Player Matchup

Gilgamesh
Gilgamesh
Bye_Bye_ZiaK
Gilgamesh
Level 5
God Stats
6W - 4L
1,747 SR
Queue Stats
7W - 8L
1,320 Elo+
Solo
Cernunnos
Cernunnos
Vorobeyken
Cernunnos
Level 15
God Stats
3W - 2L
1,630 SR
Queue Stats
27W - 20L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
coolmanveit
Zhong Kui
Level 24
God Stats
6W - 1L
1,598 SR
Queue Stats
17W - 25L
1,218 Elo+
Solo
Kukulkan
Kukulkan
ellekebabellekeb
Kukulkan
Level 29
God Stats
16W - 13L
1,427 SR
Queue Stats
46W - 38L
1,460 Elo+
Solo
Neith
Neith
splitpushimonit
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,407 Elo+

VS

Team Averages
Level 19
1,367 SR
1,391 Elo+
Tiamat
Tiamat
Mahbob1993x
Tiamat
Level 29
God Stats
7W - 7L
1,401 SR
Queue Stats
116W - 141L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Nikeilah7323
Nu Wa
Level 14
God Stats
0W - 2L
1,252 SR
Queue Stats
21W - 23L
1,448 Elo+
Solo
Kukulkan
Kukulkan
grandlocator21
Kukulkan
Level 5
God Stats
2W - 6L
1,189 SR
Queue Stats
8W - 16L
1,227 Elo+
Party 1
Charybdis
Charybdis
lIllIIlIlIllIIIx
Charybdis
Level 18
God Stats
62W - 56L
1,480 SR
Queue Stats
69W - 62L
1,430 Elo+
Party 1
Zeus
Zeus
rosikins
Zeus
Level 29
God Stats
7W - 6L
1,512 SR
Queue Stats
143W - 145L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bye_Bye_ZiaK
Gilgamesh
20
11 / 3 / 17
13,639
1,240
14,308
20,091
15,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Vorobeyken
Cernunnos
19
9 / 5 / 17
13,565
1,233
18,074
13,962
4,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
coolmanveit
Zhong Kui
20
9 / 0 / 14
12,605
1,146
10,476
10,102
8,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 0 / 18
11,865
1,079
13,824
12,615
3,842
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 2 / 19
12,971
1,179
27,860
12,311
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 10 / 5
9,910
901
10,171
19,362
11,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 8
12,139
1,104
18,310
14,253
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
17
5 / 13 / 3
11,983
1,089
13,505
21,247
7,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
17
0 / 9 / 4
9,833
894
11,329
22,289
7,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
3 / 8 / 5
10,871
988
11,575
12,658
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
35
44
Kills
10
10
Deaths
44
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bye_Bye_ZiaK
Gilgamesh
11
3
17
6.5
L
Tiamat
0
10
5
0.25
L
2
4
8
1.5
W
Cernunnos
Vorobeyken
Cernunnos
9
5
17
3.5
W
Zhong Kui
coolmanveit
Zhong Kui
9
0
14
16
W
4
0
18
13
L
Kukulkan
5
13
3
0.5
L
Charybdis
0
9
4
0.22
L
Zeus
3
8
5
0.69
W
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,542
Damage
64,890
69,081
Taken
89,809
35,796
Mitigated
36,429
13,854
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bye_Bye_ZiaK
Gilgamesh
14,308
2,926
1,887
1,654
20,091
15,450
0
15,619
4,472
9,172
17,961
L
Tiamat
10,171
1,422
0
2,317
19,362
11,904
0
6,333
13,029
27,637
0
L
18,310
4,956
0
298
14,253
4,514
0
3,006
11,247
49,980
0
W
Cernunnos
Vorobeyken
Cernunnos
18,074
9,603
0
2,771
13,962
4,301
0
10,464
3,498
0
49,427
W
Zhong Kui
coolmanveit
Zhong Kui
10,476
1,489
0
2,745
10,102
8,339
0
8,228
1,874
31,301
0
W
13,824
1,230
0
1,051
12,615
3,842
0
9,711
2,904
37,077
0
L
Kukulkan
13,505
4,330
0
828
21,247
7,909
0
8,472
12,775
27,243
0
L
Charybdis
11,329
8,254
0
0
22,289
7,852
0
5,438
16,851
0
39,802
L
Zeus
11,575
2,061
0
200
12,658
4,250
0
4,392
8,266
25,870
0
W
27,860
6,115
0
3,746
12,311
3,864
0
9,539
2,772
0
70,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,645
Gold Earned
54,736
272
Minions Killed
210
9
Camps Cleared
4
1,037,168
Distance Traveled
971,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,639
1,240
16
1
1
209,512
0
L
Tiamat
9,910
901
37
3
2
204,697
1
L
Nu Wa
12,139
1,104
58
5
1
208,548
2
W
Cernunnos
13,565
1,233
76
7
4
177,395
0
W
Zhong Kui
12,605
1,146
47
4
2
219,143
0
W
Kukulkan
11,865
1,079
59
5
1
230,499
0
L
Kukulkan
11,983
1,089
36
3
1
173,431
1
L
Charybdis
9,833
894
57
5
0
185,968
0
L
Zeus
10,871
988
22
2
0
198,816
0
W
Neith
12,971
1,179
74
7
1
200,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role