Player Matchup

Cliodhna
Cliodhna
Gregory_Olutunji
Cliodhna
Level 19
God Stats
7W - 4L
1,683 SR
Queue Stats
66W - 50L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
LaaRota
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 153L
1,492 Elo+
Solo
Kukulkan
Kukulkan
M19suchtMoese
Kukulkan
Level 23
God Stats
19W - 18L
1,526 SR
Queue Stats
66W - 73L
1,418 Elo+
Solo
Anhur
Anhur
Monkeyy_Slayer69
Anhur
Level 19
God Stats
4W - 3L
1,736 SR
Queue Stats
45W - 20L
1,649 Elo+
Solo
Ares
Ares
xAra94x
Ares
Level 6
God Stats
3W - 3L
1,453 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,479 Elo+

VS

Team Averages
Level 20
1,620 SR
1,490 Elo+
Kali
Kali
FREE-LEYANO
Kali
Level 27
God Stats
9W - 1L
1,855 SR
Queue Stats
53W - 20L
1,726 Elo+
Solo
Athena
Athena
OTT-rhysmartin-
Athena
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 45L
1,396 Elo+
Solo
Sol
Sol
YSLderKonig
Sol
Level 15
God Stats
3W - 0L
1,576 SR
Queue Stats
22W - 17L
1,504 Elo+
Solo
Nike
Nike
Yulebamboo
Nike
Level 26
God Stats
4W - 3L
1,510 SR
Queue Stats
82W - 74L
1,433 Elo+
Solo
Ra
Ra
runneriuse
Ra
Level 15
God Stats
1W - 1L
1,657 SR
Queue Stats
18W - 23L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
7,982
532
6,568
11,593
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
LaaRota
Erlang Shen
11
0 / 4 / 1
7,115
474
4,221
8,743
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
M19suchtMoese
Kukulkan
10
1 / 7 / 0
6,300
420
2,526
7,834
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 3
9,610
641
12,784
11,337
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
xAra94x
Ares
8
0 / 2 / 9
6,241
416
3,269
7,439
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
10,232
682
13,245
11,366
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 5
7,207
480
3,658
10,888
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 3 / 3
8,419
561
9,052
8,318
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
8,823
588
3,492
8,736
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 3
6,861
457
4,569
8,863
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
15
Kills
21
21
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
5
5
1
1.1
L
Erlang Shen
LaaRota
Erlang Shen
0
4
1
0.13
L
Kukulkan
M19suchtMoese
Kukulkan
1
7
0
0.14
L
9
3
3
3.5
W
1
4
5
0.88
W
6
3
3
2.5
W
2
1
1
2.5
W
0
7
3
0.21
L
Ares
xAra94x
Ares
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
34,016
46,946
Taken
48,171
20,366
Mitigated
19,871
11,415
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,245
6,536
0
5,367
11,366
5,390
0
401
10,965
0
60,496
L
6,568
847
0
3,930
11,593
3,676
0
3,576
7,961
0
47,766
L
Erlang Shen
LaaRota
Erlang Shen
4,221
1,288
0
1,239
8,743
5,556
0
1,918
6,280
0
38,755
L
Kukulkan
M19suchtMoese
Kukulkan
2,526
165
0
420
7,834
1,976
0
2,856
4,958
27,811
0
L
12,784
7,599
0
5,060
11,337
3,453
46
3,840
7,233
0
76,054
W
3,658
858
156
2,834
10,888
5,239
312
1,935
8,953
16,988
0
W
9,052
4,429
0
3,241
8,318
2,467
332
2,418
5,900
41,575
5,522
W
3,492
588
0
2,957
8,736
5,650
300
184
8,552
0
59,120
W
4,569
206
426
2,671
8,863
1,125
1,085
857
8,006
30,312
0
L
Ares
xAra94x
Ares
3,269
213
0
766
7,439
5,705
0
3,467
3,689
5,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
41,542
348
Minions Killed
422
0
Camps Cleared
0
1,381,342
Distance Traveled
1,454,229
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,232
682
90
6
0
335,229
4
L
Cliodhna
7,982
532
91
6
0
322,105
1
L
Erlang Shen
7,115
474
87
6
0
291,261
1
L
Kukulkan
6,300
420
51
3
0
241,594
3
L
Anhur
9,610
641
117
8
0
243,074
2
W
Athena
7,207
480
35
2
0
293,347
1
W
Sol
8,419
561
85
6
0
255,755
0
W
Nike
8,823
588
146
10
0
273,142
3
W
Ra
6,861
457
66
4
0
296,756
1
L
Ares
6,241
416
2
0
0
283,308
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role