Player Matchup

Ares
Ares
CHIDLER
Ares
Level 52
God Stats
80W - 65L
1,520 SR
Queue Stats
154W - 191L
1,459 Elo+
Solo
Horus
Horus
HyacinthAorchis
Horus
Level 69
God Stats
18W - 22L
1,465 SR
Queue Stats
689W - 655L
1,457 Elo+
Solo
Hou Yi
Hou Yi
RedBALROCK666
Hou Yi
Level 63
God Stats
7W - 9L
1,443 SR
Queue Stats
83W - 90L
1,487 Elo+
Solo
Zeus
Zeus
car19
Zeus
Level 103
God Stats
6W - 16L
1,327 SR
Queue Stats
166W - 160L
1,489 Elo+
Solo
Mercury
Mercury
daniel1972476
Mercury
Level 109
God Stats
0W - 1L
1,465 SR
Queue Stats
41W - 44L
1,494 Elo+
Solo
Team Averages
Level 79
1,444 SR
1,477 Elo+

VS

Team Averages
Level 74
1,448 SR
1,466 Elo+
Ymir
Ymir
HalfOpenCoffin
Ymir
Level 47
God Stats
15W - 11L
1,505 SR
Queue Stats
15W - 17L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingpinCole9
Tsukuyomi
Level 103
God Stats
23W - 13L
1,600 SR
Queue Stats
203W - 217L
1,426 Elo+
Party 2
Chaac
Chaac
MisterBinman
Chaac
Level 44
God Stats
6W - 15L
1,068 SR
Queue Stats
130W - 141L
1,421 Elo+
Party 2
Ganesha
Ganesha
Noncooperation
Ganesha
Level 46
God Stats
8W - 5L
1,540 SR
Queue Stats
65W - 60L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
OlaElendigson
Xing Tian
Level 129
God Stats
3W - 1L
1,527 SR
Queue Stats
28W - 23L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CHIDLER
Ares
16
1 / 8 / 6
9,558
956
5,939
15,327
10,570
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 4 / 4
8,770
877
4,451
16,329
16,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 7 / 6
9,387
939
9,027
12,520
3,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
car19
Zeus
16
3 / 7 / 5
10,234
1,023
9,667
11,940
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
16
5 / 5 / 4
11,001
1,100
7,253
12,733
3,821
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

149

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
9,766
977
2,987
7,123
7,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
KingpinCole9
Tsukuyomi
18
8 / 2 / 23
11,140
1,114
15,729
4,958
2,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 3 / 17
11,316
1,132
12,218
9,690
7,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 2 / 27
10,326
1,033
19,327
7,725
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
OlaElendigson
Xing Tian
19
11 / 0 / 20
13,911
1,391
14,474
10,365
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
133
9
Kills
31
31
Deaths
9
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ares
CHIDLER
Ares
1
8
6
0.5
W
4
2
15
5.75
L
0
4
4
0.5
W
Tsukuyomi
KingpinCole9
Tsukuyomi
8
2
23
9.75
W
8
3
17
5.5
W
0
2
27
6.75
W
Xing Tian
OlaElendigson
Xing Tian
11
0
20
21
L
0
7
6
0.43
L
Zeus
car19
Zeus
3
7
5
0.79
L
Mercury
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
64,735
68,849
Taken
39,861
37,265
Mitigated
35,472
8,241
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CHIDLER
Ares
5,939
66
0
0
15,327
10,570
0
8,037
7,290
13,596
0
W
2,987
97
0
0
7,123
7,786
0
4,104
2,847
9,888
0
L
4,451
2,028
2,467
3,661
16,329
16,209
0
7,760
8,569
413
10,671
W
Tsukuyomi
KingpinCole9
Tsukuyomi
15,729
4,053
0
19
4,958
2,042
0
805
4,074
0
23,356
W
12,218
1,855
0
2,515
9,690
7,652
0
3,218
6,301
0
29,698
W
19,327
1,107
0
3,163
7,725
4,100
0
3,550
4,002
46,246
0
W
Xing Tian
OlaElendigson
Xing Tian
14,474
825
0
2,456
10,365
13,892
0
4,342
5,751
34,544
0
L
9,027
3,027
388
1,222
12,520
3,518
0
6,216
6,304
0
39,777
L
Zeus
car19
Zeus
9,667
1,736
86
417
11,940
3,147
0
7,999
3,941
37,413
0
L
Mercury
7,253
2,188
0
0
12,733
3,821
0
6,776
5,957
0
27,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,950
Gold Earned
56,459
197
Minions Killed
176
8
Camps Cleared
10
922,655
Distance Traveled
1,008,075
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,558
956
6
1
0
186,032
0
W
Ymir
9,766
977
36
4
0
189,208
0
L
Horus
8,770
877
15
2
1
200,806
0
W
Tsukuyomi
11,140
1,114
19
2
2
222,183
0
W
Chaac
11,316
1,132
61
6
1
203,652
0
W
Ganesha
10,326
1,033
1
0
1
194,430
0
W
Xing Tian
13,911
1,391
59
6
6
198,602
0
L
Hou Yi
9,387
939
70
7
4
165,667
1
L
Zeus
10,234
1,023
58
6
0
159,581
2
L
Mercury
11,001
1,100
48
5
3
210,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role