Player Matchup

Nemesis
Nemesis
ByByLoN
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,408 Elo+
Solo
Neith
Neith
GamingDad78
Neith
Level 4
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 3L
1,242 Elo+
Solo
Tsukuyomi
Tsukuyomi
SCREAMMO
Tsukuyomi
Level 25
God Stats
6W - 14L
1,466 SR
Queue Stats
64W - 72L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
kumbhasbelly
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,429 Elo+
Solo
Zeus
Zeus
shadowgeneside
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,446 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,409 Elo+

VS

Team Averages
Level 15
1,496 SR
1,367 Elo+
Susano
Susano
Germancitus
Susano
Level 17
God Stats
3W - 5L
1,379 SR
Queue Stats
6W - 9L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
Hikkeyyy
Sun Wukong
Level 13
God Stats
2W - 2L
1,769 SR
Queue Stats
19W - 17L
1,453 Elo+
Solo
Neith
Neith
Khandran
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,162 Elo+
Solo
Artemis
Artemis
Loramic
Artemis
Level 29
God Stats
6W - 2L
1,686 SR
Queue Stats
282W - 302L
1,551 Elo+
Solo
Merlin
Merlin
MOJ1
Merlin
Level 14
God Stats
1W - 2L
1,145 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByByLoN
Nemesis
18
0 / 15 / 8
10,781
829
7,014
25,507
11,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 6 / 4
13,112
1,009
18,640
15,521
5,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SCREAMMO
Tsukuyomi
18
3 / 7 / 6
12,066
928
12,093
15,993
6,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
kumbhasbelly
Kumbhakarna
18
2 / 6 / 5
11,737
903
6,904
23,467
34,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 7 / 6
12,759
981
15,400
14,409
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
10 / 3 / 10
13,112
1,009
12,700
13,255
4,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Hikkeyyy
Sun Wukong
19
4 / 3 / 21
12,270
944
13,185
15,954
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Khandran
Neith
20
4 / 5 / 22
13,427
1,033
17,050
12,218
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Loramic
Artemis
20
19 / 3 / 14
15,918
1,224
38,118
18,378
7,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MOJ1
Merlin
19
4 / 0 / 12
12,106
931
7,765
4,811
1,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
14
Kills
41
41
Deaths
14
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ByByLoN
Nemesis
0
15
8
0.27
L
6
6
4
1.33
W
Susano
10
3
10
5
W
Sun Wukong
Hikkeyyy
Sun Wukong
4
3
21
4.83
W
Neith
Khandran
Neith
4
5
22
3
W
Artemis
Loramic
Artemis
19
3
14
8.67
W
Merlin
MOJ1
Merlin
4
0
12
10
L
Tsukuyomi
SCREAMMO
Tsukuyomi
3
7
6
0.86
L
Kumbhakarna
kumbhasbelly
Kumbhakarna
2
6
5
0.75
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,051
Damage
88,818
94,897
Taken
64,616
62,048
Mitigated
31,170
6,405
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ByByLoN
Nemesis
7,014
2,129
0
1,698
25,507
11,180
0
1,767
23,638
0
18,908
L
18,640
7,690
0
1,972
15,521
5,767
0
1,699
13,636
0
49,588
W
Susano
12,700
3,493
0
0
13,255
4,894
0
3,281
9,974
0
25,245
W
Sun Wukong
Hikkeyyy
Sun Wukong
13,185
2,179
0
4,023
15,954
12,745
0
6,308
9,646
0
23,855
W
Neith
Khandran
Neith
17,050
7,986
0
2,104
12,218
4,772
0
5,575
6,643
0
43,359
W
Artemis
Loramic
Artemis
38,118
25,969
679
5,408
18,378
7,066
0
5,656
12,722
0
68,690
W
Merlin
MOJ1
Merlin
7,765
587
0
770
4,811
1,693
0
1,484
3,327
34,131
0
L
Tsukuyomi
SCREAMMO
Tsukuyomi
12,093
2,042
0
680
15,993
6,254
0
1,129
14,738
0
38,321
L
Kumbhakarna
kumbhasbelly
Kumbhakarna
6,904
579
0
1,345
23,467
34,567
0
2,571
20,397
15,534
0
L
15,400
2,487
136
574
14,409
4,280
0
599
13,586
52,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
66,833
236
Minions Killed
262
7
Camps Cleared
10
1,221,035
Distance Traveled
1,040,064
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,781
829
15
1
0
254,119
0
L
Neith
13,112
1,009
80
6
0
238,951
0
W
Susano
13,112
1,009
29
2
3
208,757
4
W
Sun Wukong
12,270
944
21
2
3
235,445
0
W
Neith
13,427
1,033
68
5
1
184,272
2
W
Artemis
15,918
1,224
92
7
2
232,210
0
W
Merlin
12,106
931
52
4
1
179,380
0
L
Tsukuyomi
12,066
928
38
3
4
274,997
1
L
Kumbhakarna
11,737
903
15
1
0
235,368
0
L
Zeus
12,759
981
88
7
3
217,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role