Player Matchup

Raijin
Raijin
Burchet
Raijin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 83L
1,428 Elo+
Solo
Skadi
Skadi
HeinousBondarik
Skadi
Level 8
God Stats
6W - 17L
1,620 SR
Queue Stats
22W - 54L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Krisigaming3802
Cthulhu
Level 15
God Stats
5W - 6L
1,499 SR
Queue Stats
45W - 95L
1,322 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pakati
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 65L
1,336 Elo+
Party 2
Amaterasu
Amaterasu
fuszfusz
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 150L
1,392 Elo+
Party 2
Team Averages
Level 30
1,524 SR
1,391 Elo+

VS

Team Averages
Level 37
1,419 SR
1,393 Elo+
Poseidon
Poseidon
Cameronmckinlay
Poseidon
Level 17
God Stats
2W - 2L
1,503 SR
Queue Stats
9W - 11L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Crypt Ghost6344
Nu Wa
Level 65
God Stats
0W - 1L
1,246 SR
Queue Stats
5W - 13L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
Crypt icetea
Ao Kuang
Level 68
God Stats
0W - 1L
1,433 SR
Queue Stats
10W - 17L
1,337 Elo+
Party 1
Hercules
Hercules
Gods basH
Hercules
Level 29
God Stats
1W - 8L
1,287 SR
Queue Stats
119W - 135L
1,416 Elo+
Solo
Zeus
Zeus
NeonGamerPug
Zeus
Level 5
God Stats
1W - 2L
1,628 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Burchet
Raijin
20
4 / 10 / 4
13,384
478
13,780
19,953
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 6 / 4
11,963
427
8,589
15,661
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 5
10,872
388
6,670
17,374
19,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Pakati
Cu Chulainn
18
2 / 9 / 2
12,446
445
9,426
25,908
23,304
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
fuszfusz
Amaterasu
20
19 / 4 / 7
16,956
606
27,455
31,135
29,063
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
1 / 10 / 8
11,901
425
12,514
17,639
5,170
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 9
10,833
387
7,551
15,915
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Crypt icetea
Ao Kuang
20
25 / 2 / 1
16,823
601
34,820
26,500
11,404
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Gods basH
Hercules
20
5 / 5 / 4
13,626
487
16,370
24,549
17,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 4
9,912
354
7,954
14,798
3,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
31
Kills
33
33
Deaths
33
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Burchet
Raijin
4
10
4
0.6
L
Poseidon
1
10
8
0.5
L
1
7
9
0.79
L
Ao Kuang
Crypt icetea
Ao Kuang
25
2
1
12.75
L
Hercules
Gods basH
Hercules
5
5
4
1.4
W
3
6
4
0.83
W
3
4
5
1.38
L
1
9
4
0.33
W
Cu Chulainn
Pakati
Cu Chulainn
2
9
2
0.33
W
Amaterasu
fuszfusz
Amaterasu
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,920
Damage
79,209
110,031
Taken
99,401
84,605
Mitigated
42,188
17,869
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Burchet
Raijin
13,780
911
0
3,837
19,953
6,733
0
14,373
5,456
89,271
0
L
Poseidon
12,514
3,217
0
209
17,639
5,170
559
3,095
14,092
76,712
0
L
7,551
1,949
344
1,016
15,915
4,445
864
3,026
12,606
39,862
0
L
Ao Kuang
Crypt icetea
Ao Kuang
34,820
12,311
0
10,805
26,500
11,404
5,005
8,081
17,877
108,680
0
L
Hercules
Gods basH
Hercules
16,370
5,501
0
6,438
24,549
17,219
149
2,253
22,052
0
87,456
W
8,589
4,992
0
3,102
15,661
5,826
4,195
10,292
5,173
0
69,283
W
6,670
573
227
846
17,374
19,679
630
11,478
5,716
38,298
0
L
7,954
1,731
0
0
14,798
3,950
0
3,666
10,655
40,981
0
W
Cu Chulainn
Pakati
Cu Chulainn
9,426
1,708
0
79
25,908
23,304
1,625
9,919
15,949
8,306
57,583
W
Amaterasu
fuszfusz
Amaterasu
27,455
14,431
0
9,778
31,135
29,063
330
16,107
14,898
0
156,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,621
Gold Earned
63,095
621
Minions Killed
529
0
Camps Cleared
0
2,584,845
Distance Traveled
2,398,005
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,384
478
159
6
0
453,806
2
L
Poseidon
11,901
425
118
4
0
491,124
2
L
Nu Wa
10,833
387
72
3
0
465,884
0
L
Ao Kuang
16,823
601
123
4
0
588,029
4
L
Hercules
13,626
487
160
6
0
445,375
1
W
Skadi
11,963
427
129
5
0
491,185
0
W
Cthulhu
10,872
388
34
1
0
556,092
0
L
Zeus
9,912
354
56
2
0
407,593
0
W
Cu Chulainn
12,446
445
115
4
0
489,040
0
W
Amaterasu
16,956
606
184
7
0
594,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role