Player Matchup

Sylvanus
Sylvanus
ColdEwe63928220
Sylvanus
Level 9
God Stats
0W - 1L
1,562 SR
Queue Stats
18W - 5L
1,680 Elo+
Party 1
Tiamat
Tiamat
Killer_D4rk-Ws
Tiamat
Level 20
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 54L
1,274 Elo+
Party 2
Anhur
Anhur
YBDripGoD
Anhur
Level 18
God Stats
1W - 2L
1,839 SR
Queue Stats
49W - 39L
1,254 Elo+
Party 1
Nemesis
Nemesis
bGHOSTBOYd
Nemesis
Level 28
God Stats
7W - 6L
1,541 SR
Queue Stats
41W - 64L
1,313 Elo+
Party 2
Bellona
Bellona
xMAUR0
Bellona
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 4L
1,711 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,447 Elo+

VS

Team Averages
Level 15
1,386 SR
1,418 Elo+
Thanatos
Thanatos
ALEXx15SG
Thanatos
Level 13
God Stats
1W - 2L
1,127 SR
Queue Stats
13W - 17L
1,290 Elo+
Solo
King Arthur
King Arthur
Floorboss
King Arthur
Level 3
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Cernunnos
Cernunnos
HIFO DARK
Cernunnos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 51L
1,501 Elo+
Solo
Yemoja
Yemoja
LFDsquadHOMlClDE
Yemoja
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,728 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReedyDrip259752
Morgan Le Fay
Level 28
God Stats
14W - 12L
1,501 SR
Queue Stats
122W - 144L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 3 / 5
10,804
470
13,399
21,822
27,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 13 / 5
8,090
352
5,059
20,879
7,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
YBDripGoD
Anhur
16
1 / 9 / 0
10,401
452
8,581
18,799
2,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
bGHOSTBOYd
Nemesis
17
17 / 7 / 2
12,538
545
20,371
22,596
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
xMAUR0
Bellona
19
4 / 7 / 9
12,009
522
14,522
18,885
16,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALEXx15SG
Thanatos
17
4 / 5 / 7
11,686
508
7,430
19,574
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Floorboss
King Arthur
18
7 / 4 / 7
11,721
510
18,542
25,938
22,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
HIFO DARK
Cernunnos
20
10 / 1 / 1
14,939
650
18,290
20,039
6,547
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 8 / 7
9,905
431
5,233
16,726
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ReedyDrip259752
Morgan Le Fay
18
16 / 8 / 2
12,983
564
27,865
20,477
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
26
Kills
39
39
Deaths
26
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALEXx15SG
Thanatos
4
5
7
1.5
L
Sylvanus
4
3
5
2.17
W
King Arthur
Floorboss
King Arthur
7
4
7
2.63
W
Cernunnos
HIFO DARK
Cernunnos
10
1
1
10.5
L
0
13
5
0.19
W
2
8
7
0.69
W
Morgan Le Fay
ReedyDrip259752
Morgan Le Fay
16
8
2
2.13
L
Anhur
YBDripGoD
Anhur
1
9
0
0.11
L
Nemesis
bGHOSTBOYd
Nemesis
17
7
2
2.57
L
Bellona
xMAUR0
Bellona
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,932
Damage
77,360
102,981
Taken
102,754
63,729
Mitigated
57,006
21,997
Healing
44,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALEXx15SG
Thanatos
7,430
1,158
0
14,371
19,574
6,214
422
3,756
15,818
0
53,897
L
Sylvanus
13,399
3,039
2,929
6,065
21,822
27,911
0
7,370
14,085
34,919
0
W
King Arthur
Floorboss
King Arthur
18,542
1,835
806
6,846
25,938
22,155
0
5,050
20,888
18,003
69,792
W
Cernunnos
HIFO DARK
Cernunnos
18,290
11,274
0
14,707
20,039
6,547
2,772
1,984
18,055
0
147,540
L
5,059
1,468
123
2,482
20,879
7,694
473
12,379
7,945
27,015
0
W
5,233
2,012
1,104
633
16,726
15,365
733
2,687
14,039
21,366
0
W
Morgan Le Fay
ReedyDrip259752
Morgan Le Fay
27,865
3,686
776
4,838
20,477
6,725
2,219
7,127
13,350
74,388
0
L
Anhur
YBDripGoD
Anhur
8,581
5,661
0
2,645
18,799
2,697
593
0
18,799
0
69,237
L
Nemesis
bGHOSTBOYd
Nemesis
20,371
9,485
0
5,549
22,596
9,383
0
9,450
12,862
0
57,490
L
Bellona
xMAUR0
Bellona
14,522
4,245
0
2,204
18,885
16,044
632
6,047
12,721
10,865
79,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
61,234
455
Minions Killed
600
0
Camps Cleared
0
1,936,824
Distance Traveled
1,932,796
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,686
508
102
4
0
413,858
3
L
Sylvanus
10,804
470
31
1
0
366,911
2
W
King Arthur
11,721
510
122
5
0
419,191
4
W
Cernunnos
14,939
650
227
10
0
385,900
4
L
Tiamat
8,090
352
38
2
0
345,203
2
W
Yemoja
9,905
431
46
2
0
373,453
0
W
Morgan Le Fay
12,983
564
103
4
0
340,394
0
L
Anhur
10,401
452
140
6
0
375,937
0
L
Nemesis
12,538
545
90
4
0
441,252
0
L
Bellona
12,009
522
156
7
0
407,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role