Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Avivage
Cliodhna
Level 160
God Stats
9W - 8L
1,561 SR
Queue Stats
478W - 508L
1,517 Elo+
Party 1
Odin
Odin
Ralgaroff
Odin
Level 128
God Stats
4W - 2L
1,584 SR
Queue Stats
106W - 119L
1,493 Elo+
Solo
Tiamat
Tiamat
Z e D 4 n
Tiamat
Level 160
God Stats
0W - 3L
1,518 SR
Queue Stats
20W - 24L
1,490 Elo+
Solo
Nox
Nox
ambirk77
Nox
Level 87
God Stats
72W - 46L
1,637 SR
Queue Stats
672W - 643L
1,558 Elo+
Solo
Team Averages
Level 139
1,560 SR
1,512 Elo+

VS

Team Averages
Level 81
1,497 SR
1,498 Elo+
Medusa
Medusa
BURNIN BACON
Medusa
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
161W - 147L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Haze19991
Amaterasu
Level 80
God Stats
6W - 6L
1,410 SR
Queue Stats
94W - 99L
1,503 Elo+
Solo
Bastet
Bastet
RaDu_SaiNt
Bastet
Level 55
God Stats
12W - 11L
1,474 SR
Queue Stats
335W - 347L
1,429 Elo+
Solo
Nox
Nox
Sad Ragnarr
Nox
Level 75
God Stats
4W - 0L
1,824 SR
Queue Stats
243W - 222L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sventheboss007
Kumbhakarna
Level 65
God Stats
4W - 3L
1,463 SR
Queue Stats
243W - 227L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
1 / 17 / 3
12,053
861
13,802
32,705
9,421
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Avivage
Cliodhna
18
1 / 15 / 2
11,216
801
19,746
31,238
10,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
18
2 / 2 / 3
13,356
954
16,754
20,948
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Z e D 4 n
Tiamat
18
2 / 11 / 2
12,585
899
20,238
26,829
16,383
18
0 / 7 / 5
11,878
848
15,217
18,298
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 2 / 13
15,111
1,079
37,563
22,118
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Haze19991
Amaterasu
20
9 / 2 / 25
14,766
1,055
27,209
26,778
31,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
RaDu_SaiNt
Bastet
20
6 / 0 / 23
13,383
956
16,845
7,899
3,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
10 / 1 / 24
13,984
999
19,715
13,522
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Sventheboss007
Kumbhakarna
20
7 / 1 / 31
14,571
1,041
14,031
21,603
33,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
163
6
Kills
47
52
Deaths
6
15
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
17
3
0.15
L
Cliodhna
Avivage
Cliodhna
1
15
2
0.13
W
Medusa
15
2
13
10.75
W
Amaterasu
Haze19991
Amaterasu
9
2
25
10.75
W
Bastet
RaDu_SaiNt
Bastet
6
0
23
17.5
L
Odin
2
2
3
1.75
W
10
1
24
22
W
Kumbhakarna
Sventheboss007
Kumbhakarna
7
1
31
22.5
L
Tiamat
Z e D 4 n
Tiamat
2
11
2
0.27
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,757
Damage
115,363
130,018
Taken
91,920
64,273
Mitigated
86,031
7,054
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,802
11,477
0
2,330
32,705
9,421
0
4,526
22,563
0
39,581
L
Cliodhna
Avivage
Cliodhna
19,746
3,253
0
566
31,238
10,176
0
8,356
21,473
0
26,296
W
Medusa
37,563
25,971
0
7,207
22,118
10,723
0
8,250
13,780
0
72,851
W
Amaterasu
Haze19991
Amaterasu
27,209
13,827
340
5,515
26,778
31,176
0
10,359
16,078
0
49,288
W
Bastet
RaDu_SaiNt
Bastet
16,845
2,832
0
1,503
7,899
3,839
0
2,107
5,782
0
25,702
L
Odin
16,754
2,221
0
984
20,948
21,714
0
7,863
13,085
0
36,022
W
19,715
1,621
168
945
13,522
6,850
0
3,909
9,495
36,965
0
W
Kumbhakarna
Sventheboss007
Kumbhakarna
14,031
1,776
0
0
21,603
33,443
0
9,957
11,330
20,469
0
L
Tiamat
Z e D 4 n
Tiamat
20,238
1,891
159
3,015
26,829
16,383
0
7,129
19,700
56,509
0
L
15,217
1,142
0
0
18,298
6,579
0
5,872
12,426
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,088
Gold Earned
71,815
238
Minions Killed
242
9
Camps Cleared
10
1,344,615
Distance Traveled
1,466,236
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,053
861
42
3
2
274,506
2
L
Cliodhna
11,216
801
14
1
3
256,838
0
W
Medusa
15,111
1,079
99
7
9
248,418
0
W
Amaterasu
14,766
1,055
50
4
0
294,294
0
W
Bastet
13,383
956
28
2
0
351,786
0
L
Odin
13,356
954
36
3
1
309,671
0
W
Nox
13,984
999
56
4
0
281,258
0
W
Kumbhakarna
14,571
1,041
9
1
1
290,480
1
L
Tiamat
12,585
899
72
5
3
241,185
1
L
Nox
11,878
848
74
5
0
262,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role