Player Matchup

Fafnir
Fafnir
DeamonKing5358
Fafnir
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
78W - 71L
1,322 Elo+
Solo
Thor
Thor
Grakzul
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,006 Elo+
Solo
Hades
Hades
LocoFloo
Hades
Level 41
God Stats
14W - 13L
1,509 SR
Queue Stats
34W - 46L
1,318 Elo+
Party 1
Ymir
Ymir
LocoJayh
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,293 Elo+
Party 1
Artemis
Artemis
Ma3sebMa3seb93
Artemis
Level 29
God Stats
11W - 12L
1,467 SR
Queue Stats
23W - 30L
1,259 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,240 Elo+

VS

Team Averages
Level 14
1,480 SR
1,301 Elo+
Skadi
Skadi
IceCreamVanDan
Skadi
Level 22
God Stats
32W - 20L
1,561 SR
Queue Stats
47W - 41L
1,373 Elo+
Solo
Nemesis
Nemesis
PaPy39
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Tomaten-Lord
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,074 Elo+
Party 2
Loki
Loki
kami66765
Loki
Level 26
God Stats
0W - 2L
1,339 SR
Queue Stats
2W - 12L
1,060 Elo+
Party 2
Ares
Ares
pschildwach
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
10,042
529
3,424
10,923
11,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Grakzul
Thor
15
2 / 3 / 3
9,296
489
3,745
10,264
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
LocoFloo
Hades
19
19 / 1 / 12
12,497
658
17,432
13,180
8,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
5 / 3 / 18
9,551
503
9,221
11,666
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
15 / 3 / 15
11,336
597
16,737
8,613
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 4
8,493
447
12,196
14,794
4,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
PaPy39
Nemesis
12
0 / 17 / 5
8,052
424
3,460
17,292
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 8 / 1
7,657
403
2,138
13,127
3,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
13
4 / 5 / 1
9,410
495
4,968
10,145
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 9 / 1
9,029
475
4,947
20,124
16,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
48
Kills
8
11
Deaths
50
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Thor
Grakzul
Thor
2
3
3
1.17
L
2
11
4
0.36
W
Hades
LocoFloo
Hades
19
1
12
25
W
Ymir
5
3
18
4.67
W
15
3
15
7.5
L
Nemesis
PaPy39
Nemesis
0
17
5
0.15
L
0
8
1
0.06
L
Loki
4
5
1
0.9
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,559
Damage
27,709
54,646
Taken
75,482
33,685
Mitigated
33,323
15,455
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,424
2,201
30
2,025
10,923
11,484
104
1,106
9,817
30,284
0
W
Thor
Grakzul
Thor
3,745
144
0
1,466
10,264
3,950
3,663
846
9,418
0
46,627
L
12,196
7,220
0
2,196
14,794
4,859
2,115
8,952
5,842
0
46,100
W
Hades
LocoFloo
Hades
17,432
3,089
1,218
8,909
13,180
8,759
1,053
1,758
11,422
71,916
0
W
Ymir
9,221
2,099
0
316
11,666
5,683
760
572
11,094
36,733
0
W
16,737
10,923
0
1,491
8,613
3,809
3,360
665
7,948
0
48,840
L
Nemesis
PaPy39
Nemesis
3,460
2,468
0
856
17,292
5,033
269
8,927
8,365
0
19,458
L
2,138
1,460
0
1,968
13,127
3,600
899
4,412
8,715
0
25,336
L
Loki
4,968
1,343
0
2,234
10,145
3,047
188
2,144
8,001
0
19,662
L
4,947
811
0
1,015
20,124
16,784
611
5,642
14,482
34,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
42,641
385
Minions Killed
228
0
Camps Cleared
0
1,668,384
Distance Traveled
1,450,080
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,042
529
45
2
0
275,884
1
W
Thor
9,296
489
83
4
0
303,795
0
L
Skadi
8,493
447
66
3
0
292,614
1
W
Hades
12,497
658
123
6
0
368,311
0
W
Ymir
9,551
503
52
3
0
377,523
0
W
Artemis
11,336
597
82
4
0
342,871
0
L
Nemesis
8,052
424
40
2
0
266,581
4
L
Ullr
7,657
403
48
3
0
259,098
3
L
Loki
9,410
495
22
1
0
325,619
1
L
Ares
9,029
475
52
3
0
306,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role