Player Matchup

Amaterasu
Amaterasu
Amorlol
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,412 Elo+
Solo
Loki
Loki
Chunka81
Loki
Level 26
God Stats
1W - 1L
1,653 SR
Queue Stats
25W - 25L
1,403 Elo+
Solo
Zeus
Zeus
KneegersSmellBAD
Zeus
Level 6
God Stats
15W - 14L
1,425 SR
Queue Stats
19W - 24L
1,363 Elo+
Solo
Cthulhu
Cthulhu
XxNoble55
Cthulhu
Level 5
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Skadi
Skadi
xlPayne
Skadi
Level 6
God Stats
4W - 1L
1,586 SR
Queue Stats
10W - 15L
1,308 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,338 Elo+

VS

Team Averages
Level 17
1,453 SR
1,405 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FYNM
Ne Zha
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
50W - 60L
1,263 Elo+
Solo
Scylla
Scylla
Thanilia
Scylla
Level 21
God Stats
7W - 15L
1,238 SR
Queue Stats
18W - 18L
1,372 Elo+
Solo
Sylvanus
Sylvanus
doktorrokzo
Sylvanus
Level 11
God Stats
3W - 4L
1,525 SR
Queue Stats
24W - 19L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amorlol
Amaterasu
12
0 / 2 / 6
7,521
442
5,926
13,723
5,807
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
3 / 4 / 5
7,733
455
8,868
10,680
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
18 / 4 / 3
11,928
702
25,801
10,403
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
XxNoble55
Cthulhu
11
1 / 1 / 5
7,203
424
3,841
14,012
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
xlPayne
Skadi
16
3 / 5 / 7
9,284
546
6,468
9,119
2,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 3 / 3
8,867
522
6,473
13,463
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
 
Da Ji
11
7 / 11 / 1
8,102
477
4,625
13,239
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
FYNM
Ne Zha
13
2 / 4 / 4
8,018
472
11,308
15,949
11,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Thanilia
Scylla
5
0 / 5 / 0
5,251
309
377
3,331
1,070
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
doktorrokzo
Sylvanus
14
3 / 3 / 9
9,051
532
9,670
21,120
21,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
25
Kills
16
16
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
3
3
1.83
L
Da Ji
 
Da Ji
7
11
1
0.68
W
Amaterasu
Amorlol
Amaterasu
0
2
6
1.5
W
Loki
3
4
5
1.38
L
Ne Zha
FYNM
Ne Zha
2
4
4
1
W
18
4
3
4.88
L
Scylla
Thanilia
Scylla
0
5
0
0
W
Cthulhu
XxNoble55
Cthulhu
1
1
5
3.5
L
Sylvanus
doktorrokzo
Sylvanus
3
3
9
2.5
W
Skadi
xlPayne
Skadi
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,904
Damage
32,453
57,937
Taken
67,102
25,476
Mitigated
43,844
18,509
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,473
3,071
0
3,442
13,463
5,883
0
5,657
7,617
0
47,708
L
Da Ji
 
Da Ji
4,625
708
0
1,081
13,239
4,347
0
5,725
7,199
0
19,760
W
Amaterasu
Amorlol
Amaterasu
5,926
2,560
0
5,672
13,723
5,807
561
1,278
12,445
0
23,518
W
Loki
8,868
3,327
1,331
3,738
10,680
3,203
256
2,602
8,078
0
28,079
L
Ne Zha
FYNM
Ne Zha
11,308
4,042
0
4,858
15,949
11,455
0
6,307
9,282
0
47,424
W
25,801
4,411
0
2,879
10,403
3,706
2,177
2,119
8,284
84,302
0
L
Scylla
Thanilia
Scylla
377
31
0
270
3,331
1,070
25
2,409
722
8,072
0
W
Cthulhu
XxNoble55
Cthulhu
3,841
598
54
3,048
14,012
10,106
0
1,788
12,224
29,312
0
L
Sylvanus
doktorrokzo
Sylvanus
9,670
2,677
1,295
9,233
21,120
21,089
46
7,968
12,640
31,790
0
W
Skadi
xlPayne
Skadi
6,468
3,364
190
1,597
9,119
2,654
3,984
2,260
6,859
0
64,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
39,289
389
Minions Killed
285
0
Camps Cleared
0
1,580,290
Distance Traveled
1,356,593
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,867
522
93
5
0
352,568
3
L
Da Ji
8,102
477
37
2
0
281,177
0
W
Amaterasu
7,521
442
43
3
0
318,770
0
W
Loki
7,733
455
49
3
0
330,348
3
L
Ne Zha
8,018
472
91
5
0
301,036
2
W
Zeus
11,928
702
138
8
0
308,833
6
L
Scylla
5,251
309
12
1
0
105,284
3
W
Cthulhu
7,203
424
52
3
0
327,570
3
L
Sylvanus
9,051
532
52
3
0
316,528
3
W
Skadi
9,284
546
107
6
0
294,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role