Player Matchup

Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ashster101
Cthulhu
Level 109
God Stats
4W - 1L
1,573 SR
Queue Stats
425W - 423L
1,535 Elo+
Party 1
Olorun
Olorun
bottomtom22
Olorun
Level 85
God Stats
3W - 0L
1,733 SR
Queue Stats
416W - 413L
1,555 Elo+
Party 1
Team Averages
Level 105
1,602 SR
1,530 Elo+

VS

Team Averages
Level 61
1,380 SR
1,272 Elo+
Zeus
Zeus
AIONAS13
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Izanami
Izanami
Boltek
Izanami
Level 86
God Stats
1W - 2L
1,141 SR
Queue Stats
97W - 109L
1,427 Elo+
Solo
Chaac
Chaac
toubani
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 3 / 5
8,080
808
5,784
6,026
1,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ashster101
Cthulhu
12
3 / 1 / 7
7,561
756
8,031
12,170
7,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
12
3 / 2 / 7
7,641
764
5,430
5,638
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 5 / 2
5,990
599
4,280
5,356
1,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Boltek
Izanami
11
2 / 2 / 4
7,242
724
8,558
8,955
3,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
toubani
Chaac
11
4 / 3 / 2
7,098
710
4,478
7,785
3,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
6
6
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
5
2.17
L
Zeus
0
5
2
0.2
W
Cthulhu
Ashster101
Cthulhu
3
1
7
6.5
L
Izanami
Boltek
Izanami
2
2
4
2
W
Olorun
3
2
7
3.25
L
Chaac
toubani
Chaac
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
17,316
23,834
Taken
22,096
10,980
Mitigated
8,649
6,092
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,784
3,683
0
0
6,026
1,703
1,570
1,403
4,623
0
28,369
L
Zeus
4,280
516
400
420
5,356
1,696
328
2,953
2,403
13,122
0
W
Cthulhu
Ashster101
Cthulhu
8,031
299
150
3,730
12,170
7,272
87
2,053
10,117
20,024
0
L
Izanami
Boltek
Izanami
8,558
6,832
0
2,671
8,955
3,205
342
5,520
3,435
0
32,150
W
Olorun
5,430
1,778
428
1,784
5,638
2,005
620
1,353
4,285
15,177
1,952
L
Chaac
toubani
Chaac
4,478
509
0
1,908
7,785
3,748
621
4,814
2,971
0
17,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
20,330
126
Minions Killed
105
5
Camps Cleared
4
508,921
Distance Traveled
478,168
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,080
808
46
5
3
157,015
0
L
Zeus
5,990
599
32
3
0
150,573
0
W
Cthulhu
7,561
756
36
4
1
183,846
1
L
Izanami
7,242
724
57
6
4
156,967
2
W
Olorun
7,641
764
44
4
1
168,060
0
L
Chaac
7,098
710
16
2
0
170,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role