Player Matchup

Hades
Hades
Death Sabres
Hades
Level 29
God Stats
53W - 69L
1,412 SR
Queue Stats
162W - 229L
1,312 Elo+
Party 1
Thanatos
Thanatos
Monsterdog
Thanatos
Level 68
God Stats
1W - 12L
1,500 SR
Queue Stats
170W - 226L
1,348 Elo+
Party 1
Artio
Artio
MylesKincade
Artio
Level 17
God Stats
6W - 5L
1,596 SR
Queue Stats
16W - 19L
1,480 Elo+
Solo
Team Averages
Level 38
1,503 SR
1,380 Elo+

VS

Team Averages
Level 63
1,449 SR
1,398 Elo+
Medusa
Medusa
adoracab
Medusa
Level 103
God Stats
8W - 9L
1,457 SR
Queue Stats
122W - 156L
1,433 Elo+
Solo
Ra
Ra
cartman32492
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,439 Elo+
Solo
Ares
Ares
mistersmoke2020
Ares
Level 17
God Stats
1W - 1L
1,391 SR
Queue Stats
25W - 31L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,462
718
3,084
9,196
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Monsterdog
Thanatos
10
3 / 7 / 1
6,784
754
6,933
11,089
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 2
5,556
617
1,593
7,575
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
adoracab
Medusa
12
7 / 1 / 7
8,102
900
10,402
6,159
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 8
8,022
891
8,235
3,580
1,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 11
7,484
832
2,020
9,071
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Thanatos
Monsterdog
Thanatos
3
7
1
0.5
L
0
4
2
0.25
W
Medusa
adoracab
Medusa
7
1
7
10.5
W
6
1
8
10
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,610
Damage
20,657
27,860
Taken
18,810
12,622
Mitigated
11,686
9,428
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,084
308
378
2,592
9,196
4,942
0
4,512
4,684
12,727
0
L
Thanatos
Monsterdog
Thanatos
6,933
1,886
0
3,493
11,089
4,015
0
4,017
7,072
0
15,831
L
1,593
219
756
2,209
7,575
3,665
0
2,351
5,224
5,226
0
W
Medusa
adoracab
Medusa
10,402
4,949
0
73
6,159
2,836
846
1,506
4,546
0
28,789
W
8,235
711
1,278
543
3,580
1,433
796
1,071
2,470
27,271
0
W
2,020
378
0
1,470
9,071
7,417
275
2,234
6,602
10,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,802
Gold Earned
23,608
47
Minions Killed
101
3
Camps Cleared
6
354,428
Distance Traveled
486,117
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,462
718
19
2
0
139,282
4
L
Thanatos
6,784
754
21
2
2
137,350
1
L
Artio
5,556
617
7
1
1
77,796
1
W
Medusa
8,102
900
38
4
2
163,890
1
W
Ra
8,022
891
47
5
1
168,219
2
W
Ares
7,484
832
16
2
3
154,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role