Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Azaru Xyn
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 1
Bastet
Bastet
MyAgentBob
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 204L
1,502 Elo+
Party 1
Arachne
Arachne
PraetorianX0
Arachne
Level 108
God Stats
0W - 2L
1,503 SR
Queue Stats
11W - 24L
1,208 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xRISEx
Kumbhakarna
Level 128
God Stats
1W - 4L
1,343 SR
Queue Stats
216W - 230L
1,525 Elo+
Party 1
Team Averages
Level 112
1,469 SR
1,415 Elo+

VS

Team Averages
Level 126
1,624 SR
1,459 Elo+
Bastet
Bastet
BamItsManny
Bastet
Level 124
God Stats
11W - 7L
1,657 SR
Queue Stats
499W - 495L
1,421 Elo+
Solo
Hercules
Hercules
DeagonX
Hercules
Level 155
God Stats
6W - 0L
1,972 SR
Queue Stats
252W - 254L
1,535 Elo+
Party 2
Arachne
Arachne
VitalExodus
Arachne
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
Zazzzy
Jormungandr
Level 120
God Stats
3W - 4L
1,415 SR
Queue Stats
194W - 209L
1,434 Elo+
Solo
Cabrakan
Cabrakan
asdfasfdasdfasdf
Cabrakan
Level 154
God Stats
9W - 13L
1,577 SR
Queue Stats
549W - 581L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 5 / 11
9,011
751
15,297
9,361
3,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Azaru Xyn
Ne Zha
14
1 / 9 / 11
8,386
699
8,512
13,583
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
MyAgentBob
Bastet
14
5 / 9 / 7
9,190
766
17,836
14,245
5,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
PraetorianX0
Arachne
15
6 / 8 / 5
9,007
751
11,752
18,726
6,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
xRISEx
Kumbhakarna
17
4 / 6 / 8
9,220
768
6,646
14,469
15,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 5 / 15
10,543
879
12,993
12,236
5,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DeagonX
Hercules
17
8 / 2 / 22
10,627
886
15,371
32,190
31,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
VitalExodus
Arachne
14
3 / 4 / 14
9,238
770
3,607
11,412
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Zazzzy
Jormungandr
20
9 / 2 / 21
12,086
1,007
16,106
15,518
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 7 / 12
10,443
870
14,784
14,240
9,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
18
Kills
36
37
Deaths
20
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
11
1.5
L
Ne Zha
Azaru Xyn
Ne Zha
1
9
11
0.72
W
Bastet
6
5
15
2.7
W
Hercules
DeagonX
Hercules
8
2
22
9.5
L
Bastet
MyAgentBob
Bastet
5
9
7
0.94
L
Arachne
PraetorianX0
Arachne
6
8
5
1.06
W
Arachne
VitalExodus
Arachne
3
4
14
2.5
W
Jormungandr
Zazzzy
Jormungandr
9
2
21
9.75
W
10
7
12
2.29
L
Kumbhakarna
xRISEx
Kumbhakarna
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,043
Damage
62,861
70,384
Taken
85,596
36,657
Mitigated
68,728
17,450
Healing
36,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,297
804
1,122
1,616
9,361
3,408
0
4,658
4,405
31,688
0
L
Ne Zha
Azaru Xyn
Ne Zha
8,512
2,467
695
1,351
13,583
5,359
0
6,247
6,965
0
14,806
W
Bastet
12,993
2,284
1,020
3,614
12,236
5,790
1,655
2,602
9,634
0
24,937
W
Hercules
DeagonX
Hercules
15,371
4,333
1,447
17,580
32,190
31,601
576
7,914
24,017
276
18,876
L
Bastet
MyAgentBob
Bastet
17,836
3,668
894
2,152
14,245
5,079
0
5,796
8,025
0
27,937
L
Arachne
PraetorianX0
Arachne
11,752
8,573
68
6,874
18,726
6,969
0
8,005
10,289
0
15,041
W
Arachne
VitalExodus
Arachne
3,607
2,024
1,219
3,612
11,412
5,843
946
2,443
8,969
0
10,480
W
Jormungandr
Zazzzy
Jormungandr
16,106
3,412
900
4,277
15,518
15,614
324
4,339
10,714
46,544
0
W
14,784
892
1,636
1,500
14,240
9,880
607
3,921
10,319
26,459
0
L
Kumbhakarna
xRISEx
Kumbhakarna
6,646
123
388
2,290
14,469
15,842
0
5,605
8,248
16,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
52,937
124
Minions Killed
182
0
Camps Cleared
0
1,092,653
Distance Traveled
1,158,903
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,011
751
45
4
0
216,126
0
L
Ne Zha
8,386
699
19
2
0
196,482
1
W
Bastet
10,543
879
39
3
0
229,449
0
W
Hercules
10,627
886
14
1
0
240,103
0
L
Bastet
9,190
766
24
2
0
225,589
1
L
Arachne
9,007
751
18
2
0
220,100
0
W
Arachne
9,238
770
20
2
0
251,346
0
W
Jormungandr
12,086
1,007
75
6
0
237,954
2
W
Cabrakan
10,443
870
34
3
0
200,051
2
L
Kumbhakarna
9,220
768
18
2
0
234,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role