Player Matchup

Cthulhu
Cthulhu
MasPieles
Cthulhu
Level 100
God Stats
1W - 2L
1,427 SR
Queue Stats
184W - 159L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mash Patatoes
Morgan Le Fay
Level 114
God Stats
1W - 3L
1,548 SR
Queue Stats
17W - 16L
1,626 Elo+
Party 2
Arachne
Arachne
SnowGang
Arachne
Level 72
God Stats
0W - 1L
1,668 SR
Queue Stats
112W - 117L
1,542 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,570 Elo+

VS

Team Averages
Level 103
1,583 SR
1,471 Elo+
Khepri
Khepri
 
Khepri
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
OhThaGreat420
Ne Zha
Level 89
God Stats
4W - 3L
1,736 SR
Queue Stats
72W - 70L
1,463 Elo+
Solo
He Bo
He Bo
TheChinaStar90
He Bo
Level 145
God Stats
30W - 49L
1,514 SR
Queue Stats
392W - 465L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MasPieles
Cthulhu
12
1 / 4 / 3
7,932
721
5,427
12,817
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Mash Patatoes
Morgan Le Fay
10
0 / 3 / 3
6,916
629
4,056
5,689
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SnowGang
Arachne
12
3 / 5 / 1
7,607
692
4,382
10,609
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 9
7,710
701
2,724
7,541
7,405
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 2 / 5
8,553
778
10,165
8,081
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 6
8,728
793
11,097
5,786
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
9
2.75
L
Cthulhu
MasPieles
Cthulhu
1
4
3
0.63
L
Morgan Le Fay
Mash Patatoes
Morgan Le Fay
0
3
3
0.5
W
6
2
5
4.25
L
Arachne
SnowGang
Arachne
3
5
1
0.7
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
23,986
29,115
Taken
21,408
17,461
Mitigated
14,029
3,950
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,724
327
131
578
7,541
7,405
175
2,484
5,057
9,047
0
L
Cthulhu
MasPieles
Cthulhu
5,427
266
0
1,599
12,817
10,525
0
6,032
6,515
18,833
0
L
Morgan Le Fay
Mash Patatoes
Morgan Le Fay
4,056
132
0
1,011
5,689
2,062
0
3,242
2,274
28,491
0
W
10,165
3,021
0
3,678
8,081
4,330
650
3,477
4,604
0
29,203
L
Arachne
SnowGang
Arachne
4,382
3,041
0
1,340
10,609
4,874
0
4,757
5,469
0
15,487
W
11,097
581
0
1,828
5,786
2,294
1,192
3,778
2,008
37,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,455
Gold Earned
24,991
121
Minions Killed
135
7
Camps Cleared
4
576,217
Distance Traveled
632,315
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,710
701
15
1
0
213,983
0
L
Cthulhu
7,932
721
33
3
0
194,504
3
L
Morgan Le Fay
6,916
629
63
6
3
166,762
2
W
Ne Zha
8,553
778
46
4
1
219,055
1
L
Arachne
7,607
692
25
2
4
214,951
1
W
He Bo
8,728
793
74
7
3
199,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role