Player Matchup

King Arthur
King Arthur
DarthEzh
King Arthur
Level 160
God Stats
18W - 16L
1,631 SR
Queue Stats
927W - 885L
1,518 Elo+
Party 2
Scylla
Scylla
Guasanas
Scylla
Level 47
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 5L
1,734 Elo+
Solo
Cerberus
Cerberus
HayatoKun96
Cerberus
Level 36
God Stats
1W - 3L
1,420 SR
Queue Stats
38W - 38L
1,506 Elo+
Party 2
Loki
Loki
JUSTaGAME0911
Loki
Level 106
God Stats
7W - 7L
1,589 SR
Queue Stats
445W - 400L
1,635 Elo+
Party 2
Anhur
Anhur
aboodsmart
Anhur
Level 119
God Stats
7W - 4L
1,708 SR
Queue Stats
360W - 319L
1,597 Elo+
Party 2
Team Averages
Level 94
1,533 SR
1,598 Elo+

VS

Team Averages
Level 62
1,656 SR
1,584 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Fridaybottle
Izanami
Level 29
God Stats
5W - 0L
2,048 SR
Queue Stats
113W - 50L
1,712 Elo+
Party 3
Geb
Geb
GodlikeGreaves
Geb
Level 42
God Stats
23W - 16L
1,536 SR
Queue Stats
292W - 229L
1,551 Elo+
Party 1
Janus
Janus
Kursky
Janus
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
152W - 175L
1,527 Elo+
Solo
Loki
Loki
PhaattBurst
Loki
Level 81
God Stats
21W - 8L
1,694 SR
Queue Stats
472W - 419L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthEzh
King Arthur
14
0 / 5 / 0
8,171
454
6,051
13,568
10,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Guasanas
Scylla
10
0 / 4 / 2
7,114
395
3,208
4,549
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HayatoKun96
Cerberus
13
1 / 1 / 2
7,803
434
2,975
12,347
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 1
8,948
497
4,132
8,444
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
17
7 / 4 / 0
10,517
584
9,845
12,392
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
8 / 1 / 0
10,912
606
13,508
14,291
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Fridaybottle
Izanami
17
2 / 3 / 2
9,963
554
5,903
10,986
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 6
9,946
553
5,935
9,934
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Kursky
Janus
11
0 / 1 / 0
7,029
391
2,455
4,022
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 4
8,639
480
4,131
8,099
2,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
15
15
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
0
8
L
King Arthur
DarthEzh
King Arthur
0
5
0
0
W
Izanami
Fridaybottle
Izanami
2
3
2
1
W
3
1
6
6
L
Scylla
Guasanas
Scylla
0
4
2
0.25
L
Cerberus
HayatoKun96
Cerberus
1
1
2
2
L
1
1
1
1.5
W
Janus
Kursky
Janus
0
1
0
0
W
2
3
4
1.33
L
Anhur
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
31,932
51,300
Taken
47,332
29,356
Mitigated
27,877
10,642
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,508
2,952
0
7,798
14,291
13,779
0
1,510
12,781
0
71,773
L
King Arthur
DarthEzh
King Arthur
6,051
458
0
1,000
13,568
10,048
15
267
12,562
8,455
44,224
W
Izanami
Fridaybottle
Izanami
5,903
3,169
0
4,096
10,986
2,211
738
1,440
9,462
0
84,554
W
5,935
371
0
1,260
9,934
8,725
0
1,621
8,187
35,982
0
L
Scylla
Guasanas
Scylla
3,208
369
0
175
4,549
1,406
166
1,425
3,124
31,324
0
L
Cerberus
HayatoKun96
Cerberus
2,975
196
0
2,920
12,347
10,109
0
4,423
7,443
33,233
0
L
4,132
1,143
0
3,630
8,444
3,522
0
205
8,169
0
70,673
W
Janus
Kursky
Janus
2,455
183
0
876
4,022
868
86
1,021
3,001
30,904
0
W
4,131
1,660
0
1,417
8,099
2,294
0
1,502
6,517
0
46,725
L
Anhur
9,845
5,796
0
2,917
12,392
4,271
0
1,825
10,433
0
79,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
46,489
578
Minions Killed
512
0
Camps Cleared
0
1,534,268
Distance Traveled
1,546,628
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,912
606
153
9
0
346,369
3
L
King Arthur
8,171
454
118
7
0
313,937
2
W
Izanami
9,963
554
154
9
0
320,047
6
W
Geb
9,946
553
56
3
0
338,855
0
L
Scylla
7,114
395
65
4
0
191,101
1
L
Cerberus
7,803
434
91
5
0
351,428
3
L
Loki
8,948
497
137
8
0
380,531
2
W
Janus
7,029
391
56
3
0
177,571
5
W
Loki
8,639
480
93
5
0
363,786
4
L
Anhur
10,517
584
167
9
0
297,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role