Player Matchup

Mercury
Mercury
Extasyuwu
Mercury
Level 23
God Stats
27W - 30L
1,420 SR
Queue Stats
46W - 53L
1,379 Elo+
Solo
Hercules
Hercules
MysticMallard
Hercules
Level 26
God Stats
3W - 1L
1,533 SR
Queue Stats
148W - 153L
1,510 Elo+
Party 1
Scylla
Scylla
RyuSinji
Scylla
Level 109
God Stats
4W - 1L
1,417 SR
Queue Stats
281W - 255L
1,513 Elo+
Party 1
Chaac
Chaac
xxcaikexx
Chaac
Level 28
God Stats
1W - 1L
1,188 SR
Queue Stats
31W - 31L
1,359 Elo+
Solo
Cernunnos
Cernunnos
yertySeven
Cernunnos
Level 16
God Stats
6W - 7L
1,396 SR
Queue Stats
10W - 12L
1,487 Elo+
Party 1
Team Averages
Level 40
1,391 SR
1,450 Elo+

VS

Team Averages
Level 16
1,582 SR
1,477 Elo+
Olorun
Olorun
Anim3Girl
Olorun
Level 15
God Stats
1W - 5L
1,165 SR
Queue Stats
35W - 32L
1,521 Elo+
Solo
Neith
Neith
FrostKelll
Neith
Level 8
God Stats
2W - 1L
1,784 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Da Ji
Da Ji
andrewhsu
Da Ji
Level 29
God Stats
2W - 1L
1,839 SR
Queue Stats
117W - 127L
1,496 Elo+
Solo
Izanami
Izanami
chrisrpm5
Izanami
Level 27
God Stats
48W - 32L
1,625 SR
Queue Stats
75W - 95L
1,453 Elo+
Solo
Yemoja
Yemoja
darksaiyanrmf
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Extasyuwu
Mercury
17
3 / 2 / 3
9,908
550
6,288
10,084
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MysticMallard
Hercules
14
0 / 0 / 9
8,537
474
3,137
17,409
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
RyuSinji
Scylla
16
2 / 0 / 2
8,822
490
10,446
8,025
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
xxcaikexx
Chaac
17
10 / 1 / 4
10,499
583
10,878
11,256
7,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
yertySeven
Cernunnos
15
4 / 1 / 5
9,514
529
6,530
7,526
2,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anim3Girl
Olorun
13
1 / 3 / 1
8,210
456
8,542
12,629
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
0 / 3 / 0
7,538
419
6,288
6,998
2,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
andrewhsu
Da Ji
13
2 / 4 / 1
8,286
460
5,005
12,042
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
chrisrpm5
Izanami
13
0 / 7 / 1
8,162
453
8,147
10,801
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
8,017
445
2,599
10,612
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Anim3Girl
Olorun
1
3
1
0.5
W
Mercury
Extasyuwu
Mercury
3
2
3
2.25
L
Neith
0
3
0
0
W
Hercules
MysticMallard
Hercules
0
0
9
4.5
W
Scylla
RyuSinji
Scylla
2
0
2
3
L
Da Ji
andrewhsu
Da Ji
2
4
1
0.63
L
Izanami
chrisrpm5
Izanami
0
7
1
0.07
L
1
2
1
0.75
W
Chaac
xxcaikexx
Chaac
10
1
4
12
W
Cernunnos
yertySeven
Cernunnos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
30,581
54,300
Taken
53,082
35,022
Mitigated
26,563
14,464
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Anim3Girl
Olorun
8,542
3,043
298
5,189
12,629
5,344
495
6,128
6,501
51,315
0
W
Mercury
Extasyuwu
Mercury
6,288
3,336
0
393
10,084
3,846
0
1,010
9,074
0
88,441
L
Neith
6,288
1,876
0
1,820
6,998
2,553
530
187
6,811
0
48,043
W
Hercules
MysticMallard
Hercules
3,137
775
0
6,310
17,409
17,323
99
5,518
11,891
0
14,543
W
Scylla
RyuSinji
Scylla
10,446
470
0
1,230
8,025
3,125
185
2,547
5,478
83,456
0
L
Da Ji
andrewhsu
Da Ji
5,005
1,199
0
4,312
12,042
4,133
0
1,021
11,021
0
40,052
L
Izanami
chrisrpm5
Izanami
8,147
4,500
0
658
10,801
4,913
507
1,006
9,681
0
47,641
L
2,599
1,302
2,185
1,865
10,612
9,620
152
3,561
7,051
12,223
0
W
Chaac
xxcaikexx
Chaac
10,878
1,303
0
3,731
11,256
7,921
1,892
190
11,066
5,789
52,878
W
Cernunnos
yertySeven
Cernunnos
6,530
3,957
0
2,800
7,526
2,807
3,661
2,030
5,496
0
59,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
40,213
539
Minions Killed
400
0
Camps Cleared
0
1,791,238
Distance Traveled
1,559,083
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,210
456
98
5
0
295,733
6
W
Mercury
9,908
550
145
8
0
426,240
1
L
Neith
7,538
419
89
5
0
289,281
1
W
Hercules
8,537
474
22
1
0
352,457
4
W
Scylla
8,822
490
135
8
0
350,159
1
L
Da Ji
8,286
460
80
4
0
364,588
2
L
Izanami
8,162
453
106
6
0
308,950
3
L
Yemoja
8,017
445
27
2
0
300,531
1
W
Chaac
10,499
583
126
7
0
346,532
1
W
Cernunnos
9,514
529
111
6
0
315,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role