Player Matchup

Horus
Horus
DukeOFJukes-
Horus
Level 157
God Stats
2W - 0L
1,991 SR
Queue Stats
35W - 27L
1,632 Elo+
Party 1
Loki
Loki
PrecisionsV2
Loki
Level 157
God Stats
2W - 2L
1,643 SR
Queue Stats
65W - 42L
1,690 Elo+
Party 1
Discordia
Discordia
b_batske
Discordia
Level 146
God Stats
3W - 3L
1,555 SR
Queue Stats
53W - 32L
1,690 Elo+
Party 1
Merlin
Merlin
jordyD96
Merlin
Level 136
God Stats
1W - 0L
1,852 SR
Queue Stats
29W - 13L
1,715 Elo+
Party 1
Team Averages
Level 149
1,760 SR
1,682 Elo+

VS

Team Averages
Level 145
1,488 SR
1,534 Elo+
Arachne
Arachne
Cyberundertaker
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 110L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JimmyLander
Morgan Le Fay
Level 146
God Stats
0W - 3L
1,291 SR
Queue Stats
31W - 45L
1,471 Elo+
Solo
Mercury
Mercury
cookiecrature
Mercury
Level 160
God Stats
1W - 1L
1,528 SR
Queue Stats
226W - 216L
1,649 Elo+
Party 2
Geb
Geb
obalovdecko
Geb
Level 128
God Stats
2W - 3L
1,633 SR
Queue Stats
48W - 47L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,785
753
6,086
14,913
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 4 / 7
11,123
856
13,261
9,247
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
b_batske
Discordia
16
5 / 3 / 9
10,357
797
9,812
8,923
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
jordyD96
Merlin
17
5 / 1 / 6
10,475
806
9,328
6,798
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,560
658
2,713
11,818
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
JimmyLander
Morgan Le Fay
14
2 / 5 / 3
9,211
709
10,215
11,349
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
15
3 / 6 / 2
9,374
721
4,993
10,444
3,726
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 4
8,514
655
7,539
15,513
12,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
8
9
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
1
13
8.5
L
Morgan Le Fay
JimmyLander
Morgan Le Fay
2
5
3
0.7
W
9
4
7
3.13
W
Discordia
b_batske
Discordia
5
3
9
3.17
L
Mercury
3
6
2
0.67
W
Merlin
jordyD96
Merlin
5
1
6
8
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,487
Damage
25,460
39,881
Taken
49,124
18,836
Mitigated
24,861
9,012
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,713
1,140
287
3,029
11,818
4,420
0
3,462
8,207
0
20,605
W
6,086
2,773
2,248
3,581
14,913
9,530
149
6,226
8,546
0
22,353
L
Morgan Le Fay
JimmyLander
Morgan Le Fay
10,215
610
0
1,094
11,349
3,897
588
4,924
6,216
34,121
0
W
13,261
3,822
0
1,108
9,247
4,111
404
2,388
6,392
0
43,681
W
Discordia
b_batske
Discordia
9,812
704
0
730
8,923
2,978
1,013
5,075
3,575
37,192
0
L
Mercury
4,993
2,306
0
431
10,444
3,726
337
3,135
7,225
0
32,187
W
Merlin
jordyD96
Merlin
9,328
661
0
1,345
6,798
2,217
1,238
3,816
2,797
38,699
0
L
7,539
641
0
2,592
15,513
12,818
0
8,515
6,793
23,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
35,659
212
Minions Killed
183
11
Camps Cleared
13
1,080,240
Distance Traveled
900,642
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,560
658
39
3
4
214,812
1
W
Horus
9,785
753
25
2
2
305,472
2
L
Morgan Le Fay
9,211
709
54
4
1
190,865
3
W
Loki
11,123
856
56
4
7
272,396
3
W
Discordia
10,357
797
65
5
1
254,280
1
L
Mercury
9,374
721
64
5
7
259,759
2
W
Merlin
10,475
806
66
5
1
248,092
2
L
Geb
8,514
655
26
2
1
235,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role