Player Matchup

Vulcan
Vulcan
Atsasun
Vulcan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EZFRI
Jormungandr
Level 35
God Stats
21W - 17L
1,563 SR
Queue Stats
56W - 69L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Goldfinch1654
Sun Wukong
Level 24
God Stats
6W - 5L
1,263 SR
Queue Stats
67W - 88L
1,307 Elo+
Solo
Jing Wei
Jing Wei
Tarangok
Jing Wei
Level 23
God Stats
7W - 6L
1,463 SR
Queue Stats
20W - 24L
1,465 Elo+
Party 2
Loki
Loki
baimless
Loki
Level 10
God Stats
37W - 21L
1,464 SR
Queue Stats
41W - 23L
1,338 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,405 Elo+

VS

Team Averages
Level 20
1,545 SR
1,513 Elo+
Izanami
Izanami
GamerLuck
Izanami
Level 26
God Stats
25W - 8L
1,727 SR
Queue Stats
53W - 38L
1,564 Elo+
Solo
Olorun
Olorun
HorusTheMajestic
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
Jaguar27
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Saceldor
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
WinterFalcon
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Atsasun
Vulcan
7
0 / 2 / 0
5,649
353
1,441
2,683
712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
EZFRI
Jormungandr
15
5 / 0 / 5
9,048
566
5,577
5,896
5,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Goldfinch1654
Sun Wukong
15
4 / 1 / 3
9,196
575
5,711
7,472
7,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Tarangok
Jing Wei
15
6 / 1 / 5
8,594
537
7,435
8,531
2,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
12 / 0 / 4
9,722
608
12,678
11,795
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GamerLuck
Izanami
13
3 / 3 / 0
7,969
498
5,157
9,464
3,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
7,098
444
3,636
8,554
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
0 / 6 / 0
6,444
403
3,401
12,140
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
0 / 4 / 1
6,794
425
3,621
6,683
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 10 / 0
6,309
394
3,620
9,730
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
27
Kills
4
4
Deaths
28
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Atsasun
Vulcan
0
2
0
0
W
Jormungandr
EZFRI
Jormungandr
5
0
5
7.5
L
Izanami
GamerLuck
Izanami
3
3
0
1
W
Sun Wukong
Goldfinch1654
Sun Wukong
4
1
3
5.5
L
1
5
0
0.2
L
Ares
0
6
0
0
L
Loki
0
4
1
0.13
W
Jing Wei
Tarangok
Jing Wei
6
1
5
8.5
L
0
10
0
0
W
Loki
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,842
Damage
19,435
36,377
Taken
46,571
20,183
Mitigated
24,914
11,352
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Atsasun
Vulcan
1,441
195
0
250
2,683
712
72
195
2,488
12,397
0
W
Jormungandr
EZFRI
Jormungandr
5,577
1,136
75
360
5,896
5,120
260
1,851
3,935
51,622
0
L
Izanami
GamerLuck
Izanami
5,157
3,329
0
2,247
9,464
3,060
928
1,522
7,942
0
59,394
W
Sun Wukong
Goldfinch1654
Sun Wukong
5,711
1,339
0
558
7,472
7,601
401
1,845
5,627
0
53,275
L
3,636
1,742
297
2,347
8,554
3,976
638
18
8,536
33,237
6,572
L
Ares
3,401
435
0
574
12,140
11,478
216
2,267
9,873
11,512
0
L
Loki
3,621
622
0
688
6,683
2,551
400
186
6,497
0
31,518
W
Jing Wei
Tarangok
Jing Wei
7,435
4,720
0
3,250
8,531
2,765
639
2,899
5,502
0
53,257
L
3,620
507
0
160
9,730
3,849
872
3,220
6,510
21,518
0
W
Loki
12,678
4,178
0
6,859
11,795
3,985
0
2,923
8,774
0
70,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
34,614
428
Minions Killed
308
0
Camps Cleared
0
1,401,544
Distance Traveled
1,414,107
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,649
353
27
2
0
152,836
0
W
Jormungandr
9,048
566
89
6
0
280,719
9
L
Izanami
7,969
498
102
6
0
295,759
3
W
Sun Wukong
9,196
575
112
7
0
314,396
4
L
Olorun
7,098
444
79
5
0
255,846
0
L
Ares
6,444
403
18
1
0
304,352
3
L
Loki
6,794
425
66
4
0
325,625
0
W
Jing Wei
8,594
537
100
6
0
299,613
0
L
Nox
6,309
394
43
3
0
232,525
0
W
Loki
9,722
608
100
6
0
353,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role