Player Matchup

Odin
Odin
K_o_L_o_K_o_
Odin
Level 157
God Stats
29W - 9L
1,659 SR
Queue Stats
634W - 328L
1,621 Elo+
Party 1
Sol
Sol
hurtiii_
Sol
Level 18
God Stats
21W - 9L
1,597 SR
Queue Stats
140W - 33L
1,758 Elo+
Party 1
Skadi
Skadi
imStillDrunkAF
Skadi
Level 42
God Stats
3W - 1L
1,539 SR
Queue Stats
194W - 74L
1,649 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,676 Elo+

VS

Team Averages
Level 29
1,489 SR
1,329 Elo+
Tiamat
Tiamat
OkruYato
Tiamat
Level 58
God Stats
3W - 4L
1,510 SR
Queue Stats
6W - 11L
1,537 Elo+
Solo
Fenrir
Fenrir
gamendres
Fenrir
Level 16
God Stats
9W - 10L
1,456 SR
Queue Stats
22W - 41L
1,245 Elo+
Solo
Cthulhu
Cthulhu
neat-woolly7
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 14
6,933
990
5,191
5,591
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 2 / 12
7,066
1,009
6,960
4,346
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
11 / 0 / 8
8,065
1,152
11,016
6,114
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OkruYato
Tiamat
8
0 / 3 / 0
4,799
686
1,820
6,183
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gamendres
Fenrir
7
2 / 8 / 0
5,425
775
3,228
11,003
3,435
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
neat-woolly7
Cthulhu
8
0 / 10 / 0
4,860
694
2,245
12,132
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
20
Kills
2
2
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Tiamat
OkruYato
Tiamat
0
3
0
0
L
Fenrir
gamendres
Fenrir
2
8
0
0.25
W
5
2
12
5.5
W
11
0
8
15
L
Cthulhu
neat-woolly7
Cthulhu
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
7,293
16,051
Taken
29,318
6,575
Mitigated
10,083
5,916
Healing
1,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
779
0
2,226
5,591
3,018
340
1,083
4,352
737
16,190
L
Tiamat
OkruYato
Tiamat
1,820
0
0
1,306
6,183
2,233
0
1,061
5,089
9,765
0
L
Fenrir
gamendres
Fenrir
3,228
106
0
23
11,003
3,435
0
2,155
8,483
0
6,557
W
6,960
2,922
0
1,670
4,346
1,528
1,096
696
3,602
20,984
1,930
W
11,016
6,022
0
2,020
6,114
2,029
1,348
2,080
3,866
0
28,182
L
Cthulhu
neat-woolly7
Cthulhu
2,245
271
0
0
12,132
4,415
0
3,489
8,442
11,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
15,084
98
Minions Killed
50
6
Camps Cleared
1
449,331
Distance Traveled
401,825
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,933
990
25
4
2
156,830
2
L
Tiamat
4,799
686
23
3
0
135,208
0
L
Fenrir
5,425
775
5
1
0
148,791
3
W
Sol
7,066
1,009
34
5
3
140,772
0
W
Skadi
8,065
1,152
39
6
1
151,729
1
L
Cthulhu
4,860
694
22
3
1
117,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role