Player Matchup

Ratatoskr
Ratatoskr
ATR98
Ratatoskr
Level 145
God Stats
3W - 1L
1,594 SR
Queue Stats
313W - 319L
1,511 Elo+
Solo
Sol
Sol
LostDestiny
Sol
Level 126
God Stats
7W - 7L
1,521 SR
Queue Stats
315W - 296L
1,596 Elo+
Solo
Hel
Hel
TekkkerS
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,821 Elo+
Solo
Cthulhu
Cthulhu
iRetroGreen
Cthulhu
Level 140
God Stats
2W - 0L
1,735 SR
Queue Stats
233W - 225L
1,629 Elo+
Solo
Ne Zha
Ne Zha
irrbloss
Ne Zha
Level 129
God Stats
6W - 3L
1,722 SR
Queue Stats
858W - 888L
1,581 Elo+
Solo
Team Averages
Level 132
1,614 SR
1,628 Elo+

VS

Team Averages
Level 129
1,780 SR
1,596 Elo+
Thoth
Thoth
Catalix
Thoth
Level 148
God Stats
1W - 2L
1,918 SR
Queue Stats
177W - 150L
1,581 Elo+
Solo
Bastet
Bastet
ImmortalGenius
Bastet
Level 160
God Stats
6W - 3L
1,793 SR
Queue Stats
308W - 307L
1,608 Elo+
Solo
Aphrodite
Aphrodite
ToxiiCReese_
Aphrodite
Level 32
God Stats
0W - 3L
1,766 SR
Queue Stats
109W - 83L
1,686 Elo+
Solo
Fafnir
Fafnir
nivmichael
Fafnir
Level 151
God Stats
6W - 5L
1,682 SR
Queue Stats
633W - 649L
1,541 Elo+
Solo
Sol
Sol
zobrovska
Sol
Level 156
God Stats
14W - 7L
1,741 SR
Queue Stats
875W - 913L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ATR98
Ratatoskr
20
12 / 4 / 16
12,949
762
20,484
23,685
24,856
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 5 / 19
14,263
839
25,718
22,856
9,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 4 / 28
12,277
722
15,607
22,198
13,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
iRetroGreen
Cthulhu
20
3 / 4 / 30
13,121
772
24,615
29,255
44,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
irrbloss
Ne Zha
20
11 / 5 / 16
13,224
778
22,294
21,456
9,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Catalix
Thoth
19
5 / 8 / 12
12,613
742
29,814
21,643
8,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 9 / 4
12,901
759
28,449
26,362
11,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ToxiiCReese_
Aphrodite
19
1 / 5 / 14
11,774
693
15,458
25,678
19,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
nivmichael
Fafnir
19
3 / 8 / 10
11,729
690
8,949
26,632
38,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 9 / 10
11,196
659
18,451
20,242
6,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
72
39
Kills
22
22
Deaths
39
109
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ATR98
Ratatoskr
12
4
16
5
L
Thoth
Catalix
Thoth
5
8
12
1.38
L
10
9
4
1.33
W
11
5
19
4.1
W
2
4
28
4
L
Aphrodite
ToxiiCReese_
Aphrodite
1
5
14
1.6
W
Cthulhu
iRetroGreen
Cthulhu
3
4
30
4.5
W
Ne Zha
irrbloss
Ne Zha
11
5
16
3.8
L
Fafnir
nivmichael
Fafnir
3
8
10
1
L
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,718
Damage
101,121
119,450
Taken
120,557
102,410
Mitigated
84,027
71,242
Healing
48,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ATR98
Ratatoskr
20,484
3,867
42
4,003
23,685
24,856
950
11,103
12,390
0
31,143
L
Thoth
Catalix
Thoth
29,814
698
997
4,543
21,643
8,819
363
12,394
9,249
49,934
0
L
28,449
4,960
1,121
5,422
26,362
11,104
150
12,623
13,739
0
41,230
W
25,718
9,574
3,020
6,536
22,856
9,654
4,199
14,895
7,807
49,597
0
W
15,607
818
24,591
12,721
22,198
13,602
450
13,566
8,564
25,858
0
L
Aphrodite
ToxiiCReese_
Aphrodite
15,458
491
9,712
14,953
25,678
19,203
144
17,035
8,643
37,677
0
W
Cthulhu
iRetroGreen
Cthulhu
24,615
944
4,724
6,664
29,255
44,739
232
17,916
11,023
42,440
0
W
Ne Zha
irrbloss
Ne Zha
22,294
3,175
2,663
6,278
21,456
9,559
1,248
14,232
6,994
0
44,102
L
Fafnir
nivmichael
Fafnir
8,949
3,038
416
4,626
26,632
38,250
21
14,902
11,730
21,222
0
L
18,451
5,135
1,008
5,426
20,242
6,651
1,480
8,986
11,256
32,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,834
Gold Earned
60,213
194
Minions Killed
173
0
Camps Cleared
0
1,644,954
Distance Traveled
1,403,626
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,949
762
21
1
0
319,608
3
L
Thoth
12,613
742
42
2
0
284,330
0
L
Bastet
12,901
759
14
1
0
292,257
0
W
Sol
14,263
839
52
3
0
311,616
4
W
Hel
12,277
722
33
2
0
361,666
0
L
Aphrodite
11,774
693
60
4
0
311,267
0
W
Cthulhu
13,121
772
44
3
0
339,181
0
W
Ne Zha
13,224
778
44
3
0
312,883
2
L
Fafnir
11,729
690
18
1
0
256,692
0
L
Sol
11,196
659
39
2
0
259,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role