Player Matchup

Cerberus
Cerberus
Lawful1027
Cerberus
Level 120
God Stats
1W - 4L
1,543 SR
Queue Stats
22W - 24L
1,532 Elo+
Party 2
Tiamat
Tiamat
Pepulit
Tiamat
Level 145
God Stats
1W - 1L
1,444 SR
Queue Stats
28W - 29L
1,505 Elo+
Party 1
Bastet
Bastet
TimTheSpartan84
Bastet
Level 61
God Stats
63W - 37L
1,643 SR
Queue Stats
396W - 406L
1,554 Elo+
Solo
Tyr
Tyr
UgotGINGERFIED
Tyr
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 36L
1,517 Elo+
Party 2
Freya
Freya
kecp14
Freya
Level 122
God Stats
2W - 2L
1,527 SR
Queue Stats
36W - 40L
1,470 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,516 Elo+

VS

Team Averages
Level 119
1,653 SR
1,615 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
EE-904
Kukulkan
Level 28
God Stats
22W - 9L
1,771 SR
Queue Stats
47W - 28L
1,654 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FutureHndrxxx
Cu Chulainn
Level 148
God Stats
2W - 1L
1,708 SR
Queue Stats
64W - 37L
1,661 Elo+
Party 3
Geb
Geb
JimmyGus
Geb
Level 146
God Stats
3W - 0L
1,618 SR
Queue Stats
133W - 77L
1,678 Elo+
Party 3
Skadi
Skadi
KrystalRA
Skadi
Level 134
God Stats
1W - 0L
1,667 SR
Queue Stats
36W - 26L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lawful1027
Cerberus
15
2 / 4 / 5
9,728
695
8,273
14,874
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Pepulit
Tiamat
18
3 / 3 / 6
10,644
760
9,459
13,473
9,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 6 / 4
11,748
839
16,385
16,555
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 3
8,949
639
8,347
17,219
20,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
kecp14
Freya
16
5 / 5 / 4
10,214
730
7,377
15,522
7,294
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 5 / 9
11,536
824
15,434
12,905
4,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
EE-904
Kukulkan
14
0 / 4 / 2
8,614
615
5,926
7,514
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
FutureHndrxxx
Cu Chulainn
18
10 / 2 / 8
12,919
923
16,939
15,440
18,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

18
5 / 5 / 12
11,787
842
16,786
15,081
15,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
KrystalRA
Skadi
17
4 / 5 / 10
10,716
765
11,750
13,831
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
21
Kills
23
23
Deaths
21
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
5
9
1.7
W
Kukulkan
EE-904
Kukulkan
0
4
2
0.25
W
Cu Chulainn
FutureHndrxxx
Cu Chulainn
10
2
8
7
W
5
5
12
2.2
W
Skadi
KrystalRA
Skadi
4
5
10
1.8
L
Cerberus
Lawful1027
Cerberus
2
4
5
1.13
L
Tiamat
Pepulit
Tiamat
3
3
6
2
L
9
6
4
1.83
L
2
5
3
0.7
L
Freya
kecp14
Freya
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
66,835
77,643
Taken
64,771
59,495
Mitigated
46,269
12,637
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,434
4,740
0
2,281
12,905
4,883
1,916
4,345
8,215
0
44,260
W
Kukulkan
EE-904
Kukulkan
5,926
86
0
0
7,514
1,810
235
2,163
5,293
24,915
0
W
Cu Chulainn
FutureHndrxxx
Cu Chulainn
16,939
3,062
0
851
15,440
18,800
302
6,866
8,014
5,372
30,696
W
16,786
1,378
0
710
15,081
15,768
497
5,756
9,099
42,025
0
W
Skadi
KrystalRA
Skadi
11,750
5,512
1,164
3,439
13,831
5,008
1,895
5,373
8,182
0
41,106
L
Cerberus
Lawful1027
Cerberus
8,273
482
0
1,344
14,874
15,962
1
4,457
10,229
23,480
0
L
Tiamat
Pepulit
Tiamat
9,459
522
0
2,972
13,473
9,152
0
3,640
9,674
37,359
0
L
16,385
2,210
0
1,470
16,555
6,950
0
5,708
10,439
0
36,290
L
8,347
533
0
2,814
17,219
20,137
0
6,497
10,416
0
19,092
L
Freya
kecp14
Freya
7,377
2,390
0
4,037
15,522
7,294
0
3,526
11,806
29,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
55,572
286
Minions Killed
311
6
Camps Cleared
7
1,241,934
Distance Traveled
1,309,364
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,536
824
75
5
4
284,398
2
W
Kukulkan
8,614
615
62
4
0
232,783
0
W
Cu Chulainn
12,919
923
48
3
1
272,700
3
W
Geb
11,787
842
54
4
1
286,333
0
W
Skadi
10,716
765
72
5
1
233,150
1
L
Cerberus
9,728
695
54
4
0
235,745
0
L
Tiamat
10,644
760
86
6
4
252,267
2
L
Bastet
11,748
839
54
4
2
263,435
2
L
Tyr
8,949
639
33
2
0
275,903
3
L
Freya
10,214
730
59
4
0
214,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role