Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ElRasec
Gilgamesh
Level 160
God Stats
5W - 2L
1,910 SR
Queue Stats
348W - 98L
1,899 Elo+
Party 2
Team Averages
Level 160
1,637 SR
1,633 Elo+

VS

Team Averages
Level 92
1,537 SR
1,398 Elo+
Geb
Geb
GoatBaaa
Geb
Level 126
God Stats
4W - 8L
1,387 SR
Queue Stats
156W - 256L
1,384 Elo+
Solo
Chiron
Chiron
Pivasik1
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,405 Elo+
Party 1
Ah Puch
Ah Puch
Shotlandec
Ah Puch
Level 102
God Stats
0W - 1L
1,725 SR
Queue Stats
12W - 20L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
9 / 2 / 17
9,437
944
11,721
10,385
4,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
 
Olorun
13
12 / 2 / 16
9,417
942
13,146
8,315
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ElRasec
Gilgamesh
14
9 / 2 / 16
9,369
937
10,100
11,849
8,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 4
8,017
802
3,623
15,344
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Pivasik1
Chiron
11
3 / 9 / 0
8,190
819
5,644
11,264
3,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Shotlandec
Ah Puch
11
2 / 8 / 3
8,126
813
10,275
12,104
3,292
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
30
Kills
6
6
Deaths
30
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
2
17
8.75
W
Olorun
 
Olorun
12
2
16
10
W
Gilgamesh
ElRasec
Gilgamesh
9
2
16
8.5
L
1
13
4
0.23
L
Chiron
Pivasik1
Chiron
3
9
0
0.33
L
Ah Puch
Shotlandec
Ah Puch
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
19,542
30,549
Taken
38,712
16,344
Mitigated
18,061
10,268
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,721
7,015
0
5,213
10,385
4,104
1,200
5,412
4,973
0
39,595
W
Olorun
 
Olorun
13,146
7,242
697
2,996
8,315
3,484
982
5,667
2,648
27,242
2,938
W
Gilgamesh
ElRasec
Gilgamesh
10,100
3,165
0
1,362
11,849
8,756
0
3,555
8,294
0
26,063
L
3,623
175
0
1,196
15,344
11,746
0
6,298
9,046
9,839
0
L
Chiron
Pivasik1
Chiron
5,644
1,617
77
1,308
11,264
3,023
0
2,982
8,282
0
16,058
L
Ah Puch
Shotlandec
Ah Puch
10,275
314
105
1,026
12,104
3,292
0
2,455
9,497
23,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
24,333
160
Minions Killed
80
10
Camps Cleared
0
563,447
Distance Traveled
447,808
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,437
944
79
8
4
179,225
1
W
Olorun
9,417
942
54
5
4
168,711
0
W
Gilgamesh
9,369
937
27
3
2
215,511
2
L
Geb
8,017
802
7
1
0
146,831
1
L
Chiron
8,190
819
32
3
0
153,997
0
L
Ah Puch
8,126
813
41
4
0
146,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role