Player Matchup

Da Ji
Da Ji
DansterTheG
Da Ji
Level 87
God Stats
22W - 39L
1,466 SR
Queue Stats
169W - 167L
1,567 Elo+
Solo
Sylvanus
Sylvanus
Grevus117
Sylvanus
Level 156
God Stats
4W - 2L
1,715 SR
Queue Stats
220W - 217L
1,485 Elo+
Solo
Geb
Geb
fugitave
Geb
Level 41
God Stats
1W - 0L
1,626 SR
Queue Stats
69W - 55L
1,482 Elo+
Solo
Team Averages
Level 95
1,602 SR
1,511 Elo+

VS

Team Averages
Level 81
1,479 SR
1,450 Elo+
Awilix
Awilix
Diezalot
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,363 Elo+
Party 1
Geb
Geb
McThiccLeQuicc
Geb
Level 129
God Stats
0W - 1L
1,408 SR
Queue Stats
85W - 67L
1,643 Elo+
Solo
Izanami
Izanami
brownpow
Izanami
Level 27
God Stats
3W - 4L
1,529 SR
Queue Stats
21W - 40L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
9,642
804
9,339
7,504
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Grevus117
Sylvanus
14
6 / 0 / 11
9,026
752
7,813
5,244
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 15
9,111
759
7,847
10,931
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Diezalot
Awilix
9
0 / 7 / 0
6,485
540
1,335
9,027
2,896
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
7,617
635
5,752
10,685
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
brownpow
Izanami
9
0 / 6 / 0
6,525
544
4,598
8,786
2,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
17
Kills
1
1
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Awilix
Diezalot
Awilix
0
7
0
0
W
Sylvanus
Grevus117
Sylvanus
6
0
11
11.5
L
1
4
0
0.25
L
Izanami
brownpow
Izanami
0
6
0
0
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
11,685
23,679
Taken
28,498
19,664
Mitigated
14,108
10,853
Healing
1,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,339
3,365
0
399
7,504
3,875
733
2,755
4,749
0
33,787
L
Awilix
Diezalot
Awilix
1,335
456
0
470
9,027
2,896
0
4,076
4,951
0
6,703
W
Sylvanus
Grevus117
Sylvanus
7,813
1,562
3,803
2,944
5,244
3,063
819
1,779
3,465
27,025
4,486
L
5,752
881
0
642
10,685
8,503
0
6,165
4,520
13,185
0
L
Izanami
brownpow
Izanami
4,598
3,146
0
0
8,786
2,709
0
5,009
3,777
0
19,862
W
7,847
962
472
3,235
10,931
12,726
338
1,911
9,020
24,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
20,627
138
Minions Killed
78
11
Camps Cleared
0
626,979
Distance Traveled
575,620
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,642
804
41
3
7
214,542
4
L
Awilix
6,485
540
22
2
0
203,844
2
W
Sylvanus
9,026
752
68
6
3
220,149
4
L
Geb
7,617
635
14
1
0
185,177
3
L
Izanami
6,525
544
42
4
0
186,599
3
W
Geb
9,111
759
29
2
1
192,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role