Player Matchup

Vamana
Vamana
ByakkoKoshmarov
Vamana
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
14W - 21L
1,380 Elo+
Solo
Skadi
Skadi
HeddiLinden
Skadi
Level 18
God Stats
8W - 9L
1,455 SR
Queue Stats
58W - 63L
1,376 Elo+
Solo
Da Ji
Da Ji
KarvsorKungen
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Solo
Hera
Hera
SGOMEZ13_
Hera
Level 27
God Stats
3W - 5L
1,511 SR
Queue Stats
65W - 64L
1,412 Elo+
Solo
Hun Batz
Hun Batz
lollo30145
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,317 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,424 Elo+

VS

Team Averages
Level 22
1,661 SR
1,546 Elo+
Ganesha
Ganesha
Antony__Soprano
Ganesha
Level 17
God Stats
6W - 0L
1,855 SR
Queue Stats
40W - 20L
1,592 Elo+
Solo
Hel
Hel
VictorNaruto00
Hel
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 0L
1,751 Elo+
Solo
Hachiman
Hachiman
coonnor08
Hachiman
Level 29
God Stats
3W - 2L
1,553 SR
Queue Stats
17W - 20L
1,379 Elo+
Solo
Izanami
Izanami
theBullit098
Izanami
Level 23
God Stats
2W - 2L
1,424 SR
Queue Stats
5W - 6L
1,124 Elo+
Solo
Bellona
Bellona
xD4rkSid3-XIII
Bellona
Level 25
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 1L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
9,883
988
7,661
23,627
10,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 6 / 5
9,962
996
7,121
13,812
4,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 13 / 6
10,059
1,006
8,635
20,558
7,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
3 / 2 / 6
9,921
992
15,070
13,477
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
lollo30145
Hun Batz
16
2 / 11 / 6
9,407
941
12,413
21,993
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

69

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 32
11,572
1,157
14,604
14,283
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 17
9,907
991
10,878
12,131
12,529
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
coonnor08
Hachiman
19
10 / 1 / 21
12,353
1,235
17,997
6,573
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
theBullit098
Izanami
17
5 / 7 / 11
10,093
1,009
13,279
10,625
4,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
24 / 0 / 14
15,270
1,527
32,469
12,863
14,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
136
13
Kills
41
41
Deaths
13
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
0
1
32
16
L
1
9
6
0.44
L
3
6
5
0.92
L
4
13
6
0.54
L
Hera
3
2
6
3
W
2
4
17
2.63
W
Hachiman
coonnor08
Hachiman
10
1
21
20.5
L
Hun Batz
lollo30145
Hun Batz
2
11
6
0.45
W
Izanami
theBullit098
Izanami
5
7
11
1.5
W
24
0
14
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,900
Damage
89,227
93,467
Taken
56,475
33,880
Mitigated
55,996
7,726
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,604
1,032
0
944
14,283
21,184
0
3,269
11,014
23,372
0
L
7,661
3,098
1,417
4,950
23,627
10,948
0
5,989
17,638
0
22,187
L
7,121
2,266
0
280
13,812
4,518
0
4,514
9,298
0
28,053
L
8,635
2,920
0
250
20,558
7,116
0
4,764
15,794
0
16,406
L
Hera
15,070
2,710
283
496
13,477
4,216
0
4,885
8,592
25,930
0
W
10,878
1,114
2,623
4,220
12,131
12,529
0
2,446
9,685
20,624
0
W
Hachiman
coonnor08
Hachiman
17,997
12,096
0
1,478
6,573
2,901
0
1,666
4,907
0
34,264
L
Hun Batz
lollo30145
Hun Batz
12,413
1,921
0
50
21,993
7,082
0
7,623
14,370
0
23,819
W
Izanami
theBullit098
Izanami
13,279
10,557
0
0
10,625
4,398
0
4,922
5,703
0
21,457
W
32,469
13,671
0
3,392
12,863
14,984
0
2,767
10,096
4,343
49,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
59,195
129
Minions Killed
149
3
Camps Cleared
4
929,504
Distance Traveled
864,017
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,572
1,157
0
0
0
207,488
0
L
Vamana
9,883
988
32
3
2
201,395
1
L
Skadi
9,962
996
41
4
0
183,624
0
L
Da Ji
10,059
1,006
10
1
1
175,705
0
L
Hera
9,921
992
18
2
0
178,751
0
W
Hel
9,907
991
23
2
0
151,775
1
W
Hachiman
12,353
1,235
42
4
3
165,469
0
L
Hun Batz
9,407
941
28
3
0
190,029
0
W
Izanami
10,093
1,009
25
3
0
129,794
0
W
Bellona
15,270
1,527
59
6
1
209,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role