Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JDark007
Da Ji
Level 14
God Stats
7W - 18L
1,652 SR
Queue Stats
17W - 28L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
eGor0072
Sun Wukong
Level 103
God Stats
10W - 8L
1,542 SR
Queue Stats
214W - 289L
1,426 Elo+
Party 1
Team Averages
Level 67
1,565 SR
1,478 Elo+

VS

Team Averages
Level 23
1,521 SR
1,255 Elo+
Ra
Ra
Ailcone
Ra
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,304 Elo+
Party 2
Nemesis
Nemesis
DeadDeve
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Zeus
Zeus
N7ReWarZ
Zeus
Level 24
God Stats
2W - 4L
1,562 SR
Queue Stats
7W - 20L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 1 / 10
8,961
747
6,496
3,739
1,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
JDark007
Da Ji
13
7 / 5 / 9
9,116
760
12,218
8,698
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
eGor0072
Sun Wukong
14
4 / 0 / 12
9,027
752
11,382
7,924
4,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
8,382
699
5,699
9,010
2,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DeadDeve
Nemesis
12
1 / 4 / 3
7,641
637
3,924
16,872
8,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
11
1 / 7 / 1
7,223
602
3,858
8,602
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
6
6
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
10
10
L
4
5
1
0.9
L
Nemesis
DeadDeve
Nemesis
1
4
3
0.63
W
Da Ji
JDark007
Da Ji
7
5
9
2.3
L
Zeus
1
7
1
0.21
W
Sun Wukong
eGor0072
Sun Wukong
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,096
Damage
13,481
20,361
Taken
34,484
10,113
Mitigated
13,681
5,482
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,496
671
1,390
944
3,739
1,448
534
2,338
1,401
26,441
0
L
5,699
965
842
512
9,010
2,979
0
1,768
7,242
23,391
0
L
Nemesis
DeadDeve
Nemesis
3,924
839
10
4,958
16,872
8,524
0
4,699
12,173
859
15,464
W
Da Ji
JDark007
Da Ji
12,218
1,582
0
595
8,698
3,989
83
4,916
3,782
0
26,557
L
Zeus
3,858
652
47
95
8,602
2,178
0
1,183
7,419
20,093
0
W
Sun Wukong
eGor0072
Sun Wukong
11,382
2,005
0
2,553
7,924
4,676
0
2,816
5,108
0
36,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
23,246
142
Minions Killed
103
7
Camps Cleared
3
644,432
Distance Traveled
626,483
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,961
747
46
4
2
204,445
4
L
Ra
8,382
699
53
4
1
215,660
0
L
Nemesis
7,641
637
20
2
1
219,443
3
W
Da Ji
9,116
760
35
3
4
209,606
6
L
Zeus
7,223
602
30
3
1
191,380
4
W
Sun Wukong
9,027
752
61
5
1
230,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role