Player Matchup

Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Khazardum
Charybdis
Level 108
God Stats
1W - 1L
1,823 SR
Queue Stats
98W - 72L
1,674 Elo+
Party 1
Mulan
Mulan
ShieldBeare
Mulan
Level 156
God Stats
6W - 3L
1,685 SR
Queue Stats
182W - 150L
1,659 Elo+
Party 1
Team Averages
Level 138
1,669 SR
1,611 Elo+

VS

Team Averages
Level 74
1,639 SR
1,281 Elo+
Agni
Agni
DevilsKing1
Agni
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 19L
1,182 Elo+
Party 2
Jing Wei
Jing Wei
FrogArmy1
Jing Wei
Level 124
God Stats
0W - 1L
1,759 SR
Queue Stats
59W - 73L
1,480 Elo+
Solo
Ares
Ares
kingbobthethird
Ares
Level 14
God Stats
6W - 5L
1,658 SR
Queue Stats
18W - 19L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 3 / 9
9,343
849
7,474
7,915
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Khazardum
Charybdis
12
3 / 2 / 10
8,282
753
9,296
9,328
3,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 7
9,421
856
8,171
12,637
7,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 5
7,417
674
5,739
8,961
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
FrogArmy1
Jing Wei
13
5 / 5 / 2
8,765
797
9,375
10,726
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 3
7,817
711
4,400
11,477
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
8
8
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
9
4.17
L
1
8
5
0.44
L
Jing Wei
FrogArmy1
Jing Wei
5
5
2
1.2
W
Charybdis
Khazardum
Charybdis
3
2
10
4
W
7
3
7
3.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
19,514
29,880
Taken
31,164
14,000
Mitigated
16,482
9,875
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,474
744
1,430
3,621
7,915
3,126
448
3,221
4,694
25,476
0
L
5,739
392
0
178
8,961
3,026
0
3,171
5,790
15,719
0
L
Jing Wei
FrogArmy1
Jing Wei
9,375
5,774
0
1,942
10,726
4,419
0
2,291
8,435
0
34,179
W
Charybdis
Khazardum
Charybdis
9,296
6,703
0
1,471
9,328
3,122
2,335
3,642
5,686
0
31,599
W
8,171
1,496
441
2,912
12,637
7,752
47
3,877
8,760
654
23,668
L
4,400
172
0
766
11,477
9,037
0
2,205
9,272
7,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
23,999
127
Minions Killed
87
9
Camps Cleared
1
543,264
Distance Traveled
594,498
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,343
849
35
3
2
192,587
2
L
Agni
7,417
674
18
2
0
188,951
0
L
Jing Wei
8,765
797
62
6
0
202,309
3
W
Charybdis
8,282
753
46
4
4
175,438
2
W
Mulan
9,421
856
46
4
3
175,239
0
L
Ares
7,817
711
7
1
1
203,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role