Player Matchup

Danzaburou
Danzaburou
Animatou
Danzaburou
Level 18
God Stats
8W - 6L
1,430 SR
Queue Stats
18W - 19L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dot3X
Cu Chulainn
Level 5
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 1L
1,410 Elo+
Solo
Skadi
Skadi
KingBATMAN0309
Skadi
Level 15
God Stats
4W - 1L
1,480 SR
Queue Stats
24W - 46L
1,201 Elo+
Solo
Anubis
Anubis
LegitSikk666
Anubis
Level 22
God Stats
3W - 0L
1,831 SR
Queue Stats
42W - 60L
1,312 Elo+
Solo
Fenrir
Fenrir
XxblizzxX8351
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,584 SR
1,356 Elo+

VS

Team Averages
Level 14
1,469 SR
1,261 Elo+
Artemis
Artemis
Crazy_sixplay
Artemis
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 15L
1,019 Elo+
Solo
Skadi
Skadi
GregoryKruk
Skadi
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
73W - 73L
1,329 Elo+
Party 1
Ra
Ra
RADDITZO
Ra
Level 12
God Stats
9W - 7L
1,361 SR
Queue Stats
54W - 51L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
ShadowKing_1234
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,283 Elo+
Solo
Loki
Loki
WickedDelight
Loki
Level 23
God Stats
1W - 2L
1,492 SR
Queue Stats
40W - 45L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Animatou
Danzaburou
20
13 / 2 / 16
14,349
1,196
20,632
9,934
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Dot3X
Cu Chulainn
19
1 / 8 / 17
11,247
937
5,068
20,148
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 3 / 17
14,355
1,196
19,766
15,038
11,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
19
13 / 3 / 12
13,514
1,126
20,035
11,513
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 7 / 16
11,441
953
13,259
15,096
6,869
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
1 / 10 / 8
10,238
853
1,844
13,884
4,670
19
6 / 14 / 9
13,217
1,101
20,886
24,715
9,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 14
12,657
1,055
16,681
16,420
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 7
11,731
978
6,373
17,971
6,189
18
8 / 5 / 8
12,719
1,060
13,758
13,633
5,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
69
43
Kills
23
23
Deaths
43
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Animatou
Danzaburou
13
2
16
10.5
L
Artemis
1
10
8
0.5
W
Cu Chulainn
Dot3X
Cu Chulainn
1
8
17
1.19
L
6
14
9
0.75
W
13
3
17
7.17
W
Anubis
13
3
12
6.33
L
4
6
14
1.83
L
4
8
7
0.94
L
8
5
8
2.4
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,760
Damage
59,542
71,729
Taken
86,623
43,323
Mitigated
31,350
12,455
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Animatou
Danzaburou
20,632
10,785
0
3,243
9,934
3,977
0
2,872
7,062
0
51,666
L
Artemis
1,844
1,121
0
0
13,884
4,670
0
3,636
10,209
0
8,324
W
Cu Chulainn
Dot3X
Cu Chulainn
5,068
1,319
0
2,986
20,148
15,776
0
5,660
13,057
10,838
8,164
L
20,886
11,770
0
2,463
24,715
9,654
0
7,638
16,884
0
49,503
W
19,766
11,920
0
0
15,038
11,734
0
5,789
9,249
0
37,998
W
Anubis
20,035
839
537
4,826
11,513
4,967
0
4,382
7,131
28,333
0
L
16,681
1,252
529
1,227
16,420
5,654
0
4,685
11,468
42,556
0
L
6,373
294
0
371
17,971
6,189
0
4,869
12,865
22,711
0
L
13,758
4,665
0
0
13,633
5,183
0
1,593
11,902
0
22,493
W
13,259
4,424
0
863
15,096
6,869
0
4,351
10,745
0
22,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,906
Gold Earned
60,562
208
Minions Killed
193
6
Camps Cleared
2
894,114
Distance Traveled
884,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,349
1,196
83
7
0
172,735
0
L
Artemis
10,238
853
6
1
2
104,446
0
W
Cu Chulainn
11,247
937
39
3
3
174,147
0
L
Skadi
13,217
1,101
68
6
0
175,625
0
W
Skadi
14,355
1,196
38
3
0
200,525
0
W
Anubis
13,514
1,126
30
3
2
133,795
0
L
Ra
12,657
1,055
66
6
0
229,215
0
L
Ah Puch
11,731
978
32
3
0
205,828
0
L
Loki
12,719
1,060
21
2
0
169,247
0
W
Fenrir
11,441
953
18
2
1
212,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role