Player Matchup

Osiris
Osiris
ASESINODEINCAS
Osiris
Level 18
God Stats
4W - 1L
1,721 SR
Queue Stats
42W - 30L
1,518 Elo+
Solo
Vulcan
Vulcan
Chaddix
Vulcan
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
59W - 58L
1,584 Elo+
Solo
Ymir
Ymir
TrainEngineXVI
Ymir
Level 28
God Stats
7W - 9L
1,540 SR
Queue Stats
76W - 92L
1,487 Elo+
Solo
Bastet
Bastet
likethedonut
Bastet
Level 28
God Stats
7W - 5L
1,907 SR
Queue Stats
62W - 54L
1,588 Elo+
Solo
Skadi
Skadi
meks26
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,511 Elo+
Solo
Team Averages
Level 22
1,685 SR
1,538 Elo+

VS

Team Averages
Level 18
1,422 SR
1,429 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Neosisz
Ares
Level 4
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 2L
1,168 Elo+
Solo
Bellona
Bellona
mando77
Bellona
Level 17
God Stats
3W - 2L
1,479 SR
Queue Stats
29W - 38L
1,423 Elo+
Solo
Zeus
Zeus
smurfhasaim
Zeus
Level 28
God Stats
10W - 6L
1,369 SR
Queue Stats
78W - 66L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,419
542
4,553
7,233
4,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Chaddix
Vulcan
8
0 / 4 / 1
5,087
509
4,964
4,297
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 5 / 1
4,887
489
2,776
8,265
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
11
8 / 3 / 1
7,186
719
7,054
9,535
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
meks26
Skadi
7
0 / 8 / 1
4,569
457
1,982
6,885
514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
12 / 1 / 1
7,166
717
11,317
4,941
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
 
Bastet
11
5 / 2 / 1
6,827
683
5,831
8,236
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Neosisz
Ares
9
1 / 1 / 9
6,200
620
1,382
7,008
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
mando77
Bellona
10
1 / 1 / 0
5,622
562
5,111
7,045
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 4 / 2
6,135
614
3,621
6,361
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
22
22
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
1
1
12.5
W
Bastet
 
Bastet
5
2
1
2.75
L
0
2
1
0.25
L
Vulcan
Chaddix
Vulcan
0
4
1
0.13
W
Ares
Neosisz
Ares
1
1
9
5.5
L
1
5
1
0.3
L
Bastet
8
3
1
2.83
W
Bellona
mando77
Bellona
1
1
0
1
L
Skadi
meks26
Skadi
0
8
1
0.06
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
27,262
36,215
Taken
33,591
13,069
Mitigated
14,312
8,914
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,317
5,624
0
1,628
4,941
1,274
437
965
3,976
0
42,371
W
Bastet
 
Bastet
5,831
1,637
0
4,958
8,236
2,042
0
1,395
6,787
0
33,385
L
4,553
1,595
0
2,992
7,233
4,719
0
414
6,819
1,522
24,619
L
Vulcan
Chaddix
Vulcan
4,964
1,075
0
387
4,297
1,261
0
1,753
2,544
27,580
0
W
Ares
Neosisz
Ares
1,382
173
0
2,195
7,008
3,716
314
2,239
4,753
11,344
0
L
2,776
785
0
1,552
8,265
4,066
0
875
7,390
11,496
0
L
Bastet
7,054
3,045
0
3,760
9,535
2,509
0
1,305
8,230
0
27,510
W
Bellona
mando77
Bellona
5,111
2,027
0
3,011
7,045
5,439
1,052
762
6,283
0
26,509
L
Skadi
meks26
Skadi
1,982
1,016
0
223
6,885
514
276
431
6,454
0
21,192
W
3,621
953
0
2,495
6,361
1,841
272
2,819
3,262
26,451
2,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
31,950
217
Minions Killed
276
0
Camps Cleared
0
934,899
Distance Traveled
952,240
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,166
717
77
8
0
175,900
1
W
Bastet
6,827
683
66
7
0
198,510
4
L
Osiris
5,419
542
66
7
0
193,705
1
L
Vulcan
5,087
509
49
5
0
165,901
4
W
Ares
6,200
620
21
2
0
203,370
0
L
Ymir
4,887
489
9
1
0
187,614
1
L
Bastet
7,186
719
52
5
0
205,079
2
W
Bellona
5,622
562
54
5
0
199,802
1
L
Skadi
4,569
457
41
4
0
182,600
1
W
Zeus
6,135
614
58
6
0
174,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role