Player Matchup

Geb
Geb
darkxsamo
Geb
Level 12
God Stats
0W - 3L
950 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
King Arthur
King Arthur
ptitwrap
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,389 Elo+
Party 1
Zeus
Zeus
wavy-hay7
Zeus
Level 66
God Stats
4W - 4L
1,229 SR
Queue Stats
142W - 229L
1,315 Elo+
Solo
Team Averages
Level 35
1,226 SR
1,363 Elo+

VS

Team Averages
Level 84
1,493 SR
1,392 Elo+
Kumbhakarna
Kumbhakarna
BadDalkiir09
Kumbhakarna
Level 65
God Stats
10W - 3L
1,729 SR
Queue Stats
280W - 409L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
ahreeeman
Ah Puch
Level 101
God Stats
30W - 28L
1,517 SR
Queue Stats
77W - 109L
1,307 Elo+
Solo
Ullr
Ullr
e-d-l-g
Ullr
Level 86
God Stats
1W - 3L
1,234 SR
Queue Stats
332W - 440L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,161
597
7,446
13,644
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ptitwrap
King Arthur
9
0 / 6 / 0
6,524
544
3,576
11,198
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
13
3 / 5 / 0
8,278
690
9,518
7,736
2,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BadDalkiir09
Kumbhakarna
12
2 / 0 / 10
8,774
731
5,337
12,414
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
ahreeeman
Ah Puch
13
6 / 2 / 6
8,749
729
11,929
8,131
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
e-d-l-g
Ullr
13
5 / 1 / 6
8,531
711
11,497
9,148
3,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
13
13
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BadDalkiir09
Kumbhakarna
2
0
10
7
W
Ah Puch
ahreeeman
Ah Puch
6
2
6
4.5
L
0
2
1
0.25
W
Ullr
e-d-l-g
Ullr
5
1
6
8
L
King Arthur
ptitwrap
King Arthur
0
6
0
0
L
Zeus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
28,763
32,578
Taken
29,693
18,218
Mitigated
12,082
1,838
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BadDalkiir09
Kumbhakarna
5,337
713
241
5,170
12,414
5,764
79
5,928
6,197
11,924
0
W
Ah Puch
ahreeeman
Ah Puch
11,929
562
310
2,875
8,131
3,059
135
6,468
1,601
42,950
0
L
7,446
580
0
672
13,644
10,234
0
5,585
7,688
15,715
0
W
Ullr
e-d-l-g
Ullr
11,497
3,653
348
3,729
9,148
3,259
537
5,343
3,700
0
23,555
L
King Arthur
ptitwrap
King Arthur
3,576
840
0
354
11,198
5,305
0
6,194
4,686
0
11,154
L
Zeus
9,518
522
284
528
7,736
2,679
42
4,614
2,938
32,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
26,054
126
Minions Killed
133
2
Camps Cleared
6
606,396
Distance Traveled
666,412
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,774
731
14
1
1
231,766
0
W
Ah Puch
8,749
729
83
7
5
210,356
5
L
Geb
7,161
597
20
2
0
230,415
0
W
Ullr
8,531
711
36
3
0
224,290
3
L
King Arthur
6,524
544
26
2
1
186,037
0
L
Zeus
8,278
690
80
7
1
189,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role