
50
4
0
266,302
3
W
Neith
6,156
474
33
3
0
240,553
0
L
Cu Chulainn
5,321
409
29
2
0
242,337
0
L
Ymir
5,793
446
39
3
0
262,653
0
L
Tsukuyomi
6,356
489
36
3
0
259,509
2
W
Loki
7,262
559
74
6
0
248,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role