Player Matchup

Cthulhu
Cthulhu
BnLaDinde
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,550 Elo+
Party 1
Izanami
Izanami
Froken SgPa
Izanami
Level 106
God Stats
7W - 6L
1,570 SR
Queue Stats
191W - 165L
1,468 Elo+
Party 1
Ra
Ra
OverDavid1550
Ra
Level 47
God Stats
0W - 1L
1,300 SR
Queue Stats
69W - 63L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toxic-El_Diablo
Cu Chulainn
Level 42
God Stats
1W - 2L
1,719 SR
Queue Stats
279W - 270L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Zeludrow
Cliodhna
Level 63
God Stats
7W - 7L
1,747 SR
Queue Stats
60W - 61L
1,472 Elo+
Party 1
Team Averages
Level 53
1,567 SR
1,483 Elo+

VS

Team Averages
Level 87
1,687 SR
1,739 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ByMaGnuuss
Hachiman
Level 109
God Stats
3W - 1L
1,670 SR
Queue Stats
240W - 73L
1,818 Elo+
Party 2
Zeus
Zeus
KakiiSevilla
Zeus
Level 157
God Stats
4W - 1L
1,919 SR
Queue Stats
508W - 147L
1,795 Elo+
Party 2
Mulan
Mulan
rafa_rabbit22
Mulan
Level 107
God Stats
5W - 1L
1,848 SR
Queue Stats
236W - 62L
1,789 Elo+
Party 2
Geb
Geb
rafa_rabbit23
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 8L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BnLaDinde
Cthulhu
6
0 / 7 / 1
5,167
369
2,325
13,155
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Froken SgPa
Izanami
11
2 / 5 / 0
7,274
520
5,677
9,869
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 0
5,603
400
2,640
9,413
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Toxic-El_Diablo
Cu Chulainn
10
0 / 7 / 0
6,231
445
7,332
15,281
8,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Zeludrow
Cliodhna
10
0 / 5 / 0
6,093
435
4,770
11,412
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 1 / 10
7,965
569
7,956
8,498
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ByMaGnuuss
Hachiman
16
9 / 1 / 4
10,073
720
10,386
11,339
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
11 / 0 / 8
9,228
659
18,213
6,697
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 5
8,726
623
7,192
8,978
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 13
8,200
586
4,330
11,161
9,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
2
Kills
31
31
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
10
8
L
Cthulhu
BnLaDinde
Cthulhu
0
7
1
0.07
W
Hachiman
ByMaGnuuss
Hachiman
9
1
4
11
L
Izanami
Froken SgPa
Izanami
2
5
0
0.4
W
11
0
8
15
L
0
7
0
0
L
Cu Chulainn
Toxic-El_Diablo
Cu Chulainn
0
7
0
0
L
Cliodhna
Zeludrow
Cliodhna
0
5
0
0
W
6
0
5
8.5
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
48,077
59,130
Taken
46,673
26,311
Mitigated
26,713
8,775
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,956
672
0
2,818
8,498
2,791
49
296
8,124
0
48,237
L
Cthulhu
BnLaDinde
Cthulhu
2,325
335
277
256
13,155
8,119
0
6,441
6,671
4,665
0
W
Hachiman
ByMaGnuuss
Hachiman
10,386
6,223
0
5,592
11,339
4,162
2,129
1,138
10,201
0
81,919
L
Izanami
Froken SgPa
Izanami
5,677
3,883
0
625
9,869
2,095
0
1,058
8,811
0
45,249
W
18,213
4,076
0
1,039
6,697
2,323
1,265
1,567
4,994
69,885
0
L
2,640
450
153
1,762
9,413
3,226
72
6,960
2,453
23,661
0
L
Cu Chulainn
Toxic-El_Diablo
Cu Chulainn
7,332
2,698
0
2,508
15,281
8,955
0
4,111
10,542
0
31,011
L
Cliodhna
Zeludrow
Cliodhna
4,770
591
0
3,194
11,412
3,916
0
5,146
6,177
0
36,037
W
7,192
816
0
2,774
8,978
7,853
304
253
8,685
7,189
38,505
W
4,330
619
2,308
2,538
11,161
9,584
26
1,311
9,704
18,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
44,192
271
Minions Killed
441
0
Camps Cleared
0
1,215,484
Distance Traveled
1,365,194
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,965
569
82
6
0
307,466
0
L
Cthulhu
5,167
369
13
1
0
206,370
2
W
Hachiman
10,073
720
138
10
0
255,183
3
L
Izanami
7,274
520
91
7
0
224,522
7
W
Zeus
9,228
659
106
8
0
261,042
3
L
Ra
5,603
400
42
3
0
236,088
0
L
Cu Chulainn
6,231
445
63
5
0
251,341
2
L
Cliodhna
6,093
435
62
4
0
297,163
3
W
Mulan
8,726
623
96
7
0
254,911
0
W
Geb
8,200
586
19
1
0
286,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role