Player Matchup

Hercules
Hercules
PABLO-GAMER-
Hercules
Level 88
God Stats
4W - 6L
1,433 SR
Queue Stats
294W - 277L
1,459 Elo+
Party 2
Scylla
Scylla
SlickBurger786
Scylla
Level 46
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 28L
1,333 Elo+
Solo
Nu Wa
Nu Wa
guguito4
Nu Wa
Level 67
God Stats
2W - 2L
1,486 SR
Queue Stats
202W - 260L
1,424 Elo+
Party 2
Izanami
Izanami
osenb163
Izanami
Level 45
God Stats
3W - 8L
1,337 SR
Queue Stats
15W - 33L
1,218 Elo+
Solo
Arachne
Arachne
sub-atom-ic
Arachne
Level 77
God Stats
17W - 16L
1,463 SR
Queue Stats
166W - 200L
1,311 Elo+
Solo
Team Averages
Level 65
1,406 SR
1,349 Elo+

VS

Team Averages
Level 67
1,481 SR
1,412 Elo+
Ymir
Ymir
Bitume96
Ymir
Level 99
God Stats
19W - 16L
1,463 SR
Queue Stats
267W - 261L
1,465 Elo+
Solo
Skadi
Skadi
DoctorNeverWrong
Skadi
Level 65
God Stats
43W - 14L
1,769 SR
Queue Stats
179W - 158L
1,482 Elo+
Solo
Nemesis
Nemesis
Koningapenhoofd
Nemesis
Level 45
God Stats
19W - 22L
1,274 SR
Queue Stats
45W - 55L
1,415 Elo+
Solo
Loki
Loki
taut_pall
Loki
Level 79
God Stats
33W - 43L
1,430 SR
Queue Stats
311W - 431L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
wispycork
Nu Wa
Level 48
God Stats
13W - 13L
1,471 SR
Queue Stats
143W - 213L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PABLO-GAMER-
Hercules
7
2 / 3 / 0
4,918
492
2,314
10,020
4,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,198
420
2,534
2,828
509
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
guguito4
Nu Wa
7
0 / 3 / 3
4,523
452
4,639
4,404
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
osenb163
Izanami
6
0 / 2 / 1
4,072
407
225
3,583
713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sub-atom-ic
Arachne
10
3 / 2 / 1
5,752
575
3,851
8,913
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 4
5,523
552
2,085
4,515
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
4 / 1 / 4
5,958
596
7,826
4,955
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
5,578
558
2,655
3,873
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
4 / 1 / 1
5,992
599
5,170
5,825
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
wispycork
Nu Wa
9
0 / 2 / 5
5,386
539
3,956
5,848
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
13
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
4
4
W
4
1
4
6
W
3
0
2
4
L
Hercules
PABLO-GAMER-
Hercules
2
3
0
0.67
L
0
3
1
0.17
L
Nu Wa
guguito4
Nu Wa
0
3
3
0.5
L
Izanami
osenb163
Izanami
0
2
1
0.25
L
Arachne
sub-atom-ic
Arachne
3
2
1
1.75
W
Loki
4
1
1
4.5
W
Nu Wa
wispycork
Nu Wa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
21,692
29,748
Taken
25,016
8,700
Mitigated
8,280
5,096
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,085
365
0
1,270
4,515
2,855
0
1,704
2,738
18,852
0
W
7,826
4,105
0
1,901
4,955
1,386
0
1,325
3,526
0
32,167
W
2,655
1,479
141
1,646
3,873
949
351
881
2,854
0
18,407
L
Hercules
PABLO-GAMER-
Hercules
2,314
542
0
2,472
10,020
4,127
0
1,586
8,404
0
12,805
L
2,534
242
0
0
2,828
509
0
265
2,549
14,752
0
L
Nu Wa
guguito4
Nu Wa
4,639
795
0
0
4,404
1,066
0
1,815
2,481
17,211
0
L
Izanami
osenb163
Izanami
225
153
0
749
3,583
713
0
1,461
2,010
0
13,738
L
Arachne
sub-atom-ic
Arachne
3,851
2,488
0
1,875
8,913
2,285
0
610
8,263
0
30,658
W
Loki
5,170
692
0
2,482
5,825
1,703
333
599
5,098
0
31,853
W
Nu Wa
wispycork
Nu Wa
3,956
1,190
0
2,152
5,848
1,387
1,195
1,911
3,627
29,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
28,437
173
Minions Killed
263
0
Camps Cleared
0
880,543
Distance Traveled
950,501
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,523
552
29
3
0
171,099
1
W
Skadi
5,958
596
55
6
0
182,837
0
W
Nemesis
5,578
558
48
5
0
223,850
3
L
Hercules
4,918
492
28
3
0
189,634
0
L
Scylla
4,198
420
23
2
0
192,347
0
L
Nu Wa
4,523
452
24
2
0
177,184
2
L
Izanami
4,072
407
35
4
0
90,419
2
L
Arachne
5,752
575
63
6
0
230,959
1
W
Loki
5,992
599
78
8
0
201,433
1
W
Nu Wa
5,386
539
53
5
0
171,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role