Player Matchup

Hachiman
Hachiman
CEL_s2_MAJ
Hachiman
Level 103
God Stats
27W - 33L
1,431 SR
Queue Stats
688W - 828L
1,398 Elo+
Party 1
Loki
Loki
Celvip
Loki
Level 41
God Stats
29W - 34L
1,480 SR
Queue Stats
218W - 265L
1,431 Elo+
Party 1
Khepri
Khepri
Hasta_Ia_vista69
Khepri
Level 94
God Stats
16W - 17L
1,519 SR
Queue Stats
642W - 767L
1,405 Elo+
Party 1
Ymir
Ymir
pop2dadome
Ymir
Level 88
God Stats
289W - 332L
1,440 SR
Queue Stats
328W - 378L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
tanshio4005
Baron Samedi
Level 66
God Stats
4W - 5L
1,692 SR
Queue Stats
301W - 364L
1,360 Elo+
Party 1
Team Averages
Level 78
1,512 SR
1,390 Elo+

VS

Team Averages
Level 92
1,456 SR
1,419 Elo+
Fenrir
Fenrir
Julian_Boysen
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,586 Elo+
Solo
Janus
Janus
NACIONALEXDURAN
Janus
Level 144
God Stats
2W - 0L
1,508 SR
Queue Stats
217W - 221L
1,330 Elo+
Solo
Nox
Nox
WrySeeker448861
Nox
Level 56
God Stats
1W - 1L
1,592 SR
Queue Stats
13W - 39L
1,173 Elo+
Solo
Chaac
Chaac
red101ty
Chaac
Level 88
God Stats
13W - 15L
1,410 SR
Queue Stats
15W - 16L
1,409 Elo+
Solo
Neith
Neith
矮纸斜行闲作草
Neith
Level 48
God Stats
2W - 0L
1,269 SR
Queue Stats
63W - 46L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CEL_s2_MAJ
Hachiman
13
7 / 3 / 3
8,242
485
8,969
10,240
2,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Celvip
Loki
14
2 / 2 / 2
8,227
484
4,100
10,377
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 5
7,040
414
2,459
13,554
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 1
6,815
401
5,114
13,489
10,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
tanshio4005
Baron Samedi
14
1 / 4 / 3
7,881
464
5,730
8,871
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 7
9,505
559
8,421
10,893
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 3
7,025
413
4,624
9,491
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 4
7,504
441
1,927
7,111
2,957
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
red101ty
Chaac
15
6 / 0 / 8
9,910
583
10,611
8,969
7,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
5 / 0 / 6
9,701
571
15,272
8,247
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
19
19
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CEL_s2_MAJ
Hachiman
7
3
3
2.83
L
Loki
Celvip
Loki
2
2
2
1.5
L
0
4
5
0.63
W
7
3
7
3.5
W
1
6
3
0.42
W
0
3
4
0.67
L
1
6
1
0.25
W
Chaac
red101ty
Chaac
6
0
8
10
L
Baron Samedi
tanshio4005
Baron Samedi
1
4
3
0.63
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,372
Damage
40,855
56,531
Taken
44,711
31,076
Mitigated
19,316
13,820
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CEL_s2_MAJ
Hachiman
8,969
5,262
0
2,715
10,240
2,868
0
489
9,673
0
44,144
L
Loki
Celvip
Loki
4,100
897
0
4,140
10,377
4,281
0
546
9,789
0
66,283
L
2,459
185
498
3,083
13,554
9,772
0
2,120
11,102
24,407
0
W
8,421
1,941
0
3,860
10,893
3,894
399
1,957
8,936
0
44,293
W
4,624
193
0
1,481
9,491
1,674
238
1,546
7,945
29,521
0
W
1,927
43
0
1,040
7,111
2,957
346
3,595
3,516
33,946
0
L
5,114
1,718
0
1,220
13,489
10,417
0
527
12,940
30,491
0
W
Chaac
red101ty
Chaac
10,611
3,189
0
4,665
8,969
7,864
375
4,380
4,589
0
57,555
L
Baron Samedi
tanshio4005
Baron Samedi
5,730
304
94
2,070
8,871
3,738
0
2,327
6,476
55,324
0
W
15,272
8,446
0
4,329
8,247
2,927
2,618
1,825
6,422
0
69,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
43,645
411
Minions Killed
453
0
Camps Cleared
0
1,548,515
Distance Traveled
1,519,786
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,242
485
77
5
0
309,516
0
L
Loki
8,227
484
126
7
0
368,544
0
L
Khepri
7,040
414
48
3
0
317,842
5
W
Fenrir
9,505
559
75
4
0
313,695
2
W
Janus
7,025
413
54
3
0
289,271
0
W
Nox
7,504
441
67
4
0
294,683
4
L
Ymir
6,815
401
49
3
0
251,308
5
W
Chaac
9,910
583
123
7
0
303,036
2
L
Baron Samedi
7,881
464
111
7
0
301,305
9
W
Neith
9,701
571
134
8
0
319,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role