Player Matchup

Fenrir
Fenrir
AYmLYr-_-
Fenrir
Level 29
God Stats
28W - 43L
1,340 SR
Queue Stats
117W - 137L
1,318 Elo+
Party 2
Pele
Pele
KOOKY9-
Pele
Level 25
God Stats
23W - 26L
1,494 SR
Queue Stats
40W - 44L
1,387 Elo+
Party 2
Medusa
Medusa
SmothLongSchl_ng
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,439 Elo+
Solo
Hel
Hel
VeetIT-_-
Hel
Level 16
God Stats
3W - 2L
1,655 SR
Queue Stats
26W - 42L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
borjabodero20
Kukulkan
Level 17
God Stats
0W - 4L
1,151 SR
Queue Stats
24W - 27L
1,386 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,360 Elo+

VS

Team Averages
Level 20
1,427 SR
1,377 Elo+
Geb
Geb
Gods basH
Geb
Level 29
God Stats
6W - 8L
1,415 SR
Queue Stats
119W - 135L
1,406 Elo+
Solo
Skadi
Skadi
andrj45902
Skadi
Level 16
God Stats
1W - 2L
1,284 SR
Queue Stats
20W - 29L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
bas-pim-britt
Danzaburou
Level 27
God Stats
53W - 45L
1,513 SR
Queue Stats
72W - 77L
1,403 Elo+
Solo
Arachne
Arachne
gigantic-fly300
Arachne
Level 7
God Stats
1W - 1L
1,222 SR
Queue Stats
7W - 13L
1,215 Elo+
Party 1
Fenrir
Fenrir
lxlx_S4SUK3_xlxl
Fenrir
Level 21
God Stats
6W - 4L
1,702 SR
Queue Stats
41W - 33L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AYmLYr-_-
Fenrir
18
16 / 6 / 6
12,520
569
15,630
18,484
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
KOOKY9-
Pele
18
12 / 6 / 10
11,993
545
19,598
20,259
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
5 / 7 / 0
9,251
421
9,148
10,820
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 11 / 9
7,649
348
3,271
15,530
10,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
borjabodero20
Kukulkan
17
5 / 7 / 5
10,881
495
14,667
14,724
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 11
12,401
564
15,994
19,041
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
18
11 / 12 / 5
12,362
562
13,603
16,075
4,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
bas-pim-britt
Danzaburou
20
3 / 6 / 2
13,151
598
8,392
16,145
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 11
9,980
454
5,355
15,646
4,604
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
12 / 6 / 12
13,069
594
22,523
22,721
15,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
38
Kills
37
37
Deaths
39
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AYmLYr-_-
Fenrir
16
6
6
3.17
W
10
8
11
1.94
L
Pele
KOOKY9-
Pele
12
6
10
2.83
L
5
7
0
0.71
L
0
11
9
0.41
W
Skadi
11
12
5
1.13
W
Danzaburou
bas-pim-britt
Danzaburou
3
6
2
0.67
L
Kukulkan
borjabodero20
Kukulkan
5
7
5
1.07
W
1
7
11
0.93
W
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,314
Damage
65,867
79,817
Taken
89,628
36,002
Mitigated
38,303
9,994
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AYmLYr-_-
Fenrir
15,630
1,998
0
2,681
18,484
7,767
180
5,720
12,764
0
51,081
W
15,994
1,867
691
5,295
19,041
7,584
866
4,279
14,762
42,649
0
L
Pele
KOOKY9-
Pele
19,598
4,231
0
2,396
20,259
8,201
243
3,164
17,095
0
95,500
L
9,148
3,597
0
842
10,820
3,103
2,299
1,470
9,350
0
42,290
L
3,271
136
2,307
1,183
15,530
10,772
148
3,113
12,417
13,115
0
W
Skadi
13,603
6,930
0
627
16,075
4,527
2,525
2,149
13,926
0
51,344
W
Danzaburou
bas-pim-britt
Danzaburou
8,392
3,921
0
4,955
16,145
6,191
8,616
3,510
12,635
0
98,926
L
Kukulkan
borjabodero20
Kukulkan
14,667
866
0
585
14,724
6,159
924
4,291
10,433
71,376
0
W
5,355
3,172
0
1,415
15,646
4,604
878
3,113
12,533
0
28,031
W
22,523
4,482
0
4,207
22,721
15,397
314
4,887
17,834
4,974
64,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
60,963
430
Minions Killed
426
0
Camps Cleared
0
1,856,530
Distance Traveled
2,008,538
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,520
569
62
3
0
434,672
1
W
Geb
12,401
564
54
2
0
418,600
3
L
Pele
11,993
545
142
6
0
391,361
1
L
Medusa
9,251
421
75
3
0
315,754
1
L
Hel
7,649
348
23
1
0
345,778
0
W
Skadi
12,362
562
60
3
0
371,734
0
W
Danzaburou
13,151
598
179
8
0
346,295
3
L
Kukulkan
10,881
495
128
6
0
368,965
3
W
Arachne
9,980
454
57
3
0
438,658
1
W
Fenrir
13,069
594
76
3
0
433,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role