Player Matchup

Poseidon
Poseidon
Dolema
Poseidon
Level 141
God Stats
2W - 1L
1,802 SR
Queue Stats
161W - 137L
1,523 Elo+
Solo
Chiron
Chiron
Salenlapiel
Chiron
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 37L
1,388 Elo+
Solo
Hades
Hades
Sebas1x
Hades
Level 144
God Stats
0W - 3L
1,554 SR
Queue Stats
151W - 143L
1,448 Elo+
Solo
Vulcan
Vulcan
ragnaesir
Vulcan
Level 107
God Stats
19W - 13L
1,612 SR
Queue Stats
405W - 459L
1,495 Elo+
Solo
Vamana
Vamana
saulinh
Vamana
Level 106
God Stats
1W - 1L
1,711 SR
Queue Stats
52W - 66L
1,448 Elo+
Solo
Team Averages
Level 109
1,636 SR
1,461 Elo+

VS

Team Averages
Level 114
1,531 SR
1,513 Elo+
Kukulkan
Kukulkan
IMPER4DOR
Kukulkan
Level 138
God Stats
3W - 1L
1,520 SR
Queue Stats
111W - 115L
1,460 Elo+
Solo
Serqet
Serqet
Reiluckeras
Serqet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
Shinkiroy
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,460 Elo+
Party 1
Baba Yaga
Baba Yaga
TIAOLOKOO
Baba Yaga
Level 160
God Stats
17W - 9L
1,633 SR
Queue Stats
613W - 582L
1,569 Elo+
Solo
Charybdis
Charybdis
chequelo
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dolema
Poseidon
20
7 / 4 / 12
12,197
717
19,368
16,272
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
19
7 / 5 / 9
12,510
736
18,140
16,248
6,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
Sebas1x
Hades
18
3 / 6 / 17
11,690
688
7,868
17,062
8,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
ragnaesir
Vulcan
20
6 / 6 / 15
12,793
753
18,221
15,652
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
saulinh
Vamana
18
3 / 4 / 11
10,989
646
9,531
34,391
31,275
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IMPER4DOR
Kukulkan
20
3 / 4 / 13
12,828
755
20,678
15,492
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
14
1 / 9 / 10
10,225
601
7,091
12,590
4,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Shinkiroy
Vamana
18
2 / 4 / 13
12,083
711
10,401
24,252
29,814
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
TIAOLOKOO
Baba Yaga
20
10 / 5 / 13
14,478
852
19,893
20,266
10,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
chequelo
Charybdis
20
9 / 5 / 10
13,419
789
28,629
13,578
6,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
26
Kills
25
25
Deaths
27
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dolema
Poseidon
7
4
12
3.25
W
Kukulkan
IMPER4DOR
Kukulkan
3
4
13
2.38
W
Serqet
1
9
10
0.67
L
Chiron
7
5
9
2.3
L
Hades
Sebas1x
Hades
3
6
17
1.92
W
Vamana
Shinkiroy
Vamana
2
4
13
2.13
W
Baba Yaga
TIAOLOKOO
Baba Yaga
10
5
13
3.3
W
Charybdis
chequelo
Charybdis
9
5
10
2.8
L
Vulcan
ragnaesir
Vulcan
6
6
15
2.25
L
Vamana
saulinh
Vamana
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
86,692
99,625
Taken
86,178
59,651
Mitigated
59,112
47,607
Healing
36,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dolema
Poseidon
19,368
2,479
2,919
4,543
16,272
6,165
1,114
6,223
9,899
48,832
0
W
Kukulkan
IMPER4DOR
Kukulkan
20,678
654
1,116
4,111
15,492
7,229
946
8,097
7,395
55,045
0
W
Serqet
7,091
1,118
1,015
1,131
12,590
4,673
0
8,052
4,538
0
8,827
L
Chiron
18,140
7,708
5,495
5,387
16,248
6,312
1,678
11,268
4,808
0
36,470
L
Hades
Sebas1x
Hades
7,868
1,163
2,478
3,478
17,062
8,969
263
4,340
12,174
16,414
0
W
Vamana
Shinkiroy
Vamana
10,401
3,471
4,511
10,329
24,252
29,814
472
12,994
11,258
0
18,131
W
Baba Yaga
TIAOLOKOO
Baba Yaga
19,893
192
976
7,655
20,266
10,752
1,311
9,858
10,408
55,939
0
W
Charybdis
chequelo
Charybdis
28,629
15,260
1,617
3,695
13,578
6,644
2,521
6,456
7,122
0
57,310
L
Vulcan
ragnaesir
Vulcan
18,221
8,399
2,181
4,130
15,652
6,930
293
6,525
9,127
37,388
0
L
Vamana
saulinh
Vamana
9,531
4,341
1,934
15,062
34,391
31,275
520
12,215
22,176
0
16,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
63,033
175
Minions Killed
226
0
Camps Cleared
0
1,503,915
Distance Traveled
1,563,715
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,197
717
59
3
0
314,848
0
W
Kukulkan
12,828
755
77
5
0
341,322
5
W
Serqet
10,225
601
7
0
0
291,087
0
L
Chiron
12,510
736
55
3
0
325,685
4
L
Hades
11,690
688
21
1
0
259,582
1
W
Vamana
12,083
711
4
0
0
331,187
0
W
Baba Yaga
14,478
852
69
4
0
325,807
0
W
Charybdis
13,419
789
69
4
0
274,312
0
L
Vulcan
12,793
753
24
1
0
292,944
2
L
Vamana
10,989
646
16
1
0
310,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role