Player Matchup

Zeus
Zeus
Danny2Furius
Zeus
Level 7
God Stats
10W - 6L
1,686 SR
Queue Stats
10W - 8L
1,627 Elo+
Party 1
Eset
Eset
DannyGnzles
Eset
Level 7
God Stats
8W - 5L
1,732 SR
Queue Stats
12W - 8L
1,627 Elo+
Party 1
Bellona
Bellona
LukeRenji
Bellona
Level 7
God Stats
2W - 1L
1,786 SR
Queue Stats
11W - 19L
1,424 Elo+
Solo
Cthulhu
Cthulhu
dennyisland01
Cthulhu
Level 6
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 2L
1,726 Elo+
Solo
Medusa
Medusa
glavenix
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,678 SR
1,581 Elo+

VS

Team Averages
Level 20
1,492 SR
1,519 Elo+
Horus
Horus
Draklez
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,482 Elo+
Solo
Neith
Neith
TossedLenny
Neith
Level 16
God Stats
10W - 15L
1,509 SR
Queue Stats
18W - 19L
1,524 Elo+
Solo
Geb
Geb
TylerjRose
Geb
Level 24
God Stats
18W - 13L
1,480 SR
Queue Stats
24W - 17L
1,471 Elo+
Solo
Hera
Hera
Vataliny
Hera
Level 17
God Stats
3W - 3L
1,469 SR
Queue Stats
44W - 36L
1,516 Elo+
Solo
Bastet
Bastet
tjedjedtj
Bastet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,331
926
14,279
13,149
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 9 / 1
8,234
915
13,866
15,987
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LukeRenji
Bellona
15
3 / 2 / 0
9,751
1,083
9,700
13,750
9,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
14
0 / 6 / 2
8,086
898
4,835
17,737
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
glavenix
Medusa
13
0 / 3 / 0
7,482
831
1,997
4,167
1,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

115

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Draklez
Horus
16
1 / 0 / 16
8,848
983
5,728
10,176
11,186
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 0 / 12
9,266
1,030
8,109
4,970
2,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 18
10,409
1,157
8,421
14,511
13,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
16
4 / 1 / 14
10,306
1,145
7,913
6,547
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
tjedjedtj
Bastet
18
18 / 2 / 8
11,751
1,306
29,315
13,298
5,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
98
3
Kills
30
30
Deaths
3
5
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
0
9
1
0.06
W
Horus
Draklez
Horus
1
0
16
9
L
Bellona
LukeRenji
Bellona
3
2
0
1.5
W
4
0
12
10
W
3
0
18
12
W
Hera
4
1
14
11
L
Cthulhu
0
6
2
0.17
L
Medusa
glavenix
Medusa
0
3
0
0
W
Bastet
tjedjedtj
Bastet
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,677
Damage
59,486
64,790
Taken
49,502
27,333
Mitigated
36,093
6,417
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,279
1,299
639
315
13,149
2,287
0
2,630
10,519
32,840
0
L
13,866
350
1,073
2,101
15,987
4,268
0
3,375
12,612
34,381
0
W
Horus
Draklez
Horus
5,728
3,321
2,768
2,888
10,176
11,186
0
7,060
3,034
0
14,358
L
Bellona
LukeRenji
Bellona
9,700
900
47
776
13,750
9,435
0
4,190
9,560
5,455
21,402
W
8,109
1,898
0
1,170
4,970
2,471
0
3,453
1,474
0
20,106
W
8,421
1,396
1,926
1,697
14,511
13,711
0
10,943
3,308
15,661
0
W
Hera
7,913
1,797
322
938
6,547
2,790
0
3,557
2,954
38,195
0
L
Cthulhu
4,835
241
0
1,466
17,737
10,099
0
4,619
13,118
10,965
0
L
Medusa
glavenix
Medusa
1,997
1,227
0
0
4,167
1,244
0
1,520
2,647
0
5,108
W
Bastet
tjedjedtj
Bastet
29,315
8,860
0
2,865
13,298
5,935
0
9,414
3,723
0
43,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
50,580
168
Minions Killed
166
3
Camps Cleared
6
695,932
Distance Traveled
938,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,331
926
52
6
1
146,269
0
L
Eset
8,234
915
51
6
0
175,237
0
W
Horus
8,848
983
8
1
0
206,735
0
L
Bellona
9,751
1,083
48
5
2
163,313
0
W
Neith
9,266
1,030
33
4
0
170,817
0
W
Geb
10,409
1,157
14
2
0
204,255
0
W
Hera
10,306
1,145
79
9
3
163,526
1
L
Cthulhu
8,086
898
12
1
0
120,107
0
L
Medusa
7,482
831
5
1
0
91,006
1
W
Bastet
11,751
1,306
32
4
3
193,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role