Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
Aenge
Cupid
Platinum I
Level 144
God Stats
2W - 6L
1,406 SR
Queue Stats
179W - 172L
1,884 MMR
Solo
Ares
Ares
Platinum V
Jeezren
Ares
Platinum V
Level 114
God Stats
9W - 4L
2,011 SR
Queue Stats
136W - 121L
1,927 MMR
Solo
Cerberus
Cerberus
Platinum II
majik11
Cerberus
Platinum II
Level 135
God Stats
3W - 6L
1,463 SR
Queue Stats
143W - 144L
1,865 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,576 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,701 SR
1,916 MMR
Cu Chulainn
Cu Chulainn
Platinum III
AMLORD
Cu Chulainn
Platinum III
Level 159
God Stats
6W - 8L
1,461 SR
Queue Stats
189W - 186L
1,852 MMR
Solo
Freya
Freya
Platinum III
HeGrrAshE
Freya
Platinum III
Level 109
God Stats
19W - 2L
1,826 SR
Queue Stats
86W - 42L
2,231 MMR
Party 1
Khepri
Khepri
Platinum IV
MaihemJRD
Khepri
Platinum IV
Level 157
God Stats
5W - 2L
1,919 SR
Queue Stats
240W - 245L
1,831 MMR
Solo
Kali
Kali
Platinum III
TxNeron
Kali
Platinum III
Level 156
God Stats
15W - 4L
1,798 SR
Queue Stats
948W - 936L
1,861 MMR
Solo
Raijin
Raijin
Gold IV
Ximu
Raijin
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 7L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 2
7,202
600
5,205
4,724
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
 
Loki
10
1 / 2 / 3
6,003
500
4,553
7,379
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Aenge
Cupid
9
3 / 6 / 2
5,901
492
7,220
10,365
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Jeezren
Ares
8
0 / 4 / 5
5,368
447
6,090
10,529
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
majik11
Cerberus
12
0 / 1 / 0
5,738
478
4,046
10,419
6,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioAchillesAthenaGeb

VS

Bans
BacchusOdinCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AMLORD
Cu Chulainn
13
0 / 0 / 1
7,229
602
7,528
8,376
2,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
HeGrrAshE
Freya
13
11 / 2 / 0
8,223
685
12,440
10,330
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
MaihemJRD
Khepri
10
0 / 3 / 9
6,509
542
3,337
10,549
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
TxNeron
Kali
13
3 / 1 / 2
7,672
639
3,702
10,816
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Ximu
Raijin
12
0 / 1 / 4
6,989
582
5,146
4,012
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
14
14
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
2
4
L
Loki
 
Loki
1
2
3
1.25
W
Cu Chulainn
AMLORD
Cu Chulainn
0
0
1
0.5
L
Cupid
Aenge
Cupid
3
6
2
0.67
W
Freya
HeGrrAshE
Freya
11
2
0
5.5
L
Ares
Jeezren
Ares
0
4
5
0.63
W
Khepri
MaihemJRD
Khepri
0
3
9
1.5
W
Kali
TxNeron
Kali
3
1
2
4
W
Raijin
Ximu
Raijin
0
1
4
2
L
Cerberus
majik11
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
32,153
43,416
Taken
44,083
18,973
Mitigated
21,233
15,354
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,205
1,143
874
1,716
4,724
1,502
0
2,545
2,027
54,335
0
L
Loki
 
Loki
4,553
1,133
0
3,526
7,379
2,174
0
2,948
4,283
0
34,316
W
Cu Chulainn
AMLORD
Cu Chulainn
7,528
1,284
0
2,642
8,376
2,781
40
4,046
4,330
0
51,939
L
Cupid
Aenge
Cupid
7,220
4,167
160
2,504
10,365
3,026
0
8,190
2,157
0
32,512
W
Freya
HeGrrAshE
Freya
12,440
5,925
0
6,105
10,330
4,011
27
2,089
8,216
60,638
0
L
Ares
Jeezren
Ares
6,090
508
0
1,470
10,529
5,487
0
6,876
3,607
17,310
0
W
Khepri
MaihemJRD
Khepri
3,337
280
613
2,097
10,549
8,799
0
3,785
6,668
13,899
0
W
Kali
TxNeron
Kali
3,702
2,089
0
6,580
10,816
4,373
0
3,394
7,302
0
40,476
W
Raijin
Ximu
Raijin
5,146
504
0
1,455
4,012
1,269
0
1,708
2,226
47,474
0
L
Cerberus
majik11
Cerberus
4,046
383
0
5,104
10,419
6,784
0
0
10,419
38,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
36,622
371
Minions Killed
416
0
Camps Cleared
0
1,154,706
Distance Traveled
1,208,838
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,202
600
115
10
0
247,772
1
L
Loki
6,003
500
77
6
0
258,944
6
W
Cu Chulainn
7,229
602
96
8
0
227,536
4
L
Cupid
5,901
492
60
5
0
197,551
1
W
Freya
8,223
685
97
8
0
217,259
3
L
Ares
5,368
447
19
2
0
233,717
2
W
Khepri
6,509
542
12
1
0
224,441
1
W
Kali
7,672
639
94
8
0
285,420
2
W
Raijin
6,989
582
117
10
0
254,182
4
L
Cerberus
5,738
478
100
8
0
216,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role